Player Matchup

Izanami
Izanami
DEADSAW242
Izanami
Level 100
God Stats
10W - 7L
1,538 SR
Queue Stats
318W - 286L
1,548 Elo+
Party 1
Ix Chel
Ix Chel
GotenksXIII
Ix Chel
Level 127
God Stats
9W - 16L
1,520 SR
Queue Stats
462W - 430L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
GuadMorning
Sun Wukong
Level 43
God Stats
31W - 21L
1,666 SR
Queue Stats
53W - 48L
1,557 Elo+
Solo
Aphrodite
Aphrodite
Sayianpride24
Aphrodite
Level 52
God Stats
8W - 3L
1,734 SR
Queue Stats
58W - 58L
1,526 Elo+
Party 1
Arachne
Arachne
XFallenProphet
Arachne
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 155L
1,483 Elo+
Party 1
Team Averages
Level 67
1,592 SR
1,522 Elo+

VS

Team Averages
Level 56
1,500 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
Betteraxe123
Tsukuyomi
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 191L
1,391 Elo+
Party 2
Shiva
Shiva
GrandJigget
Shiva
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
102W - 117L
1,500 Elo+
Party 3
Cupid
Cupid
Iv nvo
Cupid
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 58L
1,447 Elo+
Party 2
Atlas
Atlas
cosmos25
Atlas
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 160L
1,410 Elo+
Party 2
Charon
Charon
subparpercs
Charon
Level 151
God Stats
7W - 6L
1,500 SR
Queue Stats
236W - 232L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEADSAW242
Izanami
13
2 / 0 / 2
8,053
503
11,993
10,573
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
GotenksXIII
Ix Chel
15
2 / 1 / 0
9,080
568
6,122
9,027
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
GuadMorning
Sun Wukong
15
4 / 0 / 2
9,438
590
6,634
12,050
10,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Aphrodite
Sayianpride24
Aphrodite
14
0 / 1 / 6
8,626
539
3,919
10,511
8,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
3 / 3 / 2
8,409
526
4,422
13,094
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Betteraxe123
Tsukuyomi
14
2 / 1 / 2
7,899
494
9,102
10,725
4,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
5,422
339
113
5,482
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Iv nvo
Cupid
11
0 / 2 / 2
6,511
407
3,814
8,073
2,751
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
cosmos25
Atlas
10
1 / 2 / 0
7,088
443
5,681
14,250
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
14
2 / 3 / 0
7,897
494
8,386
12,600
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
11
Kills
5
5
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Betteraxe123
Tsukuyomi
2
1
2
3
W
Izanami
DEADSAW242
Izanami
2
0
2
3
W
Ix Chel
GotenksXIII
Ix Chel
2
1
0
2
L
0
3
0
0
W
Sun Wukong
GuadMorning
Sun Wukong
4
0
2
5
L
Cupid
Iv nvo
Cupid
0
2
2
0.5
W
Aphrodite
Sayianpride24
Aphrodite
0
1
6
3
W
3
3
2
1.33
L
Atlas
cosmos25
Atlas
1
2
0
0.5
L
Charon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,090
Damage
27,096
55,255
Taken
51,130
32,741
Mitigated
27,330
24,176
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Betteraxe123
Tsukuyomi
9,102
2,467
0
2,264
10,725
4,539
0
1,321
9,345
0
64,125
W
Izanami
DEADSAW242
Izanami
11,993
9,950
0
3,967
10,573
5,326
1,076
3,638
6,689
0
87,408
W
Ix Chel
GotenksXIII
Ix Chel
6,122
370
811
3,706
9,027
3,616
548
4,138
4,575
72,743
0
L
113
46
0
300
5,482
1,655
0
85
5,397
0
10,229
W
Sun Wukong
GuadMorning
Sun Wukong
6,634
732
0
3,055
12,050
10,290
885
1,054
10,750
171
75,476
L
Cupid
Iv nvo
Cupid
3,814
1,590
447
1,748
8,073
2,751
0
1,375
6,698
0
39,749
W
Aphrodite
Sayianpride24
Aphrodite
3,919
887
3,572
6,782
10,511
8,255
203
3,084
6,917
28,271
0
W
4,422
3,071
0
2,283
13,094
5,254
25
1,483
11,357
0
58,362
L
Atlas
cosmos25
Atlas
5,681
2,646
1,828
1,852
14,250
12,808
0
2,634
11,616
30,090
0
L
Charon
8,386
589
0
375
12,600
5,577
0
4,928
7,672
57,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,606
Gold Earned
34,817
527
Minions Killed
339
0
Camps Cleared
0
1,587,511
Distance Traveled
1,340,381
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,899
494
123
8
0
352,005
0
W
Izanami
8,053
503
132
8
0
271,471
2
W
Ix Chel
9,080
568
119
7
0
315,746
6
L
Shiva
5,422
339
11
1
0
109,132
0
W
Sun Wukong
9,438
590
144
9
0
326,231
2
L
Cupid
6,511
407
69
4
0
304,038
0
W
Aphrodite
8,626
539
54
3
0
294,918
3
W
Arachne
8,409
526
78
5
0
379,145
2
L
Atlas
7,088
443
34
2
0
312,290
0
L
Charon
7,897
494
102
6
0
262,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role