Player Matchup

Vulcan
Vulcan
Extirpator
Vulcan
Level 29
God Stats
2W - 3L
1,738 SR
Queue Stats
7W - 10L
1,650 Elo+
Party 1
Hou Yi
Hou Yi
Plagué
Hou Yi
Level 102
God Stats
7W - 1L
1,500 SR
Queue Stats
35W - 17L
1,374 Elo+
Party 1
Charon
Charon
PrecursorPrice
Charon
Level 98
God Stats
4W - 0L
1,637 SR
Queue Stats
6W - 1L
1,650 Elo+
Party 1
Team Averages
Level 76
1,625 SR
1,558 Elo+

VS

Team Averages
Level 44
1,368 SR
1,497 Elo+
Medusa
Medusa
AwakenBeats
Medusa
Level 43
God Stats
1W - 2L
1,511 SR
Queue Stats
6W - 7L
1,577 Elo+
Solo
Hercules
Hercules
HansF222
Hercules
Level 24
God Stats
2W - 2L
1,273 SR
Queue Stats
38W - 47L
1,441 Elo+
Party 2
Chronos
Chronos
MaestroPira
Chronos
Level 66
God Stats
1W - 2L
1,319 SR
Queue Stats
94W - 87L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Extirpator
Vulcan
17
5 / 2 / 8
13,906
732
19,770
8,860
4,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Plagué
Hou Yi
17
3 / 3 / 10
14,286
752
26,574
12,790
6,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 1 / 8
14,551
766
17,649
22,323
30,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 7 / 1
12,139
639
10,489
22,332
9,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
HansF222
Hercules
15
2 / 2 / 1
11,868
625
7,122
25,403
35,756
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
MaestroPira
Chronos
15
0 / 6 / 2
12,125
638
9,581
21,815
8,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
6
6
Deaths
15
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
7
1
0.64
W
Vulcan
Extirpator
Vulcan
5
2
8
4.5
L
Hercules
HansF222
Hercules
2
2
1
1.25
L
Chronos
MaestroPira
Chronos
0
6
2
0.17
W
Hou Yi
Plagué
Hou Yi
3
3
10
2.67
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,993
Damage
27,192
43,973
Taken
69,550
40,603
Mitigated
53,710
8,641
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
10,489
3,790
0
4,137
22,332
9,118
0
12,221
10,111
0
44,661
W
Vulcan
Extirpator
Vulcan
19,770
4,784
0
876
8,860
4,414
775
2,126
6,734
71,845
0
L
Hercules
HansF222
Hercules
7,122
1,493
0
7,073
25,403
35,756
0
11,295
14,108
0
28,188
L
Chronos
MaestroPira
Chronos
9,581
3,116
0
1,397
21,815
8,836
540
11,894
9,921
60,562
0
W
Hou Yi
Plagué
Hou Yi
26,574
13,573
0
3,245
12,790
6,168
1,382
3,244
9,546
0
92,206
W
17,649
3,039
0
4,520
22,323
30,021
888
4,864
17,459
37,858
2,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,743
Gold Earned
36,132
218
Minions Killed
195
0
Camps Cleared
0
1,015,952
Distance Traveled
995,902
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,139
639
45
2
0
298,126
0
W
Vulcan
13,906
732
83
4
0
344,993
0
L
Hercules
11,868
625
36
2
0
385,307
0
L
Chronos
12,125
638
114
6
0
312,469
0
W
Hou Yi
14,286
752
105
6
0
326,098
0
W
Charon
14,551
766
30
2
0
344,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role