Player Matchup

Chang'e
Chang'e
Platinum V
JuicyJoeyyy
Chang'e
Platinum V
Level 124
God Stats
4W - 2L
1,603 SR
Queue Stats
168W - 161L
1,721 MMR
Solo
Thor
Thor
Platinum III
OwenDiff
Thor
Platinum III
Level 158
God Stats
26W - 26L
1,703 SR
Queue Stats
387W - 360L
1,816 MMR
Party 3
Hachiman
Hachiman
Platinum II
PFShawn
Hachiman
Platinum II
Level 149
God Stats
1W - 5L
1,410 SR
Queue Stats
123W - 113L
1,759 MMR
Party 3
Ra
Ra
Platinum II
VIK27
Ra
Platinum II
Level 156
God Stats
18W - 10L
1,526 SR
Queue Stats
722W - 743L
1,800 MMR
Solo
Geb
Geb
Platinum II
ttubakiP
Geb
Platinum II
Level 121
God Stats
33W - 23L
1,552 SR
Queue Stats
600W - 609L
1,881 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,559 SR
1,795 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,473 SR
1,673 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Serqet
Serqet
Platinum IV
BloodyDrool
Serqet
Platinum IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,898 MMR
Party 2
Vamana
Vamana
Gold I
DJduhRebel
Vamana
Gold I
Level 156
God Stats
1W - 3L
1,251 SR
Queue Stats
203W - 188L
1,627 MMR
Solo
Bacchus
Bacchus
Gold I
渐渐的楚门
Bacchus
Gold I
Level 184
God Stats
21W - 22L
1,614 SR
Queue Stats
53W - 61L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JuicyJoeyyy
Chang'e
8
1 / 2 / 0
4,487
748
2,024
4,728
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
7
1 / 0 / 2
4,203
701
1,445
4,940
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
PFShawn
Hachiman
7
0 / 0 / 1
3,804
634
2,004
3,404
1,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ra
8
1 / 0 / 1
4,550
758
1,849
3,143
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 0 / 1
4,103
684
1,573
4,207
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SusanoRavanaThanatosAwilix

VS

Bans
LokiFenrirBakasuraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 0 / 0
4,245
708
3,342
1,965
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
 
Hou Yi
5
0 / 1 / 0
3,317
553
2,097
3,356
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
6
0 / 2 / 0
3,823
637
645
5,246
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
DJduhRebel
Vamana
8
2 / 1 / 0
4,902
817
2,838
4,919
2,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 0 / 0
3,946
658
2,812
3,508
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
2
2
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
L
Hou Yi
 
Hou Yi
0
1
0
0
L
Serqet
0
2
0
0
L
Vamana
DJduhRebel
Vamana
2
1
0
2
W
Chang'e
JuicyJoeyyy
Chang'e
1
2
0
0.5
W
Thor
1
0
2
2
W
Hachiman
PFShawn
Hachiman
0
0
1
0.5
W
Ra
1
0
1
1.5
W
1
0
1
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,895
Damage
11,734
20,422
Taken
18,994
7,799
Mitigated
8,854
7,054
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,342
409
0
661
1,965
624
0
1,023
942
36,361
0
L
Hou Yi
 
Hou Yi
2,097
1,461
0
1,807
3,356
936
0
437
2,919
0
15,807
L
Serqet
645
162
0
2,502
5,246
1,688
0
1,413
3,833
0
18,169
L
Vamana
DJduhRebel
Vamana
2,838
951
0
1,026
4,919
2,924
0
2,185
2,734
0
30,387
W
Chang'e
JuicyJoeyyy
Chang'e
2,024
184
0
1,723
4,728
1,385
0
0
4,728
24,347
0
W
Thor
1,445
320
0
948
4,940
1,709
0
1,355
3,537
0
24,147
W
Hachiman
PFShawn
Hachiman
2,004
1,180
0
1,515
3,404
1,065
0
1,108
2,296
0
23,480
W
Ra
1,849
248
247
1,050
3,143
1,022
0
1,710
1,173
32,566
0
W
1,573
339
0
1,571
4,207
2,618
0
1,772
2,369
8,920
0
L
2,812
591
0
1,737
3,508
2,682
0
549
2,895
12,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,147
Gold Earned
20,233
209
Minions Killed
202
0
Camps Cleared
0
660,853
Distance Traveled
645,473
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,245
708
70
12
0
128,523
1
L
Hou Yi
3,317
553
27
5
0
88,383
0
L
Serqet
3,823
637
43
7
0
166,398
0
L
Vamana
4,902
817
53
9
0
126,205
0
W
Chang'e
4,487
748
42
7
0
132,010
0
W
Thor
4,203
701
45
8
0
146,380
0
W
Hachiman
3,804
634
48
8
0
119,309
1
W
Ra
4,550
758
68
11
0
133,554
0
W
Geb
4,103
684
6
1
0
129,600
0
L
Bacchus
3,946
658
9
2
0
135,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role