Player Matchup

Anhur
Anhur
DeadDrips
Anhur
Level 113
God Stats
3W - 1L
1,631 SR
Queue Stats
113W - 130L
1,399 Elo+
Solo
Achilles
Achilles
Extravagantttt
Achilles
Level 93
God Stats
1W - 0L
1,334 SR
Queue Stats
173W - 171L
1,465 Elo+
Solo
Susano
Susano
Itsonah
Susano
Level 126
God Stats
65W - 40L
1,577 SR
Queue Stats
273W - 277L
1,457 Elo+
Party 2
Janus
Janus
KayKaythaGreat
Janus
Level 124
God Stats
123W - 111L
1,610 SR
Queue Stats
203W - 194L
1,496 Elo+
Party 2
Charon
Charon
RyuNovatsumi
Charon
Level 109
God Stats
6W - 11L
1,453 SR
Queue Stats
109W - 120L
1,379 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,439 Elo+

VS

Team Averages
Level 85
1,581 SR
1,418 Elo+
Athena
Athena
 
Athena
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jaayaj
Thanatos
Level 79
God Stats
31W - 24L
1,415 SR
Queue Stats
130W - 117L
1,404 Elo+
Party 1
Hachiman
Hachiman
MetroBeefin
Hachiman
Level 123
God Stats
8W - 2L
1,879 SR
Queue Stats
106W - 92L
1,437 Elo+
Party 1
Camazotz
Camazotz
Shenryy
Camazotz
Level 122
God Stats
1W - 2L
1,712 SR
Queue Stats
134W - 113L
1,497 Elo+
Party 1
Scylla
Scylla
o-mikachu
Scylla
Level 14
God Stats
9W - 11L
1,400 SR
Queue Stats
12W - 24L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeadDrips
Anhur
7
2 / 2 / 2
4,884
488
2,540
5,708
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
10
0 / 2 / 1
5,470
547
5,046
9,770
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Susano
Itsonah
Susano
11
8 / 2 / 3
6,917
692
7,089
7,773
2,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 6
6,738
674
5,101
2,311
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
8
0 / 2 / 3
4,660
466
3,445
5,307
2,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
4
0 / 4 / 1
4,145
415
1,285
6,705
2,029
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Jaayaj
Thanatos
10
4 / 3 / 2
5,821
582
4,776
9,651
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
MetroBeefin
Hachiman
9
3 / 3 / 2
5,659
566
6,083
6,784
1,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Shenryy
Camazotz
11
1 / 1 / 1
5,908
591
4,547
9,495
4,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
o-mikachu
Scylla
10
0 / 2 / 0
5,578
558
273
2,725
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
13
Kills
8
8
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
1
0.13
W
Anhur
DeadDrips
Anhur
2
2
2
1.5
W
Achilles
0
2
1
0.25
W
Susano
Itsonah
Susano
8
2
3
4.75
L
Thanatos
Jaayaj
Thanatos
4
3
2
1.67
W
3
0
6
6
L
Hachiman
MetroBeefin
Hachiman
3
3
2
1.33
W
Charon
0
2
3
0.75
L
Camazotz
Shenryy
Camazotz
1
1
1
1.5
L
Scylla
o-mikachu
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
16,964
30,869
Taken
35,360
13,501
Mitigated
12,084
8,963
Healing
16,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,285
380
351
1,441
6,705
2,029
0
1,961
4,500
9,800
0
W
Anhur
DeadDrips
Anhur
2,540
1,498
0
1,399
5,708
1,364
0
240
5,468
0
20,619
W
Achilles
5,046
936
0
1,469
9,770
6,020
0
0
9,116
0
33,509
W
Susano
Itsonah
Susano
7,089
2,402
0
4,302
7,773
2,618
489
570
7,187
0
36,078
L
Thanatos
Jaayaj
Thanatos
4,776
1,339
0
6,354
9,651
3,171
0
2,517
6,807
0
32,381
W
5,101
193
0
862
2,311
645
0
321
1,962
43,754
0
L
Hachiman
MetroBeefin
Hachiman
6,083
4,596
0
2,116
6,784
1,902
0
1,855
4,644
0
36,218
W
Charon
3,445
1,235
159
772
5,307
2,854
304
545
4,762
17,750
0
L
Camazotz
Shenryy
Camazotz
4,547
863
0
5,748
9,495
4,184
0
0
9,495
0
40,199
L
Scylla
o-mikachu
Scylla
273
38
0
250
2,725
798
0
1,492
1,157
36,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,669
Gold Earned
27,111
248
Minions Killed
264
0
Camps Cleared
0
947,024
Distance Traveled
909,674
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,145
415
10
1
0
114,402
0
W
Anhur
4,884
488
33
3
0
120,694
1
W
Achilles
5,470
547
51
5
0
201,234
0
W
Susano
6,917
692
55
6
0
232,614
0
L
Thanatos
5,821
582
51
5
0
221,591
3
W
Janus
6,738
674
79
8
0
210,560
2
L
Hachiman
5,659
566
53
5
0
182,732
1
W
Charon
4,660
466
30
3
0
181,922
0
L
Camazotz
5,908
591
64
6
0
202,399
1
L
Scylla
5,578
558
86
9
0
188,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role