Player Matchup

Bacchus
Bacchus
Mr36PoPo
Bacchus
Level 150
God Stats
31W - 29L
1,592 SR
Queue Stats
484W - 514L
1,525 Elo+
Party 1
He Bo
He Bo
OSunnieBoy
He Bo
Level 145
God Stats
0W - 4L
1,338 SR
Queue Stats
352W - 342L
1,556 Elo+
Party 1
Loki
Loki
SubatomicSnake9
Loki
Level 67
God Stats
24W - 29L
1,487 SR
Queue Stats
365W - 371L
1,489 Elo+
Party 1
Team Averages
Level 121
1,472 SR
1,523 Elo+

VS

Team Averages
Level 133
1,594 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
Darkrosa4247
Morgan Le Fay
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,497 Elo+
Party 2
Charon
Charon
SGT BLITZ12
Charon
Level 147
God Stats
2W - 2L
1,687 SR
Queue Stats
42W - 54L
1,531 Elo+
Party 2
Bastet
Bastet
XxCrowellaxX
Bastet
Level 153
God Stats
9W - 7L
1,596 SR
Queue Stats
143W - 135L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr36PoPo
Bacchus
16
1 / 3 / 8
12,408
689
14,238
21,639
30,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
15
5 / 7 / 2
12,685
705
12,008
17,691
7,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 4 / 2
12,081
671
7,955
16,360
13,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darkrosa4247
Morgan Le Fay
15
2 / 7 / 9
13,299
739
18,976
16,058
7,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
18
3 / 0 / 7
13,973
776
15,493
14,002
11,554
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
17
9 / 3 / 5
14,719
818
13,174
18,657
19,220
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
14
14
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Darkrosa4247
Morgan Le Fay
2
7
9
0.93
L
Bacchus
Mr36PoPo
Bacchus
1
3
8
1.67
L
He Bo
5
7
2
0.86
W
Charon
3
0
7
6.5
L
3
4
2
1
W
Bastet
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,201
Damage
47,643
55,690
Taken
48,717
51,586
Mitigated
37,820
6,525
Healing
7,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Darkrosa4247
Morgan Le Fay
18,976
2,552
0
2,675
16,058
7,046
417
10,433
5,413
59,193
0
L
Bacchus
Mr36PoPo
Bacchus
14,238
560
0
1,642
21,639
30,717
0
13,921
7,143
42,175
0
L
He Bo
12,008
730
0
3,783
17,691
7,287
0
9,411
8,280
62,242
0
W
Charon
15,493
2,020
429
431
14,002
11,554
1,347
7,805
5,969
57,691
0
L
7,955
672
0
1,100
16,360
13,582
0
10,840
5,218
889
32,341
W
Bastet
13,174
2,625
0
4,374
18,657
19,220
470
8,602
9,771
0
44,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
41,991
168
Minions Killed
180
0
Camps Cleared
0
974,156
Distance Traveled
1,043,703
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,299
739
55
3
0
302,708
1
L
Bacchus
12,408
689
32
2
0
364,564
9
L
He Bo
12,685
705
105
6
0
293,627
1
W
Charon
13,973
776
81
5
0
347,309
0
L
Loki
12,081
671
31
2
0
315,965
2
W
Bastet
14,719
818
44
2
0
393,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role