Player Matchup

Skadi
Skadi
CookieInvasion
Skadi
Level 48
God Stats
0W - 1L
1,571 SR
Queue Stats
7W - 5L
1,643 Elo+
Party 2
Achilles
Achilles
DCREDEYES
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,643 Elo+
Party 2
Anubis
Anubis
OmgHotbuns
Anubis
Level 110
God Stats
0W - 1L
1,658 SR
Queue Stats
14W - 11L
1,595 Elo+
Party 2
Zhong Kui
Zhong Kui
omgbacon676
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,676 Elo+
Party 2
Cabrakan
Cabrakan
sakurima
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,474 Elo+
Solo
Team Averages
Level 76
1,546 SR
1,606 Elo+

VS

Team Averages
Level 113
1,571 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
AbdullahNC
Morgan Le Fay
Level 82
God Stats
2W - 3L
1,235 SR
Queue Stats
104W - 112L
1,447 Elo+
Solo
Charon
Charon
LeDrew James
Charon
Level 128
God Stats
5W - 3L
1,763 SR
Queue Stats
27W - 35L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Leroio
Erlang Shen
Level 123
God Stats
6W - 2L
1,634 SR
Queue Stats
146W - 150L
1,465 Elo+
Solo
Artemis
Artemis
Moshellshocker03
Artemis
Level 85
God Stats
2W - 0L
1,725 SR
Queue Stats
49W - 26L
1,584 Elo+
Solo
Ravana
Ravana
cantguardjim
Ravana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
8,100
450
6,198
10,342
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
DCREDEYES
Achilles
12
0 / 5 / 0
7,774
432
3,885
16,578
17,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
OmgHotbuns
Anubis
16
3 / 4 / 0
9,497
528
9,023
10,007
5,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
omgbacon676
Zhong Kui
12
0 / 4 / 1
7,777
432
6,552
11,818
9,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
sakurima
Cabrakan
11
1 / 3 / 1
7,754
431
4,168
13,788
12,553
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbdullahNC
Morgan Le Fay
16
3 / 2 / 4
9,709
539
7,269
9,041
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
14
1 / 0 / 14
9,562
531
5,637
11,907
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Erlang Shen
Leroio
Erlang Shen
17
6 / 0 / 3
11,347
630
10,780
16,250
14,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 7
9,032
502
9,961
11,263
4,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
19
9 / 0 / 6
11,538
641
10,734
7,432
2,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
22
22
Deaths
4
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbdullahNC
Morgan Le Fay
3
2
4
2.5
L
0
6
2
0.17
L
Achilles
DCREDEYES
Achilles
0
5
0
0
W
Charon
1
0
14
8
W
Erlang Shen
Leroio
Erlang Shen
6
0
3
7.5
W
3
2
7
3.25
L
Anubis
OmgHotbuns
Anubis
3
4
0
0.75
W
Ravana
9
0
6
12
L
Zhong Kui
omgbacon676
Zhong Kui
0
4
1
0.13
L
Cabrakan
sakurima
Cabrakan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,826
Damage
44,381
62,533
Taken
55,893
48,579
Mitigated
38,542
14,349
Healing
17,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbdullahNC
Morgan Le Fay
7,269
1,009
150
2,335
9,041
3,660
269
3,873
5,168
60,447
0
L
6,198
2,523
0
92
10,342
3,614
813
2,356
7,986
0
48,069
L
Achilles
DCREDEYES
Achilles
3,885
2,558
0
3,386
16,578
17,543
0
1,104
15,474
0
39,680
W
Charon
5,637
847
0
2,362
11,907
12,166
142
5,039
6,868
29,427
0
W
Erlang Shen
Leroio
Erlang Shen
10,780
5,611
0
6,028
16,250
14,969
846
5,605
10,545
0
89,157
W
9,961
5,076
0
4,681
11,263
4,834
420
4,668
6,595
0
68,514
L
Anubis
OmgHotbuns
Anubis
9,023
363
0
3,680
10,007
5,674
326
4,763
5,244
82,381
0
W
Ravana
10,734
4,643
0
1,758
7,432
2,913
253
3,217
4,215
0
144,171
L
Zhong Kui
omgbacon676
Zhong Kui
6,552
606
0
4,956
11,818
9,195
587
2,428
9,390
48,861
0
L
Cabrakan
sakurima
Cabrakan
4,168
388
200
2,035
13,788
12,553
0
2,287
11,501
36,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,902
Gold Earned
51,188
396
Minions Killed
532
0
Camps Cleared
0
1,552,072
Distance Traveled
1,710,455
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,709
539
104
6
0
297,912
2
L
Skadi
8,100
450
80
4
0
304,483
0
L
Achilles
7,774
432
45
3
0
315,579
1
W
Charon
9,562
531
47
3
0
346,121
4
W
Erlang Shen
11,347
630
123
7
0
342,116
2
W
Artemis
9,032
502
86
5
0
329,048
4
L
Anubis
9,497
528
119
7
0
323,171
0
W
Ravana
11,538
641
172
10
0
395,258
0
L
Zhong Kui
7,777
432
87
5
0
352,970
6
L
Cabrakan
7,754
431
65
4
0
255,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role