Player Matchup

Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Crazyalienjason
Surtr
Level 34
God Stats
41W - 47L
1,520 SR
Queue Stats
235W - 247L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Cruxxible
Danzaburou
Level 78
God Stats
130W - 85L
1,604 SR
Queue Stats
323W - 328L
1,462 Elo+
Party 1
Charon
Charon
god_of_catnip
Charon
Level 107
God Stats
3W - 1L
1,288 SR
Queue Stats
97W - 91L
1,509 Elo+
Party 1
Sobek
Sobek
miloyer
Sobek
Level 83
God Stats
10W - 13L
1,457 SR
Queue Stats
189W - 158L
1,525 Elo+
Solo
Team Averages
Level 82
1,474 SR
1,493 Elo+

VS

Team Averages
Level 112
1,387 SR
1,461 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CYTOXD
Amaterasu
Level 150
God Stats
3W - 4L
1,508 SR
Queue Stats
64W - 75L
1,432 Elo+
Solo
Set
Set
SPAR7AN 117 44
Set
Level 125
God Stats
2W - 4L
1,260 SR
Queue Stats
23W - 25L
1,417 Elo+
Solo
Merlin
Merlin
devidgrade
Merlin
Level 108
God Stats
5W - 8L
1,266 SR
Queue Stats
323W - 290L
1,526 Elo+
Solo
Hachiman
Hachiman
dino_but_why
Hachiman
Level 46
God Stats
2W - 4L
1,402 SR
Queue Stats
38W - 49L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 1 / 0
6,998
636
5,559
8,868
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 1 / 3
6,330
575
6,993
6,671
2,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Cruxxible
Danzaburou
12
3 / 1 / 3
7,119
647
6,704
7,071
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

10
2 / 1 / 2
5,800
527
6,047
6,581
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
miloyer
Sobek
10
0 / 0 / 3
6,288
572
3,913
8,707
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 1 / 1
6,421
584
5,857
10,050
7,279
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
CYTOXD
Amaterasu
8
0 / 1 / 3
5,452
496
2,472
8,431
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,811
528
3,488
8,886
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
devidgrade
Merlin
10
1 / 4 / 0
5,503
500
3,316
6,933
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
dino_but_why
Hachiman
9
1 / 2 / 0
5,471
497
5,820
7,827
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
4
4
Deaths
10
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
2
1
0
2
L
Ratatoskr
 
Ratatoskr
1
1
1
1.5
L
Amaterasu
CYTOXD
Amaterasu
0
1
3
1.5
W
3
1
3
4.5
W
Danzaburou
Cruxxible
Danzaburou
3
1
3
4.5
L
1
2
1
0.75
L
Merlin
devidgrade
Merlin
1
4
0
0.25
L
Hachiman
dino_but_why
Hachiman
1
2
0
0.5
W
2
1
2
3
W
Sobek
miloyer
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
20,953
37,898
Taken
42,127
21,422
Mitigated
20,104
10,217
Healing
12,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,559
1,101
0
1,935
8,868
3,773
0
318
8,550
0
52,904
L
Ratatoskr
 
Ratatoskr
5,857
487
0
3,095
10,050
7,279
0
556
9,494
0
46,073
L
Amaterasu
CYTOXD
Amaterasu
2,472
875
0
3,804
8,431
4,496
0
3,500
4,829
0
10,487
W
6,993
3,377
0
745
6,671
2,922
262
1,035
5,636
687
33,545
W
Danzaburou
Cruxxible
Danzaburou
6,704
2,316
0
2,908
7,071
2,688
545
1,567
5,504
0
53,254
L
3,488
1,249
0
2,883
8,886
3,484
0
947
7,857
0
32,418
L
Merlin
devidgrade
Merlin
3,316
257
0
500
6,933
2,233
0
606
6,283
29,150
0
L
Hachiman
dino_but_why
Hachiman
5,820
3,209
0
2,620
7,827
2,612
0
4,112
3,294
0
34,209
W
6,047
1,391
0
651
6,581
5,105
0
0
6,581
28,614
0
W
Sobek
miloyer
Sobek
3,913
705
0
3,978
8,707
6,934
0
410
8,297
27,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
28,658
305
Minions Killed
294
0
Camps Cleared
0
1,103,220
Distance Traveled
1,122,542
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,998
636
93
8
0
210,856
2
L
Ratatoskr
6,421
584
82
7
0
242,890
0
L
Amaterasu
5,452
496
15
1
0
229,108
2
W
Surtr
6,330
575
54
5
0
255,043
0
W
Danzaburou
7,119
647
82
7
0
212,246
0
L
Set
5,811
528
72
7
0
235,517
0
L
Merlin
5,503
500
60
5
0
218,106
0
L
Hachiman
5,471
497
65
6
0
196,921
0
W
Charon
5,800
527
52
5
0
209,279
0
W
Sobek
6,288
572
24
2
0
215,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role