Player Matchup

Rama
Rama
LowRezesBFF
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
482W - 255L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
MYST3RI0USL0RD
Aphrodite
Level 155
God Stats
11W - 2L
1,740 SR
Queue Stats
425W - 215L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
MelanieCrescent
Jormungandr
Level 159
God Stats
6W - 5L
1,541 SR
Queue Stats
672W - 659L
1,510 Elo+
Solo
Charybdis
Charybdis
ShadowReaper1202
Charybdis
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 103L
1,519 Elo+
Solo
Danzaburou
Danzaburou
SirBoofsAlot
Danzaburou
Level 129
God Stats
1W - 1L
1,731 SR
Queue Stats
181W - 179L
1,495 Elo+
Solo
Team Averages
Level 137
1,602 SR
1,548 Elo+

VS

Team Averages
Level 80
1,509 SR
1,534 Elo+
Nike
Nike
BlackZyther
Nike
Level 85
God Stats
2W - 0L
1,279 SR
Queue Stats
100W - 89L
1,559 Elo+
Party 2
Xing Tian
Xing Tian
GlaciesDominus
Xing Tian
Level 68
God Stats
4W - 4L
1,520 SR
Queue Stats
107W - 71L
1,559 Elo+
Party 2
Geb
Geb
Indyay
Geb
Level 101
God Stats
4W - 1L
1,748 SR
Queue Stats
190W - 185L
1,539 Elo+
Solo
Chernobog
Chernobog
MrRivas
Chernobog
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 89L
1,602 Elo+
Solo
Aphrodite
Aphrodite
illpokeuwithmy
Aphrodite
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 6
11,221
591
27,856
21,247
12,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
MYST3RI0USL0RD
Aphrodite
20
3 / 2 / 8
12,802
674
13,358
19,943
24,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MelanieCrescent
Jormungandr
2
0 / 2 / 0
4,984
262
0
1,807
702
Charybdis
20
3 / 5 / 4
11,785
620
26,993
22,461
13,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Danzaburou
SirBoofsAlot
Danzaburou
16
2 / 9 / 6
10,946
576
14,924
25,260
14,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 10
12,816
675
19,824
28,921
39,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
GlaciesDominus
Xing Tian
19
3 / 2 / 13
12,047
634
14,566
30,211
57,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Geb
Indyay
Geb
19
0 / 4 / 16
12,362
651
11,535
25,710
35,806
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
MrRivas
Chernobog
20
9 / 2 / 13
13,784
725
29,368
16,107
11,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
illpokeuwithmy
Aphrodite
20
4 / 2 / 15
12,218
643
6,915
19,500
16,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
9
Kills
25
25
Deaths
12
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Xing Tian
GlaciesDominus
Xing Tian
3
2
13
4.75
W
Geb
Indyay
Geb
0
4
16
2
L
1
7
6
0.57
L
Aphrodite
MYST3RI0USL0RD
Aphrodite
3
2
8
3.5
L
Jormungandr
MelanieCrescent
Jormungandr
0
2
0
0
W
Chernobog
MrRivas
Chernobog
9
2
13
7.75
L
Charybdis
3
5
4
1
L
Danzaburou
SirBoofsAlot
Danzaburou
2
9
6
0.56
W
Aphrodite
illpokeuwithmy
Aphrodite
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,131
Damage
82,208
90,718
Taken
120,449
67,024
Mitigated
160,156
40,341
Healing
56,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,824
971
3,914
4,533
28,921
39,069
1,721
2,845
25,827
1,152
43,824
W
Xing Tian
GlaciesDominus
Xing Tian
14,566
266
5,000
5,382
30,211
57,934
96
4,521
25,654
30,587
668
W
Geb
Indyay
Geb
11,535
424
3,215
3,477
25,710
35,806
1,055
2,599
23,067
24,225
0
L
27,856
17,955
901
1,071
21,247
12,870
2,043
9,606
11,587
0
47,553
L
Aphrodite
MYST3RI0USL0RD
Aphrodite
13,358
1,310
17,119
12,816
19,943
24,870
0
6,604
13,001
32,293
0
L
Jormungandr
MelanieCrescent
Jormungandr
0
0
0
0
1,807
702
0
0
1,807
0
0
W
Chernobog
MrRivas
Chernobog
29,368
18,996
3,561
2,382
16,107
11,146
3,267
1,205
14,854
0
57,539
L
Charybdis
26,993
13,162
448
4,355
22,461
13,874
575
6,853
15,439
0
51,317
L
Danzaburou
SirBoofsAlot
Danzaburou
14,924
8,768
693
2,938
25,260
14,708
587
9,557
15,540
0
25,207
W
Aphrodite
illpokeuwithmy
Aphrodite
6,915
684
14,883
10,488
19,500
16,201
1,442
2,070
17,430
22,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,738
Gold Earned
63,227
156
Minions Killed
197
0
Camps Cleared
0
1,189,188
Distance Traveled
1,728,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,816
675
46
2
0
319,600
0
W
Xing Tian
12,047
634
31
2
0
375,053
0
W
Geb
12,362
651
16
1
0
361,651
0
L
Rama
11,221
591
44
2
0
270,410
0
L
Aphrodite
12,802
674
23
1
0
346,195
1
L
Jormungandr
4,984
262
0
0
0
0
0
W
Chernobog
13,784
725
71
4
0
332,844
0
L
Charybdis
11,785
620
69
4
0
276,544
0
L
Danzaburou
10,946
576
20
1
0
296,039
0
W
Aphrodite
12,218
643
33
2
0
339,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role