Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FrankiVoy
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 120L
1,484 Elo+
Party 2
Danzaburou
Danzaburou
Yanyikun-
Danzaburou
Level 146
God Stats
26W - 24L
1,633 SR
Queue Stats
206W - 245L
1,534 Elo+
Party 2
Tiamat
Tiamat
Zarareis
Tiamat
Level 190
God Stats
9W - 9L
1,224 SR
Queue Stats
121W - 115L
1,450 Elo+
Solo
Team Averages
Level 143
1,471 SR
1,494 Elo+

VS

Team Averages
Level 105
1,576 SR
1,494 Elo+
Xing Tian
Xing Tian
JaG4227
Xing Tian
Level 105
God Stats
7W - 7L
1,478 SR
Queue Stats
398W - 344L
1,480 Elo+
Party 1
Charon
Charon
NeedToKill065
Charon
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 177L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
bad_integer
Sun Wukong
Level 99
God Stats
5W - 5L
1,775 SR
Queue Stats
235W - 219L
1,467 Elo+
Solo
Anubis
Anubis
lifesuhhmitch
Anubis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,468 Elo+
Party 1
Hachiman
Hachiman
rumpleforesskin
Hachiman
Level 69
God Stats
10W - 3L
1,625 SR
Queue Stats
45W - 39L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
0 / 3 / 0
4,988
499
3,623
5,086
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
 
Bacchus
7
0 / 0 / 0
4,476
448
2,166
6,326
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
FrankiVoy
Fenrir
8
0 / 2 / 0
4,820
482
737
7,501
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Yanyikun-
Danzaburou
10
0 / 1 / 0
5,260
526
1,908
4,707
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Zarareis
Tiamat
10
0 / 0 / 0
5,143
514
490
2,969
1,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JaG4227
Xing Tian
11
4 / 0 / 0
6,009
601
3,385
5,241
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 2
5,808
581
1,942
3,677
1,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
bad_integer
Sun Wukong
10
0 / 0 / 3
5,536
554
2,793
7,832
3,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 0 / 1
6,566
657
1,857
2,492
1,149
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
10
1 / 1 / 1
5,938
594
3,511
3,708
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Bacchus
 
Bacchus
0
0
0
0
L
Fenrir
FrankiVoy
Fenrir
0
2
0
0
W
Xing Tian
JaG4227
Xing Tian
4
0
0
4
W
1
0
2
2
L
Danzaburou
Yanyikun-
Danzaburou
0
1
0
0
L
Tiamat
Zarareis
Tiamat
0
0
0
0
W
Sun Wukong
bad_integer
Sun Wukong
0
0
3
1.5
W
0
0
1
0.5
W
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,924
Damage
13,488
26,589
Taken
22,950
12,386
Mitigated
10,027
9,404
Healing
10,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,623
1,456
0
985
5,086
1,527
0
3,073
1,779
34,800
0
L
Bacchus
 
Bacchus
2,166
300
0
2,392
6,326
5,208
0
1,939
4,304
12,469
0
L
Fenrir
FrankiVoy
Fenrir
737
379
0
1,552
7,501
2,648
0
1,083
6,350
0
29,965
W
Xing Tian
JaG4227
Xing Tian
3,385
0
0
470
5,241
2,301
0
2,567
2,674
29,760
0
W
1,942
354
0
1,501
3,677
1,847
0
1,090
2,587
19,644
0
L
Danzaburou
Yanyikun-
Danzaburou
1,908
596
0
2,732
4,707
1,644
0
180
4,527
0
39,779
L
Tiamat
Zarareis
Tiamat
490
108
0
1,743
2,969
1,359
0
548
2,421
31,140
0
W
Sun Wukong
bad_integer
Sun Wukong
2,793
240
0
4,749
7,832
3,586
0
1,576
6,256
0
41,766
W
1,857
235
0
1,949
2,492
1,149
373
612
1,880
48,019
0
W
Hachiman
3,511
2,140
0
1,552
3,708
1,144
0
434
3,274
0
36,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,687
Gold Earned
29,857
259
Minions Killed
337
0
Camps Cleared
0
966,205
Distance Traveled
998,963
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,988
499
54
5
0
196,074
2
L
Bacchus
4,476
448
17
2
0
186,359
0
L
Fenrir
4,820
482
53
5
0
210,496
2
W
Xing Tian
6,009
601
79
8
0
230,250
2
W
Charon
5,808
581
34
3
0
185,091
0
L
Danzaburou
5,260
526
80
8
0
178,432
0
L
Tiamat
5,143
514
55
6
0
194,844
0
W
Sun Wukong
5,536
554
60
6
0
240,033
0
W
Anubis
6,566
657
95
10
0
164,258
0
W
Hachiman
5,938
594
69
7
0
179,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role