Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Stårlight
Raijin
Level 224
God Stats
1W - 3L
1,483 SR
Queue Stats
216W - 198L
1,513 Elo+
Solo
Bastet
Bastet
Sydate
Bastet
Level 200
God Stats
9W - 8L
1,308 SR
Queue Stats
543W - 531L
1,572 Elo+
Solo
Charon
Charon
WarriorWithin17
Charon
Level 163
God Stats
8W - 4L
1,303 SR
Queue Stats
220W - 196L
1,505 Elo+
Solo
Team Averages
Level 176
1,419 SR
1,518 Elo+

VS

Team Averages
Level 137
1,605 SR
1,507 Elo+
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chaacson24
Cu Chulainn
Level 146
God Stats
24W - 17L
1,564 SR
Queue Stats
164W - 149L
1,506 Elo+
Solo
Izanami
Izanami
ItzDedro
Izanami
Level 127
God Stats
2W - 1L
1,621 SR
Queue Stats
171W - 167L
1,530 Elo+
Party 1
Hades
Hades
LupusK9
Hades
Level 109
God Stats
113W - 103L
1,654 SR
Queue Stats
404W - 405L
1,491 Elo+
Party 1
Bakasura
Bakasura
Zуper
Bakasura
Level 147
God Stats
2W - 2L
1,688 SR
Queue Stats
136W - 157L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 0 / 1
4,963
496
3,165
6,547
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
7
1 / 2 / 1
4,820
482
2,086
8,128
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Stårlight
Raijin
10
0 / 3 / 1
5,562
556
2,903
5,480
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Sydate
Bastet
10
2 / 2 / 1
5,793
579
4,896
8,609
2,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 0 / 0
4,782
478
1,448
5,380
3,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 2
5,308
531
3,342
3,506
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Chaacson24
Cu Chulainn
10
1 / 0 / 0
6,002
600
3,298
5,070
4,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
ItzDedro
Izanami
10
0 / 1 / 1
5,552
555
4,352
5,457
1,948
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
LupusK9
Hades
12
3 / 1 / 2
6,743
674
4,918
5,991
2,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Zуper
Bakasura
10
3 / 1 / 1
5,933
593
2,819
7,891
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
7
7
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
1
0.5
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
Charon
 
Charon
0
0
2
1
W
Cu Chulainn
Chaacson24
Cu Chulainn
1
0
0
1
W
Izanami
ItzDedro
Izanami
0
1
1
0.5
W
Hades
LupusK9
Hades
3
1
2
4
L
Raijin
Stårlight
Raijin
0
3
1
0.17
L
Bastet
Sydate
Bastet
2
2
1
1.25
L
0
0
0
0
W
Bakasura
Zуper
Bakasura
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,498
Damage
18,729
34,144
Taken
27,915
14,926
Mitigated
14,507
10,367
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,165
1,259
0
3,094
6,547
2,336
0
1,218
5,329
0
36,957
L
Sun Wukong
 
Sun Wukong
2,086
400
0
2,112
8,128
4,543
0
2,245
5,663
0
16,114
W
Charon
 
Charon
3,342
772
0
1,981
3,506
2,444
0
37
3,469
14,185
0
W
Cu Chulainn
Chaacson24
Cu Chulainn
3,298
406
0
1,684
5,070
4,073
0
1,224
3,846
544
38,668
W
Izanami
ItzDedro
Izanami
4,352
3,416
0
1,899
5,457
1,948
35
0
5,457
0
47,365
W
Hades
LupusK9
Hades
4,918
326
315
3,731
5,991
2,906
0
2,186
3,805
53,220
0
L
Raijin
Stårlight
Raijin
2,903
351
0
270
5,480
1,959
0
2,467
2,933
46,282
0
L
Bastet
Sydate
Bastet
4,896
1,622
0
2,144
8,609
2,906
0
2,331
5,978
0
32,472
L
1,448
304
0
2,747
5,380
3,182
0
381
4,999
27,298
0
W
Bakasura
Zуper
Bakasura
2,819
1,875
0
2,838
7,891
3,136
0
939
6,952
0
40,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
29,538
274
Minions Killed
366
0
Camps Cleared
0
949,578
Distance Traveled
1,022,603
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,963
496
60
6
0
180,771
1
L
Sun Wukong
4,820
482
17
2
0
195,062
0
W
Charon
5,308
531
14
1
0
208,533
3
W
Cu Chulainn
6,002
600
75
8
0
184,307
0
W
Izanami
5,552
555
85
9
0
191,504
0
W
Hades
6,743
674
107
11
0
192,115
0
L
Raijin
5,562
556
97
10
0
168,546
4
L
Bastet
5,793
579
50
5
0
221,994
0
L
Charon
4,782
478
50
5
0
183,205
3
W
Bakasura
5,933
593
85
9
0
246,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role