Player Matchup

Cthulhu
Cthulhu
Glitteratzi
Cthulhu
Level 46
God Stats
10W - 5L
1,460 SR
Queue Stats
319W - 313L
1,484 Elo+
Solo
Neith
Neith
Netmenace6603
Neith
Level 129
God Stats
2W - 0L
1,723 SR
Queue Stats
134W - 128L
1,466 Elo+
Solo
Vulcan
Vulcan
Y0itsY0shi
Vulcan
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,448 Elo+
Party 1
Persephone
Persephone
buddh4z
Persephone
Level 95
God Stats
3W - 1L
1,750 SR
Queue Stats
160W - 142L
1,451 Elo+
Party 1
Chaac
Chaac
xXarmorkingXx88
Chaac
Level 108
God Stats
7W - 0L
1,823 SR
Queue Stats
122W - 110L
1,545 Elo+
Party 1
Team Averages
Level 92
1,651 SR
1,479 Elo+

VS

Team Averages
Level 130
1,495 SR
1,470 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
DarkShadow78755
Anhur
Level 143
God Stats
0W - 3L
1,186 SR
Queue Stats
167W - 175L
1,480 Elo+
Party 2
Geb
Geb
DeviGod777
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
King Arthur
King Arthur
Lone Wolf 907
King Arthur
Level 165
God Stats
10W - 10L
1,536 SR
Queue Stats
840W - 862L
1,512 Elo+
Party 2
Ravana
Ravana
jaiisava
Ravana
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
35W - 50L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glitteratzi
Cthulhu
15
3 / 0 / 22
8,483
943
11,148
8,181
7,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 26
8,895
988
10,197
9,189
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Y0itsY0shi
Vulcan
15
9 / 2 / 16
9,229
1,025
13,883
6,405
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
buddh4z
Persephone
16
8 / 1 / 16
9,847
1,094
14,536
7,650
3,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 1 / 21
9,862
1,096
15,668
15,808
15,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 5 / 1
8,254
917
14,505
13,891
9,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 8 / 0
6,171
686
4,024
12,053
5,176
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 7 / 1
7,369
819
5,662
16,312
15,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lone Wolf 907
King Arthur
11
0 / 6 / 1
6,148
683
5,447
13,899
12,020
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
jaiisava
Ravana
11
0 / 9 / 2
6,387
710
4,131
13,368
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
9
35
Kills
4
4
Deaths
35
101
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
1
0.7
L
0
8
0
0
L
1
7
1
0.21
W
Cthulhu
Glitteratzi
Cthulhu
3
0
22
14
L
King Arthur
Lone Wolf 907
King Arthur
0
6
1
0.08
W
4
0
26
17
W
Vulcan
Y0itsY0shi
Vulcan
9
2
16
8.5
W
Persephone
buddh4z
Persephone
8
1
16
16
L
Ravana
jaiisava
Ravana
0
9
2
0.11
W
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,432
Damage
33,769
47,233
Taken
69,523
34,185
Mitigated
48,900
19,887
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,505
469
656
3,061
13,891
9,742
0
7,972
5,763
0
29,329
L
4,024
1,295
193
1,041
12,053
5,176
0
6,569
5,366
0
10,358
L
5,662
780
990
1,269
16,312
15,052
0
7,654
8,238
9,560
279
W
Cthulhu
Glitteratzi
Cthulhu
11,148
788
2,207
1,230
8,181
7,637
1,032
1,464
6,717
18,379
0
L
King Arthur
Lone Wolf 907
King Arthur
5,447
118
726
2,174
13,899
12,020
0
7,931
5,776
0
9,272
W
10,197
2,646
800
3,771
9,189
4,738
2,811
605
8,461
0
21,152
W
Vulcan
Y0itsY0shi
Vulcan
13,883
3,142
471
374
6,405
3,034
1,640
862
5,543
21,418
0
W
Persephone
buddh4z
Persephone
14,536
1,692
2,234
3,148
7,650
3,235
1,177
488
7,025
34,543
0
L
Ravana
jaiisava
Ravana
4,131
1,428
296
1,120
13,368
6,910
0
8,483
4,660
0
8,791
W
15,668
1,635
1,933
3,719
15,808
15,541
1,471
2,014
13,514
0
25,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,316
Gold Earned
34,329
110
Minions Killed
80
0
Camps Cleared
0
953,671
Distance Traveled
795,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,254
917
39
4
0
180,607
0
L
Anhur
6,171
686
15
2
0
140,045
0
L
Geb
7,369
819
3
0
0
158,066
0
W
Cthulhu
8,483
943
12
1
0
171,985
0
L
King Arthur
6,148
683
6
1
0
170,907
0
W
Neith
8,895
988
19
2
0
205,491
0
W
Vulcan
9,229
1,025
23
3
0
198,964
0
W
Persephone
9,847
1,094
43
5
0
177,598
0
L
Ravana
6,387
710
17
2
0
145,563
0
W
Chaac
9,862
1,096
13
1
0
199,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role