Player Matchup

Raijin
Raijin
B0RK LAZAR
Raijin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 119L
1,530 Elo+
Party 1
Martichoras
Martichoras
PanzerSchmuck
Martichoras
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
16W - 20L
1,527 Elo+
Party 1
Hou Yi
Hou Yi
Rusticlese
Hou Yi
Level 149
God Stats
1W - 3L
1,298 SR
Queue Stats
162W - 164L
1,516 Elo+
Party 1
Medusa
Medusa
SheerRage
Medusa
Level 154
God Stats
1W - 1L
1,737 SR
Queue Stats
94W - 93L
1,488 Elo+
Party 1
Cupid
Cupid
changethename21
Cupid
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 162L
1,505 Elo+
Party 1
Team Averages
Level 149
1,554 SR
1,513 Elo+

VS

Team Averages
Level 118
1,534 SR
1,443 Elo+
Hou Yi
Hou Yi
GêtZiggyWithIt
Hou Yi
Level 140
God Stats
1W - 0L
1,233 SR
Queue Stats
3W - 4L
1,415 Elo+
Solo
Ravana
Ravana
InfiniteKombat4
Ravana
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,410 Elo+
Party 2
Artio
Artio
It Must Be
Artio
Level 86
God Stats
2W - 1L
1,749 SR
Queue Stats
206W - 209L
1,513 Elo+
Solo
Yu Huang
Yu Huang
Ma5ter Chief L
Yu Huang
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
SlattMagnet
Jing Wei
Level 99
God Stats
3W - 1L
1,687 SR
Queue Stats
228W - 223L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
B0RK LAZAR
Raijin
14
2 / 8 / 5
8,406
647
12,421
13,868
5,778
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
PanzerSchmuck
Martichoras
18
1 / 3 / 12
9,260
712
13,580
13,427
7,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Rusticlese
Hou Yi
17
1 / 4 / 8
9,414
724
8,707
10,897
5,007
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
SheerRage
Medusa
18
7 / 4 / 4
10,296
792
18,123
12,384
6,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 8 / 6
9,705
747
9,138
14,079
5,262
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 11
11,228
864
18,024
17,179
14,743
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
9 / 2 / 12
11,381
875
13,094
12,625
13,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
15
2 / 6 / 14
9,734
749
7,219
21,824
21,994
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
19
6 / 3 / 14
10,963
843
13,109
10,500
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
SlattMagnet
Jing Wei
18
1 / 4 / 14
10,196
784
7,555
13,718
6,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
17
Kills
27
27
Deaths
17
35
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Raijin
B0RK LAZAR
Raijin
2
8
5
0.56
W
9
2
11
7.25
W
9
2
12
7.5
W
Artio
2
6
14
1.5
W
Yu Huang
6
3
14
4.33
L
Martichoras
PanzerSchmuck
Martichoras
1
3
12
2.33
L
Hou Yi
Rusticlese
Hou Yi
1
4
8
1.25
L
Medusa
SheerRage
Medusa
7
4
4
2.25
W
Jing Wei
SlattMagnet
Jing Wei
1
4
14
2
L
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,969
Damage
59,001
64,655
Taken
75,846
29,865
Mitigated
61,685
14,664
Healing
26,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
B0RK LAZAR
Raijin
12,421
988
1,178
1,343
13,868
5,778
0
3,762
10,062
20,154
0
W
18,024
7,839
1,706
5,592
17,179
14,743
1,248
2,811
13,643
0
35,051
W
13,094
1,830
494
1,325
12,625
13,899
217
2,224
10,210
0
19,332
W
Artio
7,219
406
4,403
5,505
21,824
21,994
0
3,422
18,402
12,734
0
W
Yu Huang
13,109
1,063
1,217
1,279
10,500
4,998
458
3,346
7,054
25,098
0
L
Martichoras
PanzerSchmuck
Martichoras
13,580
4,260
1,175
2,299
13,427
7,000
804
5,635
7,695
0
26,615
L
Hou Yi
Rusticlese
Hou Yi
8,707
4,462
946
1,157
10,897
5,007
594
3,051
7,798
0
18,086
L
Medusa
SheerRage
Medusa
18,123
5,146
1,598
1,471
12,384
6,818
0
2,414
9,681
0
39,123
W
Jing Wei
SlattMagnet
Jing Wei
7,555
3,514
1,877
2,774
13,718
6,051
2,073
1,044
12,594
0
28,741
L
9,138
4,650
1,210
2,287
14,079
5,262
106
5,238
8,745
0
17,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,081
Gold Earned
53,502
145
Minions Killed
147
0
Camps Cleared
0
1,129,184
Distance Traveled
1,278,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,406
647
17
1
0
194,873
0
W
Hou Yi
11,228
864
44
3
0
253,053
0
W
Ravana
11,381
875
14
1
0
268,435
0
W
Artio
9,734
749
9
1
0
246,969
0
W
Yu Huang
10,963
843
31
2
0
254,969
0
L
Martichoras
9,260
712
44
3
0
230,290
0
L
Hou Yi
9,414
724
25
2
0
260,634
0
L
Medusa
10,296
792
46
4
0
249,170
0
W
Jing Wei
10,196
784
49
4
0
254,931
0
L
Cupid
9,705
747
13
1
0
194,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role