Player Matchup

Charybdis
Charybdis
ANODICDUBZ
Charybdis
Level 28
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
HUNGRYFATPANDA99
Cupid
Level 42
God Stats
15W - 20L
1,654 SR
Queue Stats
393W - 376L
1,498 Elo+
Solo
Thor
Thor
TaxtIxDee
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
dpsboi
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
temp-204771
Anubis
Level 125
God Stats
0W - 1L
1,647 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,543 SR
1,500 Elo+

VS

Team Averages
Level 52
1,447 SR
1,332 Elo+
Bacchus
Bacchus
 
Bacchus
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Monolizard
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Agni
Agni
WeakStar
Agni
Level 66
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Surtr
Surtr
joeyisgod12
Surtr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2
Chernobog
Chernobog
xXPpGodPpXx
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANODICDUBZ
Charybdis
8
0 / 6 / 0
5,396
385
1,077
8,574
3,000
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 0
7,502
536
2,273
10,994
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
9
1 / 6 / 0
5,978
427
4,179
13,106
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
dpsboi
Thanatos
8
0 / 6 / 0
5,759
411
772
10,812
3,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
12
4 / 6 / 1
7,134
510
12,896
10,774
5,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 1 / 6
7,355
525
4,207
10,588
11,372
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Monolizard
Sun Wukong
13
4 / 1 / 7
8,628
616
9,015
9,932
6,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
15
9 / 1 / 6
9,628
688
13,563
5,699
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
7 / 1 / 3
8,679
620
3,664
13,380
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
xXPpGodPpXx
Chernobog
12
3 / 2 / 9
8,152
582
7,312
7,483
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
6
Kills
25
26
Deaths
6
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
1
6
5
L
Charybdis
ANODICDUBZ
Charybdis
0
6
0
0
L
1
2
0
0.5
W
Sun Wukong
Monolizard
Sun Wukong
4
1
7
7.5
L
Thor
1
6
0
0.17
W
Agni
9
1
6
12
L
Thanatos
dpsboi
Thanatos
0
6
0
0
W
7
1
3
8.5
L
Anubis
4
6
1
0.75
W
Chernobog
xXPpGodPpXx
Chernobog
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,197
Damage
37,761
54,260
Taken
47,082
24,867
Mitigated
27,050
13,365
Healing
11,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,207
191
0
1,006
10,588
11,372
0
3,735
6,853
31,643
259
L
Charybdis
ANODICDUBZ
Charybdis
1,077
612
0
880
8,574
3,000
0
5,133
3,441
0
18,080
L
2,273
658
0
5,745
10,994
4,122
883
4,801
6,193
0
58,893
W
Sun Wukong
Monolizard
Sun Wukong
9,015
2,956
119
2,149
9,932
6,178
620
773
9,159
0
56,746
L
Thor
4,179
1,049
0
120
13,106
8,797
0
2,539
10,567
0
19,165
W
Agni
13,563
1,728
0
490
5,699
1,903
1,011
2,114
3,585
71,861
0
L
Thanatos
dpsboi
Thanatos
772
374
0
3,813
10,812
3,675
0
877
9,935
0
34,142
W
3,664
1,676
0
4,815
13,380
5,674
551
2,547
10,833
771
57,266
L
Anubis
12,896
153
0
2,807
10,774
5,273
0
4,277
6,491
48,624
0
W
Chernobog
xXPpGodPpXx
Chernobog
7,312
5,047
0
3,289
7,483
1,923
67
4,619
2,864
0
50,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,769
Gold Earned
42,442
296
Minions Killed
404
0
Camps Cleared
0
1,315,944
Distance Traveled
1,460,318
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,355
525
42
3
0
286,580
8
L
Charybdis
5,396
385
30
2
0
288,648
0
L
Cupid
7,502
536
106
8
0
223,712
0
W
Sun Wukong
8,628
616
72
5
0
295,809
0
L
Thor
5,978
427
30
2
0
257,413
0
W
Agni
9,628
688
120
9
0
283,180
0
L
Thanatos
5,759
411
52
4
0
263,353
0
W
Surtr
8,679
620
85
6
0
317,703
2
L
Anubis
7,134
510
78
6
0
282,818
0
W
Chernobog
8,152
582
85
6
0
277,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role