Player Matchup

Mercury
Mercury
DidUForget
Mercury
Level 107
God Stats
4W - 10L
1,422 SR
Queue Stats
337W - 353L
1,456 Elo+
Solo
Heimdallr
Heimdallr
LexaeusV-
Heimdallr
Level 121
God Stats
0W - 3L
1,317 SR
Queue Stats
118W - 108L
1,462 Elo+
Solo
Odin
Odin
blkninja1234567
Odin
Level 122
God Stats
2W - 5L
1,250 SR
Queue Stats
338W - 334L
1,475 Elo+
Solo
Charon
Charon
sephpunk
Charon
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,475 Elo+
Solo
Merlin
Merlin
xMidKnightx3078
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,411 Elo+
Solo
Team Averages
Level 125
1,398 SR
1,456 Elo+

VS

Team Averages
Level 134
1,480 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
D_Un4Givn
Charon
Level 128
God Stats
9W - 4L
1,510 SR
Queue Stats
267W - 265L
1,458 Elo+
Solo
Bellona
Bellona
Diavlex
Bellona
Level 128
God Stats
2W - 2L
1,380 SR
Queue Stats
40W - 47L
1,450 Elo+
Solo
Artemis
Artemis
Iveranty
Artemis
Level 159
God Stats
2W - 1L
1,499 SR
Queue Stats
223W - 208L
1,479 Elo+
Party 1
Nox
Nox
UncleCthulhuu
Nox
Level 121
God Stats
38W - 38L
1,513 SR
Queue Stats
124W - 114L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DidUForget
Mercury
15
3 / 4 / 1
8,301
519
5,513
15,051
6,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Heimdallr
LexaeusV-
Heimdallr
11
0 / 4 / 2
7,258
454
3,421
9,337
3,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 3
7,182
449
9,386
13,138
9,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
sephpunk
Charon
14
0 / 0 / 0
7,965
498
8,133
10,628
8,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 1
7,063
441
4,454
9,961
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 0 / 3
9,212
576
9,967
9,100
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
D_Un4Givn
Charon
12
0 / 2 / 6
7,037
440
5,892
13,427
11,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Diavlex
Bellona
15
0 / 0 / 0
9,014
563
5,307
13,595
12,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Iveranty
Artemis
15
5 / 2 / 2
8,809
551
10,195
9,783
4,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

15
5 / 3 / 3
9,211
576
6,793
7,017
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
15
16
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
3
6.5
W
Charon
D_Un4Givn
Charon
0
2
6
1.5
W
Bellona
Diavlex
Bellona
0
0
0
0
L
Mercury
DidUForget
Mercury
3
4
1
0.88
W
Artemis
Iveranty
Artemis
5
2
2
3
L
Heimdallr
LexaeusV-
Heimdallr
0
4
2
0.25
W
5
3
3
2.17
L
3
1
3
4.5
L
Charon
sephpunk
Charon
0
0
0
0
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
38,154
58,115
Taken
52,922
31,006
Mitigated
35,984
11,137
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,967
1,428
0
680
9,100
3,788
606
1,015
7,944
0
75,493
W
Charon
D_Un4Givn
Charon
5,892
704
0
3,578
13,427
11,807
0
3,060
10,322
25,423
0
W
Bellona
Diavlex
Bellona
5,307
1,533
0
5,526
13,595
12,765
0
5,639
6,797
1,795
67,580
L
Mercury
DidUForget
Mercury
5,513
2,679
0
1,166
15,051
6,094
0
2,113
12,938
0
77,738
W
Artemis
Iveranty
Artemis
10,195
5,363
0
4,619
9,783
4,460
620
600
9,132
0
64,092
L
Heimdallr
LexaeusV-
Heimdallr
3,421
492
0
2,768
9,337
3,578
86
1,209
8,128
0
46,541
W
6,793
501
108
757
7,017
3,164
912
2,560
4,373
64,358
0
L
9,386
915
230
2,956
13,138
9,652
0
4,889
8,249
3,235
25,747
L
Charon
sephpunk
Charon
8,133
1,483
0
2,656
10,628
8,203
0
1,114
9,514
62,361
294
L
4,454
172
0
1,361
9,961
3,479
118
3,919
6,042
46,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
43,283
414
Minions Killed
473
0
Camps Cleared
0
1,450,182
Distance Traveled
1,522,779
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,212
576
97
6
0
327,332
0
W
Charon
7,037
440
35
2
0
334,470
0
W
Bellona
9,014
563
122
8
0
280,387
0
L
Mercury
8,301
519
117
7
0
346,244
0
W
Artemis
8,809
551
98
6
0
277,800
0
L
Heimdallr
7,258
454
80
5
0
214,714
2
W
Nox
9,211
576
121
8
0
302,790
0
L
Odin
7,182
449
41
3
0
363,391
0
L
Charon
7,965
498
95
6
0
276,084
0
L
Merlin
7,063
441
81
5
0
249,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role