Player Matchup

Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Asneetch
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 185L
1,544 Elo+
Party 1
Mulan
Mulan
LoneWolfx83
Mulan
Level 157
God Stats
1W - 2L
1,678 SR
Queue Stats
91W - 95L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
cosmicberry
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
pandamoenyan
Heimdallr
Level 165
God Stats
2W - 3L
1,190 SR
Queue Stats
225W - 185L
1,630 Elo+
Solo
Team Averages
Level 150
1,474 SR
1,538 Elo+

VS

Team Averages
Level 176
1,409 SR
1,543 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
BracerAbuser
Ishtar
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 35L
1,643 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BxRBurstfire
Ah Muzen Cab
Level 174
God Stats
3W - 5L
1,387 SR
Queue Stats
198W - 203L
1,516 Elo+
Party 2
Geb
Geb
HelenKiller4658
Geb
Level 189
God Stats
3W - 4L
1,493 SR
Queue Stats
280W - 290L
1,516 Elo+
Party 2
Sol
Sol
NomadHokie
Sol
Level 223
God Stats
4W - 6L
1,163 SR
Queue Stats
265W - 257L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
3 / 2 / 16
9,112
911
6,299
8,874
3,803
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Asneetch
Hachiman
15
3 / 3 / 12
8,699
870
9,842
10,808
4,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 3 / 7
9,012
901
8,369
13,913
14,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
cosmicberry
Sun Wukong
16
2 / 2 / 16
9,563
956
7,029
14,357
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
pandamoenyan
Heimdallr
18
10 / 2 / 8
10,902
1,090
15,675
12,069
6,714
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
1 / 4 / 6
7,704
770
6,657
9,412
4,342
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ishtar
13
2 / 5 / 4
7,740
774
10,414
8,050
3,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
BxRBurstfire
Ah Muzen Cab
16
5 / 4 / 3
9,075
908
10,003
10,529
5,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 5 / 4
7,706
771
7,257
10,929
13,331
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 5
8,334
833
11,375
10,021
4,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
24
Kills
12
12
Deaths
24
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
16
5.5
L
Cupid
 
Cupid
1
4
6
1
W
Hachiman
Asneetch
Hachiman
3
3
12
3
L
Ishtar
2
5
4
0.8
L
Ah Muzen Cab
BxRBurstfire
Ah Muzen Cab
5
4
3
1.63
L
3
5
4
1
W
6
3
7
3.17
L
1
6
5
0.58
W
Sun Wukong
cosmicberry
Sun Wukong
2
2
16
5
W
Heimdallr
pandamoenyan
Heimdallr
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
45,706
60,021
Taken
48,941
44,136
Mitigated
31,150
22,987
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,299
863
2,000
1,378
8,874
3,803
1,043
2,020
6,682
10,887
0
L
Cupid
 
Cupid
6,657
1,740
1,011
2,505
9,412
4,342
0
1,184
8,134
17
9,723
W
Hachiman
Asneetch
Hachiman
9,842
3,207
2,397
1,771
10,808
4,801
734
3,563
7,045
0
24,106
L
Ishtar
10,414
5,312
292
296
8,050
3,717
0
1,378
6,439
0
16,313
L
Ah Muzen Cab
BxRBurstfire
Ah Muzen Cab
10,003
913
0
939
10,529
5,435
0
926
9,377
0
30,834
L
7,257
589
183
851
10,929
13,331
0
1,873
8,674
11,041
0
W
8,369
1,806
3,883
3,500
13,913
14,856
181
3,728
10,141
0
13,233
L
11,375
1,076
859
1,287
10,021
4,325
0
889
8,918
22,023
0
W
Sun Wukong
cosmicberry
Sun Wukong
7,029
949
1,279
3,076
14,357
13,962
428
5,112
9,133
0
12,773
W
Heimdallr
pandamoenyan
Heimdallr
15,675
7,406
996
2,707
12,069
6,714
2,193
3,902
7,935
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
40,559
133
Minions Killed
102
0
Camps Cleared
0
923,113
Distance Traveled
918,821
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,112
911
13
1
0
190,261
0
L
Cupid
7,704
770
13
1
0
236,085
0
W
Hachiman
8,699
870
43
4
0
171,728
0
L
Ishtar
7,740
774
13
1
0
163,643
5
L
Ah Muzen Cab
9,075
908
53
5
0
208,839
0
L
Geb
7,706
771
2
0
0
112,294
0
W
Mulan
9,012
901
10
1
0
168,527
0
L
Sol
8,334
833
21
2
0
197,960
0
W
Sun Wukong
9,563
956
15
2
0
210,885
0
W
Heimdallr
10,902
1,090
52
5
0
181,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role