Player Matchup

Charon
Charon
 
Charon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
LunarSoul03
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 64L
1,481 Elo+
Party 2
Hercules
Hercules
Rest1ess_Le024
Hercules
Level 126
God Stats
2W - 2L
1,341 SR
Queue Stats
381W - 353L
1,535 Elo+
Party 3
Raijin
Raijin
Shadow_Wolf13752
Raijin
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 108L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
blackbirdgone
Hou Yi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,422 Elo+
Party 2
Team Averages
Level 118
1,468 SR
1,484 Elo+

VS

Team Averages
Level 95
1,471 SR
1,454 Elo+
Charon
Charon
Doug_Dimma-done
Charon
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 96L
1,473 Elo+
Party 1
Neith
Neith
I__800__HITMAN
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Luna_Muerta77
Cu Chulainn
Level 115
God Stats
15W - 11L
1,591 SR
Queue Stats
338W - 342L
1,419 Elo+
Party 1
Poseidon
Poseidon
ggSLEEP
Poseidon
Level 138
God Stats
6W - 4L
1,263 SR
Queue Stats
326W - 288L
1,509 Elo+
Solo
Pele
Pele
nt29
Pele
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
344W - 357L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
1 / 2 / 5
5,730
573
5,042
9,064
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
LunarSoul03
Thanatos
9
3 / 7 / 1
5,593
559
5,038
10,229
3,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
12
6 / 1 / 0
7,500
750
8,152
9,254
6,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 2
5,403
540
4,676
7,611
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 2 / 4
5,790
579
3,947
8,004
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,202
520
3,481
9,300
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
5,134
513
4,798
6,827
2,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Luna_Muerta77
Cu Chulainn
11
1 / 4 / 0
6,571
657
5,338
11,143
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
ggSLEEP
Poseidon
12
8 / 1 / 5
7,560
756
8,593
4,749
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
nt29
Pele
10
7 / 1 / 6
6,835
684
5,918
10,476
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
17
17
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
2
5
1.75
W
1
6
1
0.25
W
0
4
2
0.25
W
Cu Chulainn
Luna_Muerta77
Cu Chulainn
1
4
0
0.25
L
Thanatos
LunarSoul03
Thanatos
3
7
1
0.5
L
Hercules
6
1
0
6
L
1
5
2
0.4
L
5
2
4
3.5
W
Poseidon
ggSLEEP
Poseidon
8
1
5
10.5
W
Pele
nt29
Pele
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,855
Damage
28,128
44,162
Taken
42,495
21,354
Mitigated
21,328
14,390
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,042
740
772
3,051
9,064
5,547
0
2,609
6,385
24,230
0
W
3,481
828
164
1,161
9,300
5,894
0
3,264
5,922
10,705
0
W
4,798
2,611
0
1,776
6,827
2,084
767
1,238
5,589
0
26,360
W
Cu Chulainn
Luna_Muerta77
Cu Chulainn
5,338
859
0
1,642
11,143
8,528
0
1,472
9,061
1,703
41,249
L
Thanatos
LunarSoul03
Thanatos
5,038
1,503
0
3,371
10,229
3,501
0
4,070
5,969
0
29,454
L
Hercules
8,152
3,445
0
4,586
9,254
6,867
0
560
8,669
0
54,942
L
4,676
1,237
0
790
7,611
2,600
0
4,234
3,095
31,465
0
L
3,947
2,101
0
1,820
8,004
2,839
0
965
6,997
0
23,024
W
Poseidon
ggSLEEP
Poseidon
8,593
1,408
0
2,250
4,749
1,414
559
1,987
2,693
44,850
0
W
Pele
nt29
Pele
5,918
2,772
0
2,067
10,476
3,408
0
1,580
8,807
0
32,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,016
Gold Earned
31,302
237
Minions Killed
249
0
Camps Cleared
0
1,003,155
Distance Traveled
1,057,523
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,730
573
27
3
0
186,520
2
W
Charon
5,202
520
11
1
0
199,006
0
W
Neith
5,134
513
39
4
0
183,882
0
W
Cu Chulainn
6,571
657
78
8
0
209,908
1
L
Thanatos
5,593
559
38
4
0
223,983
2
L
Hercules
7,500
750
84
8
0
202,426
2
L
Raijin
5,403
540
56
6
0
186,892
1
L
Hou Yi
5,790
579
32
3
0
203,334
0
W
Poseidon
7,560
756
77
8
0
224,593
5
W
Pele
6,835
684
44
4
0
240,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role