Player Matchup

Atlas
Atlas
Maito196
Atlas
Level 7
God Stats
0W - 1L
1,549 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
Recker-1-11
Surtr
Level 69
God Stats
75W - 70L
1,528 SR
Queue Stats
89W - 90L
1,468 Elo+
Solo
Izanami
Izanami
SN_Sye
Izanami
Level 126
God Stats
3W - 1L
1,778 SR
Queue Stats
225W - 200L
1,440 Elo+
Party 1
Charon
Charon
TrevmitMK
Charon
Level 129
God Stats
6W - 4L
1,549 SR
Queue Stats
411W - 357L
1,454 Elo+
Party 1
Bakasura
Bakasura
UsamaB1nThrobbin
Bakasura
Level 124
God Stats
2W - 3L
1,764 SR
Queue Stats
83W - 68L
1,564 Elo+
Party 1
Team Averages
Level 91
1,634 SR
1,485 Elo+

VS

Team Averages
Level 106
1,469 SR
1,504 Elo+
Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BustedEggroll
Ne Zha
Level 89
God Stats
51W - 35L
1,336 SR
Queue Stats
170W - 136L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Jewyah
Nu Wa
Level 129
God Stats
4W - 3L
1,489 SR
Queue Stats
21W - 16L
1,547 Elo+
Solo
Mulan
Mulan
SilentlyVoided
Mulan
Level 39
God Stats
6W - 9L
1,500 SR
Queue Stats
50W - 52L
1,500 Elo+
Solo
Ishtar
Ishtar
aru_akise_1
Ishtar
Level 146
God Stats
58W - 43L
1,521 SR
Queue Stats
973W - 896L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Maito196
Atlas
9
0 / 2 / 1
5,100
464
2,824
5,792
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 0
5,215
474
4,450
9,384
6,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SN_Sye
Izanami
9
0 / 3 / 0
5,082
462
4,154
7,583
1,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
TrevmitMK
Charon
10
0 / 1 / 0
5,245
477
3,281
5,359
2,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
5,973
543
2,448
11,370
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
2 / 0 / 2
5,685
517
3,889
7,234
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 0
6,602
600
4,794
10,335
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Jewyah
Nu Wa
10
1 / 0 / 4
5,610
510
7,175
4,757
1,355
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 0
6,199
564
3,255
7,010
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
12
0 / 0 / 2
6,468
588
3,896
5,097
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
9
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
2
3
W
4
1
0
4
W
Nu Wa
Jewyah
Nu Wa
1
0
4
3
L
Atlas
Maito196
Atlas
0
2
1
0.25
L
1
2
0
0.5
L
Izanami
SN_Sye
Izanami
0
3
0
0
W
1
1
0
1
L
Charon
TrevmitMK
Charon
0
1
0
0
L
1
1
1
1.5
W
Ishtar
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,157
Damage
23,009
39,488
Taken
34,433
19,427
Mitigated
15,765
7,070
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,889
521
69
2,177
7,234
4,701
0
78
7,156
19,724
0
W
4,794
1,324
0
5,457
10,335
3,639
0
921
9,002
0
50,653
W
Nu Wa
Jewyah
Nu Wa
7,175
2,217
0
625
4,757
1,355
0
64
4,693
38,059
0
L
Atlas
Maito196
Atlas
2,824
1,084
0
77
5,792
4,006
0
172
5,584
16,490
0
L
4,450
1,377
145
2,155
9,384
6,187
0
6,010
3,228
566
21,313
L
Izanami
SN_Sye
Izanami
4,154
3,064
79
1,974
7,583
1,976
353
3,869
3,554
0
48,424
W
3,255
1,069
0
2,320
7,010
4,172
0
2,824
4,186
0
35,899
L
Charon
TrevmitMK
Charon
3,281
500
0
250
5,359
2,560
0
198
5,125
31,214
0
L
2,448
1,886
0
2,390
11,370
4,698
0
479
10,795
0
36,065
W
Ishtar
3,896
2,032
0
3,469
5,097
1,898
330
2,017
2,861
0
53,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
30,564
275
Minions Killed
330
0
Camps Cleared
0
1,151,640
Distance Traveled
1,088,370
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,685
517
19
2
0
220,667
2
W
Ne Zha
6,602
600
92
8
0
266,520
0
W
Nu Wa
5,610
510
68
6
0
220,308
0
L
Atlas
5,100
464
19
2
0
235,678
0
L
Surtr
5,215
474
27
2
0
232,208
3
L
Izanami
5,082
462
85
8
0
200,079
3
W
Mulan
6,199
564
56
5
0
189,397
0
L
Charon
5,245
477
60
5
0
212,455
2
L
Bakasura
5,973
543
84
8
0
271,220
0
W
Ishtar
6,468
588
95
9
0
191,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role