Player Matchup

Cthulhu
Cthulhu
Almightywill0609
Cthulhu
Level 102
God Stats
4W - 4L
1,675 SR
Queue Stats
265W - 271L
1,473 Elo+
Solo
Ullr
Ullr
Henri Young
Ullr
Level 90
God Stats
3W - 4L
1,662 SR
Queue Stats
268W - 255L
1,505 Elo+
Solo
Bacchus
Bacchus
RosemiFanClub
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,478 Elo+
Solo
Da Ji
Da Ji
ScapeGhost024
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 153L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
sasuke26
Baron Samedi
Level 121
God Stats
4W - 5L
1,323 SR
Queue Stats
269W - 231L
1,520 Elo+
Party 1
Team Averages
Level 90
1,532 SR
1,499 Elo+

VS

Team Averages
Level 77
1,552 SR
1,379 Elo+
Medusa
Medusa
Blackfire693
Medusa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,476 Elo+
Solo
Merlin
Merlin
BlitzD5913
Merlin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 43L
1,452 Elo+
Solo
Artio
Artio
MFMelloMike
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
Negative IXP
Zhong Kui
Level 123
God Stats
2W - 0L
1,758 SR
Queue Stats
60W - 76L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
Vealth
Gilgamesh
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,492
277
0
0
0
15
2 / 5 / 7
8,229
914
4,674
10,269
5,145
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
13
0 / 5 / 10
7,429
825
7,474
14,793
21,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 5 / 5
7,051
783
5,444
9,879
4,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
sasuke26
Baron Samedi
16
7 / 4 / 3
8,068
896
13,888
8,912
5,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 1 / 7
9,698
1,078
10,886
6,234
2,967
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
BlitzD5913
Merlin
12
0 / 5 / 11
7,306
812
6,952
7,490
2,818
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 13
8,372
930
3,942
10,416
9,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
Negative IXP
Zhong Kui
19
11 / 1 / 8
11,027
1,225
14,166
10,736
10,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Vealth
Gilgamesh
13
1 / 3 / 8
8,238
915
4,031
11,095
11,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
12
Kills
19
19
Deaths
13
25
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
7
1
7
10.5
W
Merlin
BlitzD5913
Merlin
0
5
11
1.1
L
2
5
7
1.1
W
0
3
13
2.17
W
Zhong Kui
Negative IXP
Zhong Kui
11
1
8
15
L
Bacchus
0
5
10
1
L
3
5
5
1.1
W
Gilgamesh
Vealth
Gilgamesh
1
3
8
1.67
L
Baron Samedi
sasuke26
Baron Samedi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,480
Damage
39,977
43,853
Taken
45,971
36,151
Mitigated
37,204
7,765
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
10,886
4,173
964
1,353
6,234
2,967
1,198
3,337
2,897
0
22,467
W
Merlin
BlitzD5913
Merlin
6,952
951
292
248
7,490
2,818
908
3,244
4,246
9,483
0
L
4,674
2,277
495
1,232
10,269
5,145
0
5,765
4,440
0
17,696
W
3,942
282
1,519
2,404
10,416
9,502
253
5,985
4,155
8,334
0
W
Zhong Kui
Negative IXP
Zhong Kui
14,166
1,530
1,808
6,832
10,736
10,004
1,151
4,267
6,395
36,483
0
L
Bacchus
7,474
1,078
155
1,580
14,793
21,186
0
7,018
7,713
12,664
0
L
5,444
1,061
256
572
9,879
4,672
0
5,614
4,245
0
9,150
W
Gilgamesh
Vealth
Gilgamesh
4,031
966
445
576
11,095
11,913
599
4,534
6,561
789
8,649
L
Baron Samedi
sasuke26
Baron Samedi
13,888
1,028
2,010
1,465
8,912
5,148
0
6,715
2,090
28,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
44,641
79
Minions Killed
120
0
Camps Cleared
0
596,764
Distance Traveled
879,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,492
277
0
0
0
0
0
W
Medusa
9,698
1,078
25
3
0
202,319
0
W
Merlin
7,306
812
5
1
0
156,673
0
L
Ullr
8,229
914
26
3
0
143,450
0
W
Artio
8,372
930
8
1
0
182,281
0
W
Zhong Kui
11,027
1,225
58
6
0
177,756
0
L
Bacchus
7,429
825
1
0
0
151,201
0
L
Da Ji
7,051
783
11
1
0
152,282
0
W
Gilgamesh
8,238
915
24
3
0
160,567
0
L
Baron Samedi
8,068
896
41
5
0
149,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role