Player Matchup

Arachne
Arachne
AlienwareNico
Arachne
Level 124
God Stats
30W - 26L
1,531 SR
Queue Stats
115W - 95L
1,480 Elo+
Solo
Apollo
Apollo
Cory_025
Apollo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 166L
1,450 Elo+
Solo
Chronos
Chronos
Xwesly_pipesX
Chronos
Level 88
God Stats
17W - 8L
1,199 SR
Queue Stats
192W - 169L
1,423 Elo+
Solo
Charon
Charon
ketaminedog
Charon
Level 51
God Stats
2W - 1L
1,535 SR
Queue Stats
58W - 42L
1,540 Elo+
Solo
Bellona
Bellona
khalilous
Bellona
Level 153
God Stats
11W - 7L
1,591 SR
Queue Stats
387W - 370L
1,459 Elo+
Solo
Team Averages
Level 96
1,471 SR
1,470 Elo+

VS

Team Averages
Level 132
1,480 SR
1,488 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
GramzDaChamp
Ix Chel
Level 144
God Stats
7W - 5L
1,309 SR
Queue Stats
56W - 60L
1,546 Elo+
Solo
Charon
Charon
RaSavaa
Charon
Level 94
God Stats
1W - 3L
1,591 SR
Queue Stats
132W - 117L
1,432 Elo+
Party 1
Apollo
Apollo
SMX leiithoO
Apollo
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,484 Elo+
Party 1
Chernobog
Chernobog
WZX-Silvexz
Chernobog
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
558W - 537L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
7 / 0 / 4
9,941
552
8,219
15,044
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Cory_025
Apollo
14
2 / 4 / 3
8,531
474
10,174
15,776
6,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
16
5 / 1 / 3
10,255
570
8,606
10,921
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
14
0 / 0 / 3
9,317
518
8,445
10,282
8,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
khalilous
Bellona
17
4 / 1 / 0
10,909
606
6,903
16,985
18,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 8 / 1
6,962
387
2,072
14,890
5,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
GramzDaChamp
Ix Chel
13
0 / 5 / 2
8,016
445
9,002
11,967
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
RaSavaa
Charon
12
1 / 0 / 2
8,356
464
6,802
11,604
12,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Apollo
13
4 / 3 / 1
8,695
483
15,059
18,200
9,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
WZX-Silvexz
Chernobog
9
1 / 4 / 0
7,309
406
3,113
9,425
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
20
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
1
0.06
W
Arachne
7
0
4
9
W
Apollo
Cory_025
Apollo
2
4
3
0.88
L
Ix Chel
GramzDaChamp
Ix Chel
0
5
2
0.2
L
Charon
RaSavaa
Charon
1
0
2
2
L
Apollo
4
3
1
1.5
L
Chernobog
WZX-Silvexz
Chernobog
1
4
0
0.25
W
Chronos
5
1
3
6.5
W
Charon
0
0
3
1.5
W
Bellona
khalilous
Bellona
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,347
Damage
36,048
69,008
Taken
66,086
46,431
Mitigated
35,502
18,899
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,072
207
0
885
14,890
5,200
0
2,134
12,756
0
45,797
W
Arachne
8,219
6,544
0
2,576
15,044
6,292
1,845
3,886
11,158
0
73,489
W
Apollo
Cory_025
Apollo
10,174
5,067
264
2,653
15,776
6,951
0
4,375
11,401
0
54,750
L
Ix Chel
GramzDaChamp
Ix Chel
9,002
1,747
0
592
11,967
4,629
0
6,407
5,560
50,466
0
L
Charon
RaSavaa
Charon
6,802
1,370
0
1,950
11,604
12,605
135
3,182
8,287
33,558
0
L
Apollo
15,059
10,256
0
7,922
18,200
9,597
365
5,286
12,914
0
76,117
L
Chernobog
WZX-Silvexz
Chernobog
3,113
1,661
0
3,843
9,425
3,471
0
0
9,425
0
31,266
W
Chronos
8,606
948
130
2,696
10,921
6,685
3,099
4,677
6,244
63,499
0
W
Charon
8,445
2,516
2,083
1,868
10,282
8,405
405
2,866
7,416
41,146
0
W
Bellona
khalilous
Bellona
6,903
2,585
0
6,629
16,985
18,098
2,370
0
16,985
0
104,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,953
Gold Earned
39,338
497
Minions Killed
358
0
Camps Cleared
0
1,761,838
Distance Traveled
1,334,680
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,962
387
52
3
0
210,857
1
W
Arachne
9,941
552
104
6
0
378,035
3
W
Apollo
8,531
474
91
5
0
348,378
0
L
Ix Chel
8,016
445
93
5
0
310,646
0
L
Charon
8,356
464
36
2
0
324,992
0
L
Apollo
8,695
483
121
7
0
324,746
4
L
Chernobog
7,309
406
56
3
0
163,439
1
W
Chronos
10,255
570
118
7
0
352,548
5
W
Charon
9,317
518
44
2
0
324,010
2
W
Bellona
10,909
606
140
8
0
358,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role