Player Matchup

Izanami
Izanami
BigDaddyWeave210
Izanami
Level 57
God Stats
8W - 4L
1,467 SR
Queue Stats
40W - 46L
1,297 Elo+
Party 1
Janus
Janus
JNOA562
Janus
Level 78
God Stats
35W - 30L
1,436 SR
Queue Stats
178W - 173L
1,386 Elo+
Solo
Nemesis
Nemesis
Justinfm16
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,461 Elo+
Party 1
King Arthur
King Arthur
Ni9g3r69
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,245 Elo+
Party 1
Charon
Charon
notnert25
Charon
Level 35
God Stats
0W - 4L
1,308 SR
Queue Stats
33W - 34L
1,238 Elo+
Party 1
Team Averages
Level 55
1,442 SR
1,326 Elo+

VS

Team Averages
Level 86
1,491 SR
1,443 Elo+
Mercury
Mercury
BigTex1323
Mercury
Level 77
God Stats
10W - 6L
1,614 SR
Queue Stats
297W - 297L
1,399 Elo+
Party 2
Zhong Kui
Zhong Kui
HFxBOXOUT
Zhong Kui
Level 75
God Stats
2W - 1L
1,296 SR
Queue Stats
118W - 129L
1,383 Elo+
Party 2
Sun Wukong
Sun Wukong
Hercules_3456
Sun Wukong
Level 109
God Stats
35W - 12L
1,699 SR
Queue Stats
281W - 246L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Waikikisneaky98
Jormungandr
Level 101
God Stats
52W - 43L
1,519 SR
Queue Stats
107W - 135L
1,408 Elo+
Solo
Neith
Neith
hatsuree
Neith
Level 66
God Stats
1W - 1L
1,325 SR
Queue Stats
6W - 5L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,040
431
6,580
8,451
2,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
JNOA562
Janus
12
0 / 1 / 1
7,031
502
9,161
6,765
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Justinfm16
Nemesis
9
1 / 3 / 2
5,753
411
5,106
11,350
3,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Ni9g3r69
King Arthur
10
2 / 4 / 1
6,619
473
8,835
15,869
10,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
notnert25
Charon
9
0 / 5 / 3
6,030
431
4,735
11,769
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigTex1323
Mercury
11
0 / 2 / 5
6,633
474
3,618
14,302
5,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
HFxBOXOUT
Zhong Kui
11
0 / 1 / 1
6,819
487
3,777
7,844
6,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Hercules_3456
Sun Wukong
13
9 / 1 / 3
8,184
585
14,243
12,267
8,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jormungandr
Waikikisneaky98
Jormungandr
12
2 / 0 / 6
7,519
537
5,965
9,427
4,796
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
hatsuree
Neith
12
6 / 1 / 4
7,658
547
10,538
8,678
3,076
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
17
17
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Mercury
BigTex1323
Mercury
0
2
5
1.25
W
Zhong Kui
HFxBOXOUT
Zhong Kui
0
1
1
0.5
W
Sun Wukong
Hercules_3456
Sun Wukong
9
1
3
10.5
L
Janus
JNOA562
Janus
0
1
1
0.5
L
Nemesis
Justinfm16
Nemesis
1
3
2
0.67
L
King Arthur
Ni9g3r69
King Arthur
2
4
1
0.63
W
Jormungandr
Waikikisneaky98
Jormungandr
2
0
6
5
W
Neith
hatsuree
Neith
6
1
4
8
L
Charon
notnert25
Charon
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
38,141
54,204
Taken
52,518
28,744
Mitigated
28,195
7,653
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,580
5,264
112
1,235
8,451
2,986
0
683
7,768
0
40,251
W
Mercury
BigTex1323
Mercury
3,618
1,967
0
4,104
14,302
5,106
0
3,835
10,249
0
46,671
W
Zhong Kui
HFxBOXOUT
Zhong Kui
3,777
442
0
1,946
7,844
6,335
931
3,628
3,844
44,954
0
W
Sun Wukong
Hercules_3456
Sun Wukong
14,243
3,392
0
4,170
12,267
8,882
677
2,048
9,889
0
51,952
L
Janus
JNOA562
Janus
9,161
382
0
1,060
6,765
2,578
396
1,551
5,214
55,660
0
L
Nemesis
Justinfm16
Nemesis
5,106
2,108
140
1,405
11,350
3,928
0
2,212
8,908
0
22,330
L
King Arthur
Ni9g3r69
King Arthur
8,835
1,138
43
2,345
15,869
10,734
0
4,167
11,493
0
42,568
W
Jormungandr
Waikikisneaky98
Jormungandr
5,965
1,753
368
4,249
9,427
4,796
1,247
1,083
8,320
44,584
0
W
Neith
hatsuree
Neith
10,538
4,612
0
2,851
8,678
3,076
849
2,744
5,880
0
36,201
L
Charon
notnert25
Charon
4,735
1,147
134
1,179
11,769
8,518
0
1,049
10,308
13,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
36,813
252
Minions Killed
342
0
Camps Cleared
0
1,340,913
Distance Traveled
1,435,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,040
431
57
4
0
253,301
0
W
Mercury
6,633
474
66
5
0
341,217
0
W
Zhong Kui
6,819
487
76
5
0
271,420
0
W
Sun Wukong
8,184
585
84
6
0
281,763
0
L
Janus
7,031
502
102
7
0
273,457
0
L
Nemesis
5,753
411
27
2
0
289,773
0
L
King Arthur
6,619
473
47
3
0
270,191
0
W
Jormungandr
7,519
537
60
4
0
274,489
0
W
Neith
7,658
547
56
4
0
266,980
0
L
Charon
6,030
431
19
1
0
254,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role