Player Matchup

Terra
Terra
Da angel123
Terra
Level 28
God Stats
1W - 2L
1,518 SR
Queue Stats
89W - 92L
1,478 Elo+
Solo
Cernunnos
Cernunnos
FluffyFlower89
Cernunnos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
Orionßear
Cthulhu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Party 1
Chernobog
Chernobog
TrashDragon
Chernobog
Level 153
God Stats
9W - 4L
1,738 SR
Queue Stats
542W - 274L
1,710 Elo+
Party 1
Shiva
Shiva
Yeenbeansupreme
Shiva
Level 59
God Stats
4W - 1L
1,939 SR
Queue Stats
144W - 76L
1,707 Elo+
Party 1
Team Averages
Level 66
1,639 SR
1,594 Elo+

VS

Team Averages
Level 125
1,560 SR
1,589 Elo+
Hachiman
Hachiman
Mjinator
Hachiman
Level 143
God Stats
3W - 0L
1,506 SR
Queue Stats
63W - 51L
1,665 Elo+
Party 2
Chang'e
Chang'e
Montaj Ghost
Chang'e
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
209W - 161L
1,547 Elo+
Solo
Ravana
Ravana
TheeFastAce
Ravana
Level 67
God Stats
1W - 0L
1,848 SR
Queue Stats
8W - 5L
1,497 Elo+
Party 2
Ymir
Ymir
ixDarz
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,520 Elo+
Party 2
Chiron
Chiron
lts Rafik
Chiron
Level 158
God Stats
2W - 0L
1,445 SR
Queue Stats
119W - 85L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
8,404
840
8,558
13,345
9,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
FluffyFlower89
Cernunnos
13
2 / 6 / 2
7,627
763
8,841
12,636
7,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Orionßear
Cthulhu
14
1 / 7 / 6
7,499
750
11,159
15,125
11,188
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
TrashDragon
Chernobog
15
3 / 4 / 2
7,855
786
16,283
10,044
5,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
7,257
726
6,709
12,176
12,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mjinator
Hachiman
18
8 / 1 / 16
10,565
1,057
21,381
10,664
5,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Montaj Ghost
Chang'e
14
1 / 3 / 15
8,206
821
7,013
14,019
5,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
16
8 / 1 / 11
9,952
995
10,256
14,304
9,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
ixDarz
Ymir
15
2 / 2 / 14
8,610
861
5,194
12,453
13,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chiron
lts Rafik
Chiron
17
5 / 1 / 17
9,827
983
14,840
11,809
5,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
8
Kills
24
24
Deaths
8
19
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
L
Cernunnos
FluffyFlower89
Cernunnos
2
6
2
0.5
W
Hachiman
Mjinator
Hachiman
8
1
16
16
W
Chang'e
Montaj Ghost
Chang'e
1
3
15
2.83
L
Cthulhu
Orionßear
Cthulhu
1
7
6
0.57
W
Ravana
8
1
11
13.5
L
Chernobog
TrashDragon
Chernobog
3
4
2
1
L
0
4
4
0.5
W
Ymir
ixDarz
Ymir
2
2
14
4.5
W
Chiron
lts Rafik
Chiron
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,550
Damage
58,684
63,326
Taken
63,249
45,906
Mitigated
39,444
14,444
Healing
36,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,558
523
2,285
3,624
13,345
9,505
0
2,449
10,860
10,896
0
L
Cernunnos
FluffyFlower89
Cernunnos
8,841
3,367
514
1,390
12,636
7,237
0
2,367
10,269
0
20,682
W
Hachiman
Mjinator
Hachiman
21,381
16,884
1,620
2,287
10,664
5,289
3,871
4,038
6,356
0
48,528
W
Chang'e
Montaj Ghost
Chang'e
7,013
528
11,826
7,090
14,019
5,591
1,023
4,866
8,980
15,495
0
L
Cthulhu
Orionßear
Cthulhu
11,159
682
443
0
15,125
11,188
0
2,523
12,361
21,144
0
W
Ravana
10,256
1,395
1,477
2,939
14,304
9,672
361
2,741
11,318
0
13,794
L
Chernobog
TrashDragon
Chernobog
16,283
9,335
690
902
10,044
5,188
0
1,294
8,750
0
31,601
L
6,709
660
2,239
2,357
12,176
12,788
0
3,559
8,461
0
12,775
W
Ymir
ixDarz
Ymir
5,194
602
1,051
1,033
12,453
13,394
357
4,512
7,769
12,905
0
W
Chiron
lts Rafik
Chiron
14,840
5,553
3,302
3,845
11,809
5,498
2,798
3,625
7,848
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,642
Gold Earned
47,160
100
Minions Killed
126
0
Camps Cleared
0
885,496
Distance Traveled
1,017,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,404
840
5
1
0
171,152
0
L
Cernunnos
7,627
763
23
2
0
156,289
0
W
Hachiman
10,565
1,057
57
6
0
192,870
0
W
Chang'e
8,206
821
18
2
0
199,801
0
L
Cthulhu
7,499
750
24
2
0
186,042
0
W
Ravana
9,952
995
6
1
0
247,102
0
L
Chernobog
7,855
786
37
4
0
181,307
0
L
Shiva
7,257
726
11
1
0
190,706
0
W
Ymir
8,610
861
11
1
0
185,311
0
W
Chiron
9,827
983
34
3
0
192,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role