Player Matchup

Odin
Odin
Capt-SH-Grizzly
Odin
Level 109
God Stats
6W - 0L
1,367 SR
Queue Stats
131W - 138L
1,444 Elo+
Party 1
Poseidon
Poseidon
Samui_Ame
Poseidon
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,444 Elo+
Party 1
Pele
Pele
keybladenw
Pele
Level 67
God Stats
2W - 1L
1,384 SR
Queue Stats
60W - 71L
1,445 Elo+
Party 1
Thanatos
Thanatos
redorb2003
Thanatos
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 77L
1,491 Elo+
Solo
Hun Batz
Hun Batz
ukaminel
Hun Batz
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 41L
1,280 Elo+
Solo
Team Averages
Level 71
1,450 SR
1,421 Elo+

VS

Team Averages
Level 72
1,448 SR
1,469 Elo+
Amaterasu
Amaterasu
HalfedSach
Amaterasu
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 163L
1,482 Elo+
Solo
Shiva
Shiva
PUDDPAPA
Shiva
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 59L
1,539 Elo+
Party 2
Surtr
Surtr
PapayaSpark
Surtr
Level 102
God Stats
2W - 4L
1,240 SR
Queue Stats
477W - 462L
1,436 Elo+
Solo
Cliodhna
Cliodhna
SnakeEyes7272
Cliodhna
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 149L
1,481 Elo+
Party 2
Anhur
Anhur
mlgswagdemon777
Anhur
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 121L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 16
10,146
846
9,898
10,298
11,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
Samui_Ame
Poseidon
18
7 / 3 / 12
11,623
969
18,458
10,684
3,821
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 4 / 12
10,442
870
11,047
13,038
5,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
redorb2003
Thanatos
13
2 / 6 / 9
8,551
713
6,073
10,130
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ukaminel
Hun Batz
15
2 / 4 / 14
9,352
779
8,715
9,745
3,604
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HalfedSach
Amaterasu
14
4 / 5 / 11
8,696
725
7,992
12,902
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shiva
PUDDPAPA
Shiva
17
7 / 4 / 8
10,137
845
10,494
14,602
15,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 5 / 11
8,532
711
9,708
13,890
13,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
SnakeEyes7272
Cliodhna
13
3 / 5 / 12
8,251
688
10,607
8,733
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 12
8,627
719
7,643
13,297
5,439
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
73
25
Kills
19
19
Deaths
25
63
Assists
54
Player
Kills
Deaths
Assists
KDA
W
7
2
16
7.5
L
Amaterasu
HalfedSach
Amaterasu
4
5
11
1.9
L
Shiva
PUDDPAPA
Shiva
7
4
8
2.75
L
2
5
11
1.5
W
Poseidon
Samui_Ame
Poseidon
7
3
12
4.33
L
Cliodhna
SnakeEyes7272
Cliodhna
3
5
12
1.8
W
7
4
12
3.25
L
3
6
12
1.5
W
Thanatos
redorb2003
Thanatos
2
6
9
1.08
W
Hun Batz
ukaminel
Hun Batz
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,191
Damage
46,444
53,895
Taken
63,424
27,898
Mitigated
45,946
19,660
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,898
1,861
977
2,061
10,298
11,477
867
185
9,269
2,777
13,634
L
Amaterasu
HalfedSach
Amaterasu
7,992
2,042
640
2,458
12,902
8,935
0
4,103
8,519
0
12,464
L
Shiva
PUDDPAPA
Shiva
10,494
584
996
3,194
14,602
15,012
337
4,887
9,349
1,007
15,755
L
9,708
2,121
617
934
13,890
13,177
77
4,279
9,415
783
20,608
W
Poseidon
Samui_Ame
Poseidon
18,458
3,769
3,671
2,901
10,684
3,821
1,332
324
9,754
41,678
0
L
Cliodhna
SnakeEyes7272
Cliodhna
10,607
599
532
2,243
8,733
3,383
279
2,382
6,144
0
20,995
W
11,047
2,293
527
2,645
13,038
5,203
1,037
384
12,334
0
23,739
L
7,643
3,913
287
1,038
13,297
5,439
84
4,285
8,710
0
19,713
W
Thanatos
redorb2003
Thanatos
6,073
839
1,248
2,827
10,130
3,793
87
314
8,982
0
8,629
W
Hun Batz
ukaminel
Hun Batz
8,715
1,451
835
1,968
9,745
3,604
859
372
9,057
0
21,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
44,243
160
Minions Killed
107
0
Camps Cleared
0
1,164,985
Distance Traveled
1,048,376
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,146
846
20
2
0
256,998
0
L
Amaterasu
8,696
725
21
2
0
188,386
0
L
Shiva
10,137
845
13
1
0
231,937
0
L
Surtr
8,532
711
25
2
0
196,659
0
W
Poseidon
11,623
969
56
5
0
239,254
0
L
Cliodhna
8,251
688
23
2
0
231,232
0
W
Pele
10,442
870
42
4
0
229,509
0
L
Anhur
8,627
719
25
2
0
200,162
0
W
Thanatos
8,551
713
14
1
0
205,496
0
W
Hun Batz
9,352
779
28
2
0
233,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role