Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BlazinParrack
Mercury
Level 162
God Stats
2W - 0L
1,748 SR
Queue Stats
30W - 25L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
DiamondQurtz
Amaterasu
Level 55
God Stats
5W - 3L
1,278 SR
Queue Stats
111W - 119L
1,454 Elo+
Party 1
Ah Puch
Ah Puch
Kranostic
Ah Puch
Level 183
God Stats
8W - 15L
1,381 SR
Queue Stats
234W - 233L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
idisrespectful
Kuzenbo
Level 153
God Stats
2W - 0L
1,762 SR
Queue Stats
40W - 43L
1,486 Elo+
Party 1
Team Averages
Level 126
1,534 SR
1,455 Elo+

VS

Team Averages
Level 59
1,450 SR
1,496 Elo+
Cerberus
Cerberus
Abradud
Cerberus
Level 16
God Stats
5W - 4L
1,795 SR
Queue Stats
13W - 10L
1,592 Elo+
Party 2
Persephone
Persephone
Hyakkimaruuu
Persephone
Level 78
God Stats
2W - 4L
1,409 SR
Queue Stats
97W - 78L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
KIDGOOFYY
Danzaburou
Level 146
God Stats
1W - 6L
1,045 SR
Queue Stats
13W - 19L
1,391 Elo+
Solo
Susano
Susano
Vuorenlumi
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
XxWolf-_SLaYeR89
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 2 / 3
7,263
519
7,148
10,326
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
14
7 / 1 / 4
8,580
613
7,155
9,681
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DiamondQurtz
Amaterasu
13
0 / 1 / 0
8,030
574
3,563
11,598
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Kranostic
Ah Puch
12
6 / 2 / 4
7,921
566
10,002
10,294
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 9
7,965
569
4,843
10,846
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abradud
Cerberus
11
1 / 3 / 2
6,895
493
6,228
13,813
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
Hyakkimaruuu
Persephone
12
1 / 5 / 0
7,472
534
8,354
8,972
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KIDGOOFYY
Danzaburou
12
3 / 2 / 0
7,217
516
5,452
8,843
3,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
Vuorenlumi
Susano
10
0 / 4 / 0
6,137
438
3,824
10,528
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 0
6,839
489
4,659
9,417
6,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
6
6
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
0
2
3
0.75
L
Cerberus
Abradud
Cerberus
1
3
2
0.67
W
Mercury
7
1
4
9
W
Amaterasu
DiamondQurtz
Amaterasu
0
1
0
0
L
Persephone
Hyakkimaruuu
Persephone
1
5
0
0.2
L
Danzaburou
KIDGOOFYY
Danzaburou
3
2
0
1.5
W
Ah Puch
Kranostic
Ah Puch
6
2
4
4
L
Susano
Vuorenlumi
Susano
0
4
0
0
L
1
0
0
1
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
28,517
52,745
Taken
51,573
31,269
Mitigated
28,450
17,533
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,148
3,454
0
3,092
10,326
3,999
648
3,461
6,865
0
53,934
L
Cerberus
Abradud
Cerberus
6,228
272
0
4,446
13,813
11,249
0
4,574
9,239
21,378
0
W
Mercury
7,155
4,031
0
1,541
9,681
3,562
42
2,320
7,361
0
62,196
W
Amaterasu
DiamondQurtz
Amaterasu
3,563
1,376
0
5,470
11,598
7,538
287
0
11,598
0
55,095
L
Persephone
Hyakkimaruuu
Persephone
8,354
395
0
914
8,972
2,901
0
4,690
4,260
54,859
0
L
Danzaburou
KIDGOOFYY
Danzaburou
5,452
2,942
0
2,125
8,843
3,988
0
1,273
7,570
0
49,805
W
Ah Puch
Kranostic
Ah Puch
10,002
663
0
4,797
10,294
4,111
760
5,575
4,719
44,143
0
L
Susano
Vuorenlumi
Susano
3,824
841
0
276
10,528
3,948
0
3,509
7,019
0
50,028
L
4,659
877
0
3,718
9,417
6,364
0
836
8,581
0
37,736
W
4,843
1,936
272
2,361
10,846
12,059
161
3,338
7,508
26,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,759
Gold Earned
34,560
373
Minions Killed
389
0
Camps Cleared
0
1,474,451
Distance Traveled
1,412,538
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,263
519
95
7
0
276,664
0
L
Cerberus
6,895
493
47
3
0
278,062
0
W
Mercury
8,580
613
87
6
0
363,534
0
W
Amaterasu
8,030
574
91
7
0
257,283
0
L
Persephone
7,472
534
122
9
0
276,770
0
L
Danzaburou
7,217
516
86
6
0
250,449
0
W
Ah Puch
7,921
566
70
5
0
272,331
3
L
Susano
6,137
438
66
5
0
295,131
0
L
Fenrir
6,839
489
68
5
0
312,126
0
W
Kuzenbo
7,965
569
30
2
0
304,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role