Player Matchup

Janus
Janus
AngryPandazZ
Janus
Level 135
God Stats
8W - 8L
1,481 SR
Queue Stats
263W - 328L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DarkAngelFL
Sylvanus
Level 89
God Stats
16W - 17L
1,499 SR
Queue Stats
279W - 265L
1,508 Elo+
Party 1
Artemis
Artemis
SHADOWGNZ26
Artemis
Level 124
God Stats
3W - 0L
1,770 SR
Queue Stats
209W - 199L
1,482 Elo+
Party 3
Da Ji
Da Ji
brothergunns1255
Da Ji
Level 86
God Stats
9W - 2L
1,567 SR
Queue Stats
340W - 364L
1,488 Elo+
Party 1
King Arthur
King Arthur
xXCrimsonFox
King Arthur
Level 116
God Stats
66W - 56L
1,552 SR
Queue Stats
393W - 327L
1,503 Elo+
Party 3
Team Averages
Level 110
1,574 SR
1,496 Elo+

VS

Team Averages
Level 114
1,494 SR
1,473 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BLAZEGGRYT
Anubis
Level 148
God Stats
12W - 14L
1,417 SR
Queue Stats
167W - 158L
1,526 Elo+
Solo
Achilles
Achilles
frozE123
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,511 Elo+
Party 2
Hades
Hades
mochaG2227
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,417 Elo+
Party 2
Charon
Charon
zMxri-
Charon
Level 104
God Stats
5W - 5L
1,551 SR
Queue Stats
76W - 86L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,948
496
5,034
9,884
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
DarkAngelFL
Sylvanus
13
4 / 0 / 2
8,010
572
6,162
9,847
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SHADOWGNZ26
Artemis
14
1 / 0 / 2
8,344
596
5,038
5,490
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 7 / 2
8,180
584
5,313
13,113
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
xXCrimsonFox
King Arthur
14
2 / 2 / 2
8,503
607
10,246
11,968
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 2 / 1
7,209
515
1,749
8,579
3,137
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
BLAZEGGRYT
Anubis
15
12 / 4 / 0
8,983
642
12,967
10,914
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
frozE123
Achilles
13
0 / 3 / 3
7,003
500
4,677
14,262
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
13
3 / 2 / 3
7,791
557
5,649
12,662
4,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
zMxri-
Charon
2
0 / 1 / 0
4,437
317
416
1,273
501
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
22
12
Kills
15
16
Deaths
12
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
1
0.25
W
1
7
0
0.14
L
Anubis
BLAZEGGRYT
Anubis
12
4
0
3
W
Sylvanus
DarkAngelFL
Sylvanus
4
0
2
5
W
Artemis
SHADOWGNZ26
Artemis
1
0
2
2
W
4
7
2
0.71
L
Achilles
frozE123
Achilles
0
3
3
0.5
L
Hades
3
2
3
2.25
W
King Arthur
xXCrimsonFox
King Arthur
2
2
2
1.5
L
Charon
zMxri-
Charon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
25,458
50,302
Taken
47,690
28,482
Mitigated
27,337
9,038
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,749
230
11
2,913
8,579
3,137
0
304
8,070
0
50,665
W
5,034
438
0
500
9,884
2,871
172
7,979
1,905
39,517
0
L
Anubis
BLAZEGGRYT
Anubis
12,967
553
0
1,924
10,914
5,134
0
3,329
7,066
71,756
0
W
Sylvanus
DarkAngelFL
Sylvanus
6,162
1,278
120
1,903
9,847
9,290
0
4,296
5,551
31,675
0
W
Artemis
SHADOWGNZ26
Artemis
5,038
2,141
0
2,774
5,490
2,428
896
354
5,136
0
64,434
W
5,313
1,374
0
591
13,113
4,330
0
5,063
8,050
0
38,952
L
Achilles
frozE123
Achilles
4,677
1,278
0
2,592
14,262
13,959
0
180
14,082
0
43,271
L
Hades
5,649
363
20
4,570
12,662
4,606
112
5,763
6,077
51,744
0
W
King Arthur
xXCrimsonFox
King Arthur
10,246
1,530
0
3,150
11,968
9,563
86
1,367
9,681
520
61,029
L
Charon
zMxri-
Charon
416
35
0
368
1,273
501
0
221
1,019
3,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
35,423
387
Minions Killed
367
0
Camps Cleared
0
1,337,357
Distance Traveled
1,096,852
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,209
515
87
6
0
255,256
1
W
Janus
6,948
496
75
5
0
276,058
0
L
Anubis
8,983
642
93
7
0
294,360
0
W
Sylvanus
8,010
572
61
4
0
274,542
0
W
Artemis
8,344
596
99
7
0
243,012
0
W
Da Ji
8,180
584
63
5
0
309,967
0
L
Achilles
7,003
500
79
6
0
245,032
0
L
Hades
7,791
557
101
7
0
274,783
0
W
King Arthur
8,503
607
89
6
0
233,778
0
L
Charon
4,437
317
7
1
0
27,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role