Player Matchup

Thanatos
Thanatos
MrSmileyPants18
Thanatos
Level 89
God Stats
15W - 13L
1,620 SR
Queue Stats
225W - 206L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
XXEliteRider
Cthulhu
Level 95
God Stats
0W - 1L
1,658 SR
Queue Stats
82W - 76L
1,491 Elo+
Party 1
Ra
Ra
bluephionex1320
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,318 Elo+
Party 1
Medusa
Medusa
thissguy99
Medusa
Level 15
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Danzaburou
Danzaburou
yeezyup1
Danzaburou
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 43
1,517 SR
1,411 Elo+

VS

Team Averages
Level 35
1,546 SR
1,372 Elo+
Hachiman
Hachiman
PolarPack
Hachiman
Level 45
God Stats
19W - 13L
1,559 SR
Queue Stats
391W - 357L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
VividMafia
Cthulhu
Level 8
God Stats
7W - 4L
1,544 SR
Queue Stats
360W - 356L
1,255 Elo+
Party 2
Anubis
Anubis
WalllessCake154
Anubis
Level 45
God Stats
3W - 1L
1,582 SR
Queue Stats
147W - 146L
1,335 Elo+
Solo
Bellona
Bellona
aeis_aizad
Bellona
Level 42
God Stats
2W - 10L
1,416 SR
Queue Stats
42W - 73L
1,445 Elo+
Solo
Arachne
Arachne
womarshall12
Arachne
Level 37
God Stats
7W - 2L
1,628 SR
Queue Stats
91W - 68L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 7 / 1
8,157
627
11,069
15,816
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
XXEliteRider
Cthulhu
10
1 / 4 / 3
6,406
493
7,359
11,443
7,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 4 / 2
6,403
493
2,964
5,867
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
thissguy99
Medusa
10
0 / 7 / 0
5,899
454
4,828
10,239
3,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
yeezyup1
Danzaburou
9
1 / 1 / 4
6,440
495
5,028
6,470
2,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
PolarPack
Hachiman
10
1 / 3 / 7
6,288
484
5,973
10,624
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
VividMafia
Cthulhu
10
1 / 2 / 5
6,658
512
3,553
9,370
6,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 2 / 2
8,338
641
6,745
8,698
3,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
aeis_aizad
Bellona
13
5 / 1 / 2
7,990
615
7,472
11,910
12,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Arachne
womarshall12
Arachne
13
12 / 2 / 4
8,698
669
10,003
12,424
4,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
23
23
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
7
7
1
1.07
W
Hachiman
PolarPack
Hachiman
1
3
7
1.5
W
Cthulhu
VividMafia
Cthulhu
1
2
5
1.75
W
4
2
2
2.5
L
Cthulhu
XXEliteRider
Cthulhu
1
4
3
0.63
W
Bellona
aeis_aizad
Bellona
5
1
2
6
L
1
4
2
0.5
L
Medusa
thissguy99
Medusa
0
7
0
0
W
Arachne
womarshall12
Arachne
12
2
4
7
L
Danzaburou
yeezyup1
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,248
Damage
33,746
49,835
Taken
53,026
22,373
Mitigated
30,054
11,517
Healing
18,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
11,069
4,403
0
7,009
15,816
6,348
0
2,587
13,229
0
58,054
W
Hachiman
PolarPack
Hachiman
5,973
3,958
0
3,863
10,624
3,602
0
3,347
7,277
0
35,222
W
Cthulhu
VividMafia
Cthulhu
3,553
721
1,272
1,862
9,370
6,059
0
2,334
7,036
21,056
0
W
6,745
277
0
3,740
8,698
3,592
788
2,373
6,325
56,451
0
L
Cthulhu
XXEliteRider
Cthulhu
7,359
626
80
1,200
11,443
7,839
0
4,402
7,041
35,241
0
W
Bellona
aeis_aizad
Bellona
7,472
3,767
0
4,212
11,910
12,074
25
0
11,910
0
46,470
L
2,964
699
487
1,197
5,867
1,986
82
2,160
3,672
37,789
0
L
Medusa
thissguy99
Medusa
4,828
2,837
0
979
10,239
3,559
0
35
10,204
0
27,923
W
Arachne
womarshall12
Arachne
10,003
6,950
0
3,930
12,424
4,727
0
2,404
10,020
0
55,520
L
Danzaburou
yeezyup1
Danzaburou
5,028
2,274
52
513
6,470
2,641
327
1,200
5,270
0
24,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,305
Gold Earned
37,972
278
Minions Killed
305
0
Camps Cleared
0
1,342,497
Distance Traveled
1,281,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,157
627
83
6
0
298,592
0
W
Hachiman
6,288
484
46
4
0
242,145
0
W
Cthulhu
6,658
512
36
3
0
288,055
0
W
Anubis
8,338
641
87
7
0
206,485
0
L
Cthulhu
6,406
493
40
3
0
252,458
0
W
Bellona
7,990
615
67
5
0
241,892
0
L
Ra
6,403
493
70
5
0
270,281
0
L
Medusa
5,899
454
43
3
0
265,862
0
W
Arachne
8,698
669
69
5
0
303,307
0
L
Danzaburou
6,440
495
42
3
0
255,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role