Player Matchup

Ares
Ares
JesusIsLord40
Ares
Level 62
God Stats
1W - 6L
1,266 SR
Queue Stats
156W - 157L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Jyounga
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 74L
1,599 Elo+
Party 2
Tiamat
Tiamat
WilderLeader63
Tiamat
Level 147
God Stats
1W - 0L
1,502 SR
Queue Stats
88W - 85L
1,527 Elo+
Solo
Chernobog
Chernobog
bobfromfooddip
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,464 Elo+
Party 2
Merlin
Merlin
mrbreastburger
Merlin
Level 66
God Stats
4W - 0L
1,636 SR
Queue Stats
104W - 67L
1,668 Elo+
Party 2
Team Averages
Level 78
1,481 SR
1,558 Elo+

VS

Team Averages
Level 103
1,462 SR
1,479 Elo+
Ganesha
Ganesha
ItsM4rtytime
Ganesha
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,355 Elo+
Party 1
Artio
Artio
KingMalekith
Artio
Level 145
God Stats
0W - 1L
1,631 SR
Queue Stats
6W - 4L
1,680 Elo+
Party 1
Danzaburou
Danzaburou
Lunnala
Danzaburou
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Raijin
Raijin
LuvaLuek
Raijin
Level 62
God Stats
9W - 7L
1,390 SR
Queue Stats
479W - 513L
1,510 Elo+
Solo
Yu Huang
Yu Huang
Mocha589
Yu Huang
Level 107
God Stats
2W - 3L
1,290 SR
Queue Stats
207W - 200L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 18
12,441
889
12,887
19,690
22,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baron Samedi
Jyounga
Baron Samedi
17
4 / 7 / 14
10,679
763
14,351
16,704
9,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 3 / 17
10,622
759
16,030
16,704
13,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
bobfromfooddip
Chernobog
16
0 / 5 / 17
9,597
686
8,846
15,133
6,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
13 / 3 / 12
13,601
972
25,425
15,545
7,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ItsM4rtytime
Ganesha
18
0 / 6 / 19
10,687
763
14,235
24,030
28,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 9 / 13
10,614
758
13,434
26,296
30,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Lunnala
Danzaburou
20
6 / 5 / 10
11,895
850
15,407
17,353
8,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
LuvaLuek
Raijin
9
0 / 2 / 4
7,596
543
4,325
4,560
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yu Huang
Mocha589
Yu Huang
20
9 / 6 / 8
11,444
817
18,917
13,584
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
73
28
Kills
19
20
Deaths
28
78
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ItsM4rtytime
Ganesha
0
6
19
1.58
W
5
2
18
7
W
Baron Samedi
Jyounga
Baron Samedi
4
7
14
1.57
L
4
9
13
1.17
L
Danzaburou
Lunnala
Danzaburou
6
5
10
2.2
L
Raijin
LuvaLuek
Raijin
0
2
4
1
L
Yu Huang
Mocha589
Yu Huang
9
6
8
2.17
W
6
3
17
4.83
W
Chernobog
bobfromfooddip
Chernobog
0
5
17
1.7
W
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,539
Damage
66,318
83,776
Taken
85,823
59,734
Mitigated
76,007
28,210
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ItsM4rtytime
Ganesha
14,235
603
1,386
3,054
24,030
28,591
120
18,443
5,115
29,444
636
W
12,887
393
2,033
5,677
19,690
22,542
544
7,579
10,865
19,666
0
W
Baron Samedi
Jyounga
Baron Samedi
14,351
38
4,325
3,407
16,704
9,409
440
10,590
5,955
30,525
0
L
13,434
482
2,086
4,471
26,296
30,057
0
18,915
7,221
15,452
2,389
L
Danzaburou
Lunnala
Danzaburou
15,407
5,528
688
4,838
17,353
8,964
2,131
14,598
2,591
0
33,094
L
Raijin
LuvaLuek
Raijin
4,325
126
560
1,662
4,560
1,837
0
3,525
771
11,895
0
L
Yu Huang
Mocha589
Yu Huang
18,917
1,158
1,478
1,170
13,584
6,558
670
11,921
1,369
34,923
0
W
16,030
777
0
4,384
16,704
13,456
1,598
9,334
6,961
26,120
0
W
Chernobog
bobfromfooddip
Chernobog
8,846
4,739
709
2,674
15,133
6,409
1,789
9,012
5,551
0
24,686
W
25,425
1,553
1,233
3,768
15,545
7,918
2,524
9,594
5,695
49,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,940
Gold Earned
52,236
179
Minions Killed
151
0
Camps Cleared
0
1,348,812
Distance Traveled
1,061,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,687
763
0
0
0
252,882
0
W
Ares
12,441
889
11
1
0
284,140
0
W
Baron Samedi
10,679
763
43
3
0
252,237
0
L
Artio
10,614
758
14
1
0
229,256
0
L
Danzaburou
11,895
850
75
5
0
247,094
0
L
Raijin
7,596
543
6
0
0
75,236
0
L
Yu Huang
11,444
817
56
4
0
257,042
0
W
Tiamat
10,622
759
18
1
0
286,898
0
W
Chernobog
9,597
686
38
3
0
247,681
0
W
Merlin
13,601
972
69
5
0
277,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role