Player Matchup

Zeus
Zeus
MercysFaith
Zeus
Level 150
God Stats
5W - 0L
1,823 SR
Queue Stats
101W - 125L
1,569 Elo+
Party 1
Anubis
Anubis
Mienotaurus
Anubis
Level 66
God Stats
2W - 0L
1,798 SR
Queue Stats
2W - 3L
1,355 Elo+
Party 1
Serqet
Serqet
Noppa 007
Serqet
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 81L
1,473 Elo+
Solo
Ix Chel
Ix Chel
RevCleofisJames
Ix Chel
Level 158
God Stats
2W - 1L
1,611 SR
Queue Stats
67W - 85L
1,395 Elo+
Solo
Baba Yaga
Baba Yaga
THEWORM322
Baba Yaga
Level 98
God Stats
2W - 0L
1,744 SR
Queue Stats
12W - 10L
1,547 Elo+
Party 1
Team Averages
Level 124
1,695 SR
1,468 Elo+

VS

Team Averages
Level 149
1,384 SR
1,536 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Azathenia1
Bacchus
Level 138
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 3L
1,632 Elo+
Solo
Thanatos
Thanatos
Jazzwaycooler
Thanatos
Level 149
God Stats
1W - 4L
1,269 SR
Queue Stats
99W - 101L
1,532 Elo+
Solo
Chernobog
Chernobog
pantiecat
Chernobog
Level 157
God Stats
2W - 6L
1,370 SR
Queue Stats
543W - 523L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 7
12,290
819
25,775
10,715
4,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
18
6 / 7 / 8
11,400
760
13,915
13,749
7,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Noppa 007
Serqet
20
3 / 1 / 19
11,865
791
10,441
13,112
16,619
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 13
12,661
844
13,494
12,868
10,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
THEWORM322
Baba Yaga
5
0 / 0 / 0
7,264
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
1 / 5 / 6
11,041
736
8,010
14,689
9,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
17
3 / 6 / 6
10,726
715
7,499
22,575
28,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
Azathenia1
Bacchus
16
1 / 5 / 8
9,657
644
7,168
18,812
25,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Jazzwaycooler
Thanatos
17
5 / 6 / 5
10,540
703
11,480
16,413
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chernobog
pantiecat
Chernobog
18
2 / 2 / 7
10,323
688
11,453
11,645
5,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
24
Kills
12
12
Deaths
24
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
5
6
0.8
L
Artio
 
Artio
3
6
6
1
L
Bacchus
Azathenia1
Bacchus
1
5
8
1
L
Thanatos
Jazzwaycooler
Thanatos
5
6
5
1.25
W
10
2
7
6.75
W
Anubis
6
7
8
1.43
W
Serqet
Noppa 007
Serqet
3
1
19
12.5
W
5
2
13
5.75
W
Baba Yaga
THEWORM322
Baba Yaga
0
0
0
0
L
Chernobog
pantiecat
Chernobog
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,625
Damage
45,610
50,444
Taken
84,134
38,552
Mitigated
78,236
18,667
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,010
1,178
1,368
951
14,689
9,298
406
11,030
3,523
0
23,682
L
Artio
 
Artio
7,499
165
3,584
4,084
22,575
28,979
217
14,209
7,915
12,186
832
L
Bacchus
Azathenia1
Bacchus
7,168
929
463
4,057
18,812
25,999
441
10,916
7,202
18,326
0
L
Thanatos
Jazzwaycooler
Thanatos
11,480
1,327
1,603
7,168
16,413
8,067
549
10,644
5,343
0
18,006
W
25,775
2,165
985
2,820
10,715
4,310
2,742
2,753
7,878
55,881
0
W
Anubis
13,915
221
578
2,105
13,749
7,155
0
3,572
10,177
28,301
0
W
Serqet
Noppa 007
Serqet
10,441
635
1,002
2,490
13,112
16,619
972
3,634
9,374
2,807
13,929
W
13,494
2,103
3,263
5,424
12,868
10,468
516
3,506
8,736
34,782
0
W
Baba Yaga
THEWORM322
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
pantiecat
Chernobog
11,453
4,841
838
2,502
11,645
5,893
1,221
8,131
2,960
0
38,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,480
Gold Earned
52,287
175
Minions Killed
142
0
Camps Cleared
0
999,319
Distance Traveled
1,216,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,041
736
35
2
0
231,154
0
L
Artio
10,726
715
8
1
0
223,698
0
L
Bacchus
9,657
644
26
2
0
249,244
0
L
Thanatos
10,540
703
12
1
0
243,531
0
W
Zeus
12,290
819
60
4
0
281,281
0
W
Anubis
11,400
760
40
3
0
227,219
0
W
Serqet
11,865
791
19
1
0
243,421
0
W
Ix Chel
12,661
844
56
4
0
247,398
0
W
Baba Yaga
7,264
484
0
0
0
0
0
L
Chernobog
10,323
688
61
4
0
269,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role