Player Matchup

Izanami
Izanami
Edwin279
Izanami
Level 28
God Stats
4W - 3L
1,868 SR
Queue Stats
35W - 51L
1,433 Elo+
Party 2
Ravana
Ravana
YaDeadManz-_-
Ravana
Level 67
God Stats
18W - 14L
1,565 SR
Queue Stats
186W - 159L
1,525 Elo+
Party 2
Geb
Geb
i84me
Geb
Level 103
God Stats
6W - 6L
1,562 SR
Queue Stats
141W - 130L
1,518 Elo+
Party 2
Terra
Terra
whereyamomat
Terra
Level 88
God Stats
0W - 2L
1,186 SR
Queue Stats
193W - 176L
1,523 Elo+
Party 2
Agni
Agni
xMrVapour
Agni
Level 35
God Stats
2W - 3L
1,565 SR
Queue Stats
65W - 53L
1,460 Elo+
Solo
Team Averages
Level 64
1,549 SR
1,492 Elo+

VS

Team Averages
Level 80
1,472 SR
1,446 Elo+
Baron Samedi
Baron Samedi
Menace_Bean
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,232 Elo+
Party 3
Thor
Thor
TheBorderOne
Thor
Level 44
God Stats
2W - 7L
1,276 SR
Queue Stats
75W - 74L
1,503 Elo+
Party 1
Rama
Rama
Yandis
Rama
Level 115
God Stats
13W - 8L
1,709 SR
Queue Stats
78W - 50L
1,544 Elo+
Party 1
Janus
Janus
rjdekay
Janus
Level 107
God Stats
2W - 0L
1,244 SR
Queue Stats
30W - 25L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
x-CREEPER-MIAU-x
Sun Wukong
Level 54
God Stats
28W - 15L
1,628 SR
Queue Stats
228W - 197L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Edwin279
Izanami
9
0 / 5 / 1
5,378
448
2,544
8,731
2,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
5,589
466
3,228
5,801
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
i84me
Geb
8
1 / 1 / 0
5,554
463
3,384
8,840
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 0
6,801
567
6,505
10,541
8,797
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
12
0 / 2 / 0
6,472
539
3,669
5,553
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Menace_Bean
Baron Samedi
10
1 / 1 / 4
6,633
553
3,986
7,774
6,426
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 0 / 1
6,677
556
3,614
9,418
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Rama
Yandis
Rama
12
5 / 0 / 2
7,425
619
8,865
7,674
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
rjdekay
Janus
12
1 / 0 / 1
7,248
604
4,761
5,086
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
x-CREEPER-MIAU-x
Sun Wukong
13
0 / 0 / 0
7,643
637
6,261
10,846
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Edwin279
Izanami
0
5
1
0.1
W
Baron Samedi
Menace_Bean
Baron Samedi
1
1
4
3
W
2
0
1
2.5
L
0
1
0
0
W
Rama
Yandis
Rama
5
0
2
6
L
Geb
i84me
Geb
1
1
0
1
W
Janus
rjdekay
Janus
1
0
1
1.5
L
0
0
0
0
W
Sun Wukong
x-CREEPER-MIAU-x
Sun Wukong
0
0
0
0
L
Agni
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
27,487
39,466
Taken
40,798
21,323
Mitigated
21,717
10,212
Healing
17,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Edwin279
Izanami
2,544
1,868
67
727
8,731
2,838
0
1,287
7,444
0
33,133
W
Baron Samedi
Menace_Bean
Baron Samedi
3,986
834
840
2,750
7,774
6,426
380
2,129
5,645
19,321
0
W
3,614
666
0
2,203
9,418
3,610
0
1,348
8,070
0
49,409
L
3,228
686
0
1,553
5,801
2,209
0
1,743
3,988
0
36,641
W
Rama
Yandis
Rama
8,865
7,169
0
5,170
7,674
2,510
1,328
1,257
6,417
0
53,851
L
Geb
i84me
Geb
3,384
593
0
2,054
8,840
5,591
0
2,549
6,267
16,349
0
W
Janus
rjdekay
Janus
4,761
58
0
1,494
5,086
1,970
180
2,838
2,248
61,201
0
L
6,505
750
0
4,711
10,541
8,797
0
0
10,541
53,676
727
W
Sun Wukong
x-CREEPER-MIAU-x
Sun Wukong
6,261
1,216
0
4,892
10,846
7,201
0
5,320
5,526
0
64,563
L
Agni
3,669
323
0
1,100
5,553
1,888
0
2,933
2,458
52,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
35,626
347
Minions Killed
407
0
Camps Cleared
0
1,246,992
Distance Traveled
1,233,458
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,378
448
62
5
0
214,175
0
W
Baron Samedi
6,633
553
28
2
0
233,256
0
W
Thor
6,677
556
67
6
0
286,374
4
L
Ravana
5,589
466
54
5
0
278,396
0
W
Rama
7,425
619
75
6
0
215,297
1
L
Geb
5,554
463
15
1
0
264,945
1
W
Janus
7,248
604
112
9
0
258,965
2
L
Terra
6,801
567
109
9
0
244,558
0
W
Sun Wukong
7,643
637
125
10
0
239,566
0
L
Agni
6,472
539
107
9
0
244,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role