Player Matchup

Hercules
Hercules
MEGATRON2632
Hercules
Level 163
God Stats
1W - 3L
1,189 SR
Queue Stats
39W - 37L
1,491 Elo+
Party 1
Chiron
Chiron
Zorba95
Chiron
Level 147
God Stats
1W - 1L
1,494 SR
Queue Stats
40W - 39L
1,494 Elo+
Party 1
Scylla
Scylla
howlermonkey129
Scylla
Level 128
God Stats
3W - 0L
1,635 SR
Queue Stats
38W - 42L
1,457 Elo+
Party 1
Team Averages
Level 146
1,439 SR
1,481 Elo+

VS

Team Averages
Level 137
1,418 SR
1,585 Elo+
King Arthur
King Arthur
Bigdaddykammy
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 2
Jormungandr
Jormungandr
CallmeZxye
Jormungandr
Level 144
God Stats
0W - 2L
1,255 SR
Queue Stats
31W - 41L
1,489 Elo+
Party 2
Neith
Neith
Wilcoxson121
Neith
Level 144
God Stats
0W - 4L
1,500 SR
Queue Stats
309W - 318L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MEGATRON2632
Hercules
11
1 / 3 / 13
8,365
837
4,057
7,266
5,470
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Zorba95
Chiron
13
8 / 1 / 7
9,936
994
9,299
7,076
3,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
7 / 1 / 7
9,156
916
9,746
5,785
2,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigdaddykammy
King Arthur
12
3 / 5 / 1
8,422
842
5,541
12,631
10,957
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
CallmeZxye
Jormungandr
9
1 / 7 / 3
7,413
741
6,667
13,421
12,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
1 / 4 / 1
7,226
723
3,133
5,501
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
5
5
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigdaddykammy
King Arthur
3
5
1
0.7
L
Jormungandr
CallmeZxye
Jormungandr
1
7
3
0.36
W
Hercules
MEGATRON2632
Hercules
1
3
13
2.5
L
1
4
1
0.38
W
Chiron
Zorba95
Chiron
8
1
7
11.5
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,102
Damage
15,341
20,127
Taken
31,553
10,577
Mitigated
24,743
4,211
Healing
1,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigdaddykammy
King Arthur
5,541
617
0
250
12,631
10,957
10
3,073
9,546
320
23,614
L
Jormungandr
CallmeZxye
Jormungandr
6,667
2,190
0
500
13,421
12,163
5
4,453
8,968
21,891
0
W
Hercules
MEGATRON2632
Hercules
4,057
1,135
0
1,990
7,266
5,470
0
4,057
3,209
0
16,087
L
3,133
277
0
745
5,501
1,623
0
2,761
2,720
0
12,891
W
Chiron
Zorba95
Chiron
9,299
4,797
420
1,323
7,076
3,005
1,250
2,236
4,768
0
38,205
W
9,746
1,516
0
478
5,785
2,102
323
1,523
4,226
30,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,457
Gold Earned
23,061
119
Minions Killed
67
0
Camps Cleared
0
572,794
Distance Traveled
451,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,422
842
34
3
0
185,854
0
L
Jormungandr
7,413
741
18
2
0
159,350
0
W
Hercules
8,365
837
29
3
0
189,047
0
L
Neith
7,226
723
15
2
0
106,191
0
W
Chiron
9,936
994
62
6
0
193,142
0
W
Scylla
9,156
916
28
3
0
190,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role