Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
C0Okiez
Nike
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 136L
1,579 Elo+
Party 1
Discordia
Discordia
KaosUnleashed
Discordia
Level 36
God Stats
2W - 1L
1,801 SR
Queue Stats
124W - 146L
1,434 Elo+
Solo
Izanami
Izanami
TheGriswold67
Izanami
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,572 Elo+
Party 1
Team Averages
Level 118
1,560 SR
1,517 Elo+

VS

Team Averages
Level 55
1,486 SR
1,495 Elo+
Cthulhu
Cthulhu
Destroy3748
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
VeryProgressive
Zhong Kui
Level 29
God Stats
0W - 2L
1,146 SR
Queue Stats
285W - 262L
1,479 Elo+
Party 2
Olorun
Olorun
lopezeliasfam
Olorun
Level 117
God Stats
2W - 6L
1,363 SR
Queue Stats
179W - 194L
1,513 Elo+
Solo
Fenrir
Fenrir
vissinator
Fenrir
Level 38
God Stats
7W - 8L
1,537 SR
Queue Stats
339W - 311L
1,472 Elo+
Party 2
Hachiman
Hachiman
xx420tomas420xx
Hachiman
Level 65
God Stats
5W - 3L
1,884 SR
Queue Stats
207W - 173L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 2 / 8
10,303
937
17,320
13,317
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
 
Olorun
17
6 / 2 / 6
9,232
839
9,137
14,418
8,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nike
C0Okiez
Nike
16
3 / 5 / 11
8,876
807
8,350
14,378
14,444
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
KaosUnleashed
Discordia
15
1 / 0 / 12
8,715
792
12,411
8,690
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
15
1 / 2 / 14
8,638
785
8,465
10,654
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Destroy3748
Cthulhu
14
1 / 3 / 7
8,635
785
12,636
14,003
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
VeryProgressive
Zhong Kui
15
3 / 4 / 5
8,223
748
11,177
13,618
20,013
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 2
8,008
728
7,796
10,648
6,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
vissinator
Fenrir
14
2 / 2 / 5
7,883
717
3,808
9,635
9,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hachiman
14
2 / 5 / 7
7,778
707
14,818
12,272
6,379
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
18
Kills
10
11
Deaths
18
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
8
5.5
W
Olorun
 
Olorun
6
2
6
4.5
W
Nike
C0Okiez
Nike
3
5
11
1.7
L
Cthulhu
Destroy3748
Cthulhu
1
3
7
1.5
W
Discordia
KaosUnleashed
Discordia
1
0
12
7
W
Izanami
1
2
14
4
L
Zhong Kui
VeryProgressive
Zhong Kui
3
4
5
1.38
L
2
4
2
0.75
L
Fenrir
vissinator
Fenrir
2
2
5
2.25
L
Hachiman
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,683
Damage
50,235
61,457
Taken
60,176
39,666
Mitigated
59,852
31,200
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
17,320
5,427
1,984
5,167
13,317
6,984
1,860
6,071
7,158
0
40,934
W
Olorun
 
Olorun
9,137
5,057
9,159
7,568
14,418
8,812
1,763
6,887
7,463
15,111
0
W
Nike
C0Okiez
Nike
8,350
573
680
557
14,378
14,444
315
7,208
6,947
0
17,582
L
Cthulhu
Destroy3748
Cthulhu
12,636
143
2,065
3,006
14,003
17,216
0
5,888
7,791
23,650
0
W
Discordia
KaosUnleashed
Discordia
12,411
418
1,655
1,846
8,690
4,008
786
5,346
3,244
20,266
0
W
Izanami
8,465
2,909
670
1,914
10,654
5,418
2,672
5,815
4,719
0
19,786
L
Zhong Kui
VeryProgressive
Zhong Kui
11,177
631
817
3,652
13,618
20,013
303
4,830
8,557
18,484
0
L
7,796
4,764
2,566
2,163
10,648
6,540
0
3,424
7,144
24,857
0
L
Fenrir
vissinator
Fenrir
3,808
345
916
1,537
9,635
9,704
0
2,402
7,016
0
6,154
L
Hachiman
14,818
10,186
794
2,108
12,272
6,379
112
4,774
7,482
0
24,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,764
Gold Earned
40,527
140
Minions Killed
114
0
Camps Cleared
0
1,062,915
Distance Traveled
1,000,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,303
937
52
5
0
229,837
0
W
Olorun
9,232
839
15
1
0
204,063
0
W
Nike
8,876
807
15
1
0
204,037
0
L
Cthulhu
8,635
785
28
3
0
213,848
0
W
Discordia
8,715
792
27
2
0
208,388
0
W
Izanami
8,638
785
31
3
0
216,590
1
L
Zhong Kui
8,223
748
17
2
0
173,792
0
L
Olorun
8,008
728
43
4
0
183,749
0
L
Fenrir
7,883
717
4
0
0
244,274
0
L
Hachiman
7,778
707
22
2
0
184,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role