Player Matchup

Erlang Shen
Erlang Shen
BLAZEGGRYT
Erlang Shen
Level 148
God Stats
2W - 4L
1,277 SR
Queue Stats
167W - 158L
1,528 Elo+
Solo
Charon
Charon
CatchyToast
Charon
Level 142
God Stats
0W - 3L
1,286 SR
Queue Stats
39W - 52L
1,483 Elo+
Party 2
Ra
Ra
Oblivious Man01
Ra
Level 153
God Stats
6W - 6L
1,728 SR
Queue Stats
146W - 163L
1,517 Elo+
Party 2
Lancelot
Lancelot
OwarisFool
Lancelot
Level 28
God Stats
0W - 4L
1,302 SR
Queue Stats
19W - 28L
1,424 Elo+
Party 2
Jing Wei
Jing Wei
iwacka
Jing Wei
Level 157
God Stats
2W - 2L
1,587 SR
Queue Stats
132W - 142L
1,495 Elo+
Party 2
Team Averages
Level 126
1,436 SR
1,489 Elo+

VS

Team Averages
Level 148
1,588 SR
1,488 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Ace-_-of-_-sp
Charon
Level 132
God Stats
3W - 2L
1,573 SR
Queue Stats
77W - 84L
1,499 Elo+
Party 1
Mulan
Mulan
MrUntoutchable
Mulan
Level 158
God Stats
4W - 0L
1,603 SR
Queue Stats
200W - 177L
1,469 Elo+
Solo
Awilix
Awilix
Ojanis10
Awilix
Level 178
God Stats
13W - 10L
1,674 SR
Queue Stats
178W - 178L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
kanegetsmoney24
Cernunnos
Level 127
God Stats
14W - 12L
1,590 SR
Queue Stats
76W - 71L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BLAZEGGRYT
Erlang Shen
4
0 / 3 / 0
2,843
569
1,225
4,335
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
5
1 / 1 / 1
3,534
707
2,087
4,043
1,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 1 / 0
3,727
745
1,463
2,546
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
OwarisFool
Lancelot
5
0 / 2 / 1
3,058
612
980
3,373
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
iwacka
Jing Wei
5
1 / 1 / 1
3,264
653
2,858
3,093
861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
4
0 / 1 / 0
2,876
575
2,123
3,656
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 0 / 2
3,996
799
1,336
2,845
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
4 / 0 / 0
4,247
849
2,799
3,980
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
Ojanis10
Awilix
5
2 / 1 / 3
3,842
768
3,520
3,115
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
kanegetsmoney24
Cernunnos
5
0 / 1 / 2
3,185
637
1,443
3,552
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
8
8
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
0
0
W
2
0
2
3
L
Erlang Shen
BLAZEGGRYT
Erlang Shen
0
3
0
0
L
Charon
1
1
1
1.5
W
4
0
0
4
L
1
1
0
1
W
Awilix
Ojanis10
Awilix
2
1
3
3.5
L
Lancelot
OwarisFool
Lancelot
0
2
1
0.25
L
Jing Wei
iwacka
Jing Wei
1
1
1
1.5
W
Cernunnos
kanegetsmoney24
Cernunnos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,613
Damage
11,221
17,390
Taken
17,148
6,066
Mitigated
6,416
5,541
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,123
685
0
952
3,656
1,877
0
550
3,106
10,463
0
W
1,336
418
0
740
2,845
1,054
0
912
1,829
16,726
0
L
Erlang Shen
BLAZEGGRYT
Erlang Shen
1,225
725
0
978
4,335
1,515
0
0
4,335
0
10,333
L
Charon
2,087
715
0
1,111
4,043
1,972
0
1,330
2,713
9,762
0
W
2,799
901
0
1,861
3,980
1,531
0
0
3,980
0
24,531
L
1,463
214
84
1,203
2,546
747
0
856
1,678
21,832
0
W
Awilix
Ojanis10
Awilix
3,520
2,096
0
526
3,115
887
0
775
2,284
0
13,490
L
Lancelot
OwarisFool
Lancelot
980
521
0
1,060
3,373
971
0
256
3,117
0
7,307
L
Jing Wei
iwacka
Jing Wei
2,858
2,748
0
1,105
3,093
861
0
1,108
1,985
0
13,982
W
Cernunnos
kanegetsmoney24
Cernunnos
1,443
600
0
1,324
3,552
1,067
0
1,216
2,336
0
12,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,426
Gold Earned
18,146
105
Minions Killed
129
0
Camps Cleared
0
471,363
Distance Traveled
525,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
2,876
575
16
3
0
112,066
0
W
Charon
3,996
799
27
5
0
102,242
0
L
Erlang Shen
2,843
569
12
2
0
85,346
0
L
Charon
3,534
707
11
2
0
92,780
0
W
Mulan
4,247
849
40
8
0
98,560
0
L
Ra
3,727
745
45
9
0
96,094
0
W
Awilix
3,842
768
23
5
0
127,233
0
L
Lancelot
3,058
612
16
3
0
106,402
0
L
Jing Wei
3,264
653
21
4
0
90,741
0
W
Cernunnos
3,185
637
23
5
0
85,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role