Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Lost-_-Luck
Charon
Level 69
God Stats
26W - 26L
1,521 SR
Queue Stats
335W - 321L
1,427 Elo+
Party 1
Set
Set
Valks_0n1yf2ns
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,414 Elo+
Party 1
Cthulhu
Cthulhu
White_Rose_King
Cthulhu
Level 68
God Stats
3W - 3L
1,841 SR
Queue Stats
109W - 105L
1,477 Elo+
Solo
Neith
Neith
horrjfyjng
Neith
Level 8
God Stats
5W - 10L
1,417 SR
Queue Stats
10W - 22L
1,314 Elo+
Party 1
Team Averages
Level 64
1,556 SR
1,426 Elo+

VS

Team Averages
Level 78
1,560 SR
1,391 Elo+
Sol
Sol
BBHazards
Sol
Level 119
God Stats
1W - 1L
1,266 SR
Queue Stats
222W - 218L
1,433 Elo+
Party 2
Charon
Charon
Brain_Dead_OD
Charon
Level 45
God Stats
14W - 11L
1,732 SR
Queue Stats
46W - 67L
1,354 Elo+
Party 3
Bellona
Bellona
ItsTheGoldman
Bellona
Level 66
God Stats
8W - 8L
1,434 SR
Queue Stats
173W - 156L
1,442 Elo+
Party 2
Bakasura
Bakasura
SpaceThunder18
Bakasura
Level 115
God Stats
1W - 4L
1,912 SR
Queue Stats
176W - 163L
1,393 Elo+
Solo
Chernobog
Chernobog
the_big_SMIRK
Chernobog
Level 44
God Stats
7W - 5L
1,454 SR
Queue Stats
50W - 72L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 1 / 1
6,901
575
8,429
6,527
2,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Charon
10
3 / 2 / 0
6,550
546
7,571
7,985
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 4 / 2
6,393
533
6,655
10,939
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 2 / 0
5,388
449
4,359
8,857
5,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
8
0 / 6 / 0
5,199
433
3,880
8,261
2,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,562
547
8,237
10,729
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 2 / 7
7,076
590
4,631
9,916
6,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
11
1 / 0 / 0
6,505
542
3,238
14,092
13,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bakasura
13
6 / 0 / 1
7,977
665
2,666
10,495
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
the_big_SMIRK
Chernobog
11
4 / 1 / 7
6,776
565
9,136
8,044
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
15
15
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
1
0.5
W
1
3
0
0.33
W
3
2
7
3.25
W
Bellona
1
0
0
1
L
Charon
3
2
0
1.5
W
Bakasura
6
0
1
6.5
L
3
4
2
1
L
0
2
0
0
L
Neith
0
6
0
0
W
Chernobog
the_big_SMIRK
Chernobog
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,894
Damage
27,908
42,569
Taken
53,276
18,462
Mitigated
31,432
6,638
Healing
20,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
8,429
4,109
0
940
6,527
2,672
11
1,092
5,335
0
55,787
W
8,237
2,208
0
4,898
10,729
3,798
1,588
5,313
5,416
45,814
0
W
4,631
627
1,476
1,961
9,916
6,053
466
2,248
7,628
17,261
0
W
Bellona
3,238
975
75
5,102
14,092
13,115
570
1,541
12,551
0
42,364
L
Charon
7,571
613
0
1,950
7,985
3,607
1,103
4,191
3,673
36,038
0
W
Bakasura
2,666
2,091
0
4,495
10,495
5,558
34
880
9,567
0
51,446
L
6,655
2,604
0
1,665
10,939
4,239
348
3,342
7,399
0
36,602
L
4,359
670
0
1,488
8,857
5,237
210
2,263
6,515
25,830
0
L
Neith
3,880
1,264
0
595
8,261
2,707
371
2,018
6,178
0
22,779
W
Chernobog
the_big_SMIRK
Chernobog
9,136
5,639
0
2,497
8,044
2,908
1,598
2,009
6,000
0
43,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,431
Gold Earned
34,896
277
Minions Killed
334
0
Camps Cleared
0
1,160,870
Distance Traveled
1,274,227
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,901
575
90
8
0
215,042
4
W
Sol
6,562
547
69
6
0
215,344
0
W
Charon
7,076
590
21
2
0
250,106
0
W
Bellona
6,505
542
86
7
0
279,050
0
L
Charon
6,550
546
53
4
0
221,424
0
W
Bakasura
7,977
665
90
8
0
292,307
0
L
Set
6,393
533
57
5
0
240,541
0
L
Cthulhu
5,388
449
36
3
0
242,927
0
L
Neith
5,199
433
41
3
0
240,936
0
W
Chernobog
6,776
565
68
6
0
237,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role