Player Matchup

Heimdallr
Heimdallr
ItsGingerDave
Heimdallr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 27L
1,319 Elo+
Party 1
Charon
Charon
Nojobslob
Charon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 98L
1,422 Elo+
Party 1
Kali
Kali
WhiskeyBandit45
Kali
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 35L
1,336 Elo+
Party 1
Fenrir
Fenrir
WhoaItsCourt
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 65L
1,376 Elo+
Party 1
Mulan
Mulan
defensecurryham
Mulan
Level 118
God Stats
3W - 3L
1,328 SR
Queue Stats
39W - 72L
1,384 Elo+
Party 1
Team Averages
Level 101
1,466 SR
1,367 Elo+

VS

Team Averages
Level 100
1,483 SR
1,405 Elo+
Erlang Shen
Erlang Shen
OGSmexySimba5618
Erlang Shen
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 58L
1,384 Elo+
Solo
King Arthur
King Arthur
PshycoSasquatch
King Arthur
Level 98
God Stats
1W - 2L
1,181 SR
Queue Stats
275W - 271L
1,526 Elo+
Solo
Hades
Hades
R3ap3rsArmy
Hades
Level 146
God Stats
9W - 5L
1,510 SR
Queue Stats
306W - 329L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
ROBORENO
Zhong Kui
Level 63
God Stats
2W - 1L
1,726 SR
Queue Stats
81W - 155L
1,345 Elo+
Party 2
Ymir
Ymir
Wxndigo Soup
Ymir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 336L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsGingerDave
Heimdallr
17
4 / 6 / 10
9,041
753
9,855
13,054
6,178
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Nojobslob
Charon
16
1 / 2 / 13
8,749
729
12,954
9,299
4,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 11
8,832
736
6,569
10,446
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
14
2 / 7 / 9
8,091
674
7,059
16,311
16,957
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 6 / 8
8,811
734
15,151
16,909
11,368
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
OGSmexySimba5618
Erlang Shen
16
3 / 4 / 10
10,279
857
9,617
13,255
13,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
PshycoSasquatch
King Arthur
17
3 / 3 / 10
11,074
923
5,861
17,013
24,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
12 / 3 / 6
11,823
985
24,602
16,515
12,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
ROBORENO
Zhong Kui
16
4 / 4 / 13
9,935
828
12,764
11,274
13,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 8
9,012
751
3,476
9,627
11,649
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
70
15
Kills
23
23
Deaths
16
51
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ItsGingerDave
Heimdallr
4
6
10
1.5
L
Charon
Nojobslob
Charon
1
2
13
3.75
W
Erlang Shen
OGSmexySimba5618
Erlang Shen
3
4
10
2
W
King Arthur
PshycoSasquatch
King Arthur
3
3
10
2.67
W
12
3
6
5
W
Zhong Kui
ROBORENO
Zhong Kui
4
4
13
2.63
L
3
2
11
4.25
L
Fenrir
2
7
9
0.93
W
1
2
8
2.5
L
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
56,320
66,019
Taken
67,684
44,052
Mitigated
74,149
16,012
Healing
24,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ItsGingerDave
Heimdallr
9,855
3,153
116
852
13,054
6,178
143
7,360
5,473
0
24,353
L
Charon
Nojobslob
Charon
12,954
1,271
827
2,274
9,299
4,555
0
5,484
3,285
29,299
0
W
Erlang Shen
OGSmexySimba5618
Erlang Shen
9,617
4,234
84
3,529
13,255
13,158
1,291
2,496
10,267
0
21,659
W
King Arthur
PshycoSasquatch
King Arthur
5,861
441
3,984
4,186
17,013
24,041
321
3,268
13,356
0
13,613
W
24,602
2,002
1,311
5,295
16,515
12,065
4,025
3,673
12,067
45,504
0
W
Zhong Kui
ROBORENO
Zhong Kui
12,764
2,463
1,459
1,293
11,274
13,236
970
1,871
9,237
20,448
0
L
6,569
2,001
0
2,780
10,446
4,994
0
6,102
4,253
0
10,202
L
Fenrir
7,059
1,432
1,015
693
16,311
16,957
0
9,604
6,198
562
13,091
W
3,476
616
839
2,794
9,627
11,649
934
1,327
7,513
6,236
142
L
15,151
3,507
3,571
3,884
16,909
11,368
0
10,811
5,493
0
21,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,524
Gold Earned
52,123
112
Minions Killed
126
0
Camps Cleared
0
1,159,248
Distance Traveled
1,078,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,041
753
31
3
0
221,968
0
L
Charon
8,749
729
53
4
0
193,069
0
W
Erlang Shen
10,279
857
11
1
0
231,493
0
W
King Arthur
11,074
923
10
1
0
235,439
0
W
Hades
11,823
985
58
5
0
236,434
0
W
Zhong Kui
9,935
828
43
4
0
228,229
0
L
Kali
8,832
736
7
1
0
267,000
0
L
Fenrir
8,091
674
6
1
0
238,328
0
W
Ymir
9,012
751
4
0
0
146,438
0
L
Mulan
8,811
734
15
1
0
238,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role