Player Matchup

Neith
Neith
ForevrDelicious
Neith
Level 152
God Stats
242W - 240L
1,486 SR
Queue Stats
347W - 346L
1,490 Elo+
Party 1
Nox
Nox
KurvyD
Nox
Level 150
God Stats
26W - 20L
1,593 SR
Queue Stats
222W - 194L
1,581 Elo+
Solo
Charon
Charon
SRNative87
Charon
Level 140
God Stats
8W - 10L
1,848 SR
Queue Stats
347W - 346L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
UnbatedCheese42
Nu Wa
Level 120
God Stats
127W - 117L
1,584 SR
Queue Stats
162W - 155L
1,548 Elo+
Solo
Jing Wei
Jing Wei
heatflar3
Jing Wei
Level 137
God Stats
12W - 8L
1,534 SR
Queue Stats
392W - 380L
1,523 Elo+
Solo
Team Averages
Level 140
1,609 SR
1,526 Elo+

VS

Team Averages
Level 98
1,460 SR
1,469 Elo+
Ix Chel
Ix Chel
I Ieroin
Ix Chel
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,270 Elo+
Solo
Athena
Athena
MjC10542
Athena
Level 72
God Stats
6W - 9L
1,289 SR
Queue Stats
23W - 26L
1,251 Elo+
Solo
Nox
Nox
MonMonMer
Nox
Level 87
God Stats
2W - 0L
1,499 SR
Queue Stats
36W - 22L
1,617 Elo+
Solo
Surtr
Surtr
ResidentJak
Surtr
Level 140
God Stats
6W - 14L
1,327 SR
Queue Stats
245W - 192L
1,494 Elo+
Solo
Thanatos
Thanatos
TrashGodMiguel
Thanatos
Level 64
God Stats
17W - 6L
1,688 SR
Queue Stats
28W - 16L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,875
1,109
7,142
12,285
5,057
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
KurvyD
Nox
14
1 / 3 / 3
8,406
1,051
4,269
6,778
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
SRNative87
Charon
14
1 / 0 / 2
8,533
1,067
7,399
7,445
7,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 3 / 1
8,545
1,068
9,250
9,103
3,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
heatflar3
Jing Wei
13
0 / 4 / 1
8,130
1,016
4,080
9,321
3,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
I Ieroin
Ix Chel
15
3 / 2 / 5
9,188
1,149
8,859
6,336
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
MjC10542
Athena
15
0 / 0 / 10
9,065
1,133
5,664
9,952
10,015
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 1 / 5
9,796
1,225
11,910
4,555
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 0 / 10
9,052
1,132
10,701
9,635
8,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
14
2 / 1 / 8
8,799
1,100
5,747
5,972
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
13
13
Deaths
4
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Ix Chel
I Ieroin
Ix Chel
3
2
5
2.75
L
Nox
KurvyD
Nox
1
3
3
0.83
W
Athena
MjC10542
Athena
0
0
10
5
W
6
1
5
8.5
W
2
0
10
7
L
Charon
SRNative87
Charon
1
0
2
2
W
Thanatos
2
1
8
6
L
1
3
1
0.5
L
Jing Wei
heatflar3
Jing Wei
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,140
Damage
42,881
44,932
Taken
36,450
22,250
Mitigated
25,681
2,515
Healing
7,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,142
4,261
0
1,799
12,285
5,057
0
6,894
5,275
0
26,108
W
Ix Chel
I Ieroin
Ix Chel
8,859
732
972
1,067
6,336
2,512
0
2,822
3,414
42,367
0
L
Nox
KurvyD
Nox
4,269
408
0
0
6,778
2,845
0
4,527
2,251
14,980
0
W
Athena
MjC10542
Athena
5,664
1,107
0
960
9,952
10,015
0
6,293
3,515
13,389
0
W
11,910
448
0
500
4,555
1,944
0
3,076
1,479
32,051
0
W
10,701
2,342
0
525
9,635
8,244
0
4,979
4,640
382
15,915
L
Charon
SRNative87
Charon
7,399
774
0
0
7,445
7,653
0
4,173
3,258
18,858
0
W
Thanatos
5,747
757
0
3,382
5,972
2,966
0
3,528
2,444
0
19,834
L
9,250
4,736
0
0
9,103
3,181
0
5,887
3,216
24,331
0
L
Jing Wei
heatflar3
Jing Wei
4,080
3,271
0
716
9,321
3,514
0
5,350
3,971
0
19,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
45,900
180
Minions Killed
189
5
Camps Cleared
7
750,441
Distance Traveled
895,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,875
1,109
48
6
0
153,646
0
W
Ix Chel
9,188
1,149
71
9
3
163,496
0
L
Nox
8,406
1,051
41
5
1
149,321
0
W
Athena
9,065
1,133
17
2
1
189,675
0
W
Nox
9,796
1,225
56
7
0
171,904
0
W
Surtr
9,052
1,132
14
2
1
177,237
0
L
Charon
8,533
1,067
21
3
0
181,673
0
W
Thanatos
8,799
1,100
31
4
2
192,892
0
L
Nu Wa
8,545
1,068
37
5
2
144,168
0
L
Jing Wei
8,130
1,016
33
4
2
121,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role