Player Matchup

Shiva
Shiva
Fabledlord4657
Shiva
Level 40
God Stats
5W - 1L
1,699 SR
Queue Stats
25W - 25L
1,425 Elo+
Party 1
Charon
Charon
GavinSmith43
Charon
Level 106
God Stats
2W - 7L
1,185 SR
Queue Stats
31W - 39L
1,392 Elo+
Party 1
Izanami
Izanami
Hellciferr
Izanami
Level 27
God Stats
9W - 4L
1,544 SR
Queue Stats
13W - 8L
1,545 Elo+
Solo
Merlin
Merlin
SkellKing863
Merlin
Level 8
God Stats
3W - 7L
1,288 SR
Queue Stats
4W - 10L
1,205 Elo+
Party 1
Charybdis
Charybdis
Weebslayer72
Charybdis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,341 Elo+
Party 1
Team Averages
Level 53
1,443 SR
1,382 Elo+

VS

Team Averages
Level 35
1,342 SR
1,431 Elo+
Chang'e
Chang'e
 
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ImTrRrRaSh
Poseidon
Level 6
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Shyshylovee
Neith
Level 22
God Stats
3W - 5L
1,070 SR
Queue Stats
7W - 12L
1,432 Elo+
Solo
Anhur
Anhur
TK Linkx
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,424 Elo+
Party 2
Charon
Charon
kylethemiller
Charon
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 36L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,272
808
4,586
6,443
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
13
1 / 0 / 3
6,743
749
3,476
4,027
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Hellciferr
Izanami
16
3 / 0 / 2
8,298
922
10,275
7,017
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
13
0 / 0 / 1
6,677
742
2,307
3,291
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charybdis
Weebslayer72
Charybdis
13
1 / 1 / 2
7,035
782
3,341
6,200
2,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 1
6,462
718
5,500
6,366
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
ImTrRrRaSh
Poseidon
12
0 / 4 / 0
6,396
711
4,248
6,176
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 0
6,020
669
1,442
3,661
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
TK Linkx
Anhur
12
1 / 1 / 1
6,579
731
4,057
6,808
2,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 1 / 0
6,377
709
4,902
9,184
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
7
Kills
2
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
0
1
1.5
W
2
1
2
3
W
Charon
1
0
3
2.5
W
Izanami
Hellciferr
Izanami
3
0
2
4
L
Poseidon
ImTrRrRaSh
Poseidon
0
4
0
0
L
0
1
0
0
W
Merlin
0
0
1
0.5
L
Anhur
TK Linkx
Anhur
1
1
1
1.5
W
Charybdis
Weebslayer72
Charybdis
1
1
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
20,149
26,978
Taken
32,195
12,888
Mitigated
16,323
3,685
Healing
5,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,500
836
321
2,782
6,366
2,215
0
1,657
4,161
20,003
0
W
4,586
243
33
485
6,443
3,938
128
2,509
3,807
0
14,215
W
Charon
3,476
295
0
622
4,027
2,571
424
2,377
1,650
8,860
0
W
Izanami
Hellciferr
Izanami
10,275
7,234
0
1,771
7,017
2,909
2,190
3,839
3,014
0
44,481
L
Poseidon
ImTrRrRaSh
Poseidon
4,248
883
0
0
6,176
2,160
16
1,225
4,664
17,081
0
L
1,442
425
0
509
3,661
1,812
28
544
2,952
0
4,048
W
Merlin
2,307
55
0
0
3,291
1,287
554
1,786
1,410
16,877
0
L
Anhur
TK Linkx
Anhur
4,057
1,955
0
1,238
6,808
2,579
324
756
5,660
0
16,460
W
Charybdis
Weebslayer72
Charybdis
3,341
2,263
0
774
6,200
2,183
1,296
3,522
2,419
0
15,723
L
4,902
559
0
395
9,184
7,557
0
892
8,210
20,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,025
Gold Earned
31,834
203
Minions Killed
146
0
Camps Cleared
0
990,598
Distance Traveled
867,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,462
718
33
4
0
140,442
0
W
Shiva
7,272
808
22
2
0
205,688
0
W
Charon
6,743
749
14
2
0
196,378
0
W
Izanami
8,298
922
95
11
0
194,533
0
L
Poseidon
6,396
711
41
5
0
155,200
0
L
Neith
6,020
669
15
2
0
177,272
0
W
Merlin
6,677
742
44
5
0
198,293
0
L
Anhur
6,579
731
31
3
0
203,197
0
W
Charybdis
7,035
782
28
3
0
195,706
0
L
Charon
6,377
709
26
3
0
191,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role