Player Matchup

Scylla
Scylla
BioHazard0usMuf
Scylla
Level 113
God Stats
6W - 2L
1,735 SR
Queue Stats
19W - 18L
1,646 Elo+
Party 1
Artemis
Artemis
DarkDiamond2222
Artemis
Level 113
God Stats
22W - 21L
1,638 SR
Queue Stats
182W - 169L
1,628 Elo+
Party 1
Atlas
Atlas
ForsakenRuler
Atlas
Level 25
God Stats
43W - 27L
1,659 SR
Queue Stats
51W - 33L
1,648 Elo+
Party 1
Team Averages
Level 84
1,677 SR
1,641 Elo+

VS

Team Averages
Level 60
1,350 SR
1,360 Elo+
Surtr
Surtr
ignorantscourge1
Surtr
Level 124
God Stats
0W - 4L
1,275 SR
Queue Stats
221W - 218L
1,360 Elo+
Party 2
Eset
Eset
immortalshrimp
Eset
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
291W - 295L
1,360 Elo+
Party 2
Mercury
Mercury
megamythicalgirl
Mercury
Level 28
God Stats
2W - 6L
1,275 SR
Queue Stats
58W - 63L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 12
10,465
805
11,011
9,390
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
15 / 1 / 6
12,479
960
20,025
9,271
5,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 19
10,800
831
9,533
14,552
18,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
8,852
681
10,821
20,422
16,328
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 9 / 1
8,708
670
6,279
11,739
4,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 9 / 2
9,259
712
7,448
15,290
4,987
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
22
Kills
5
6
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
15
1
6
18
W
3
1
19
12.5
L
1
4
4
0.75
L
1
9
1
0.17
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
24,548
33,213
Taken
47,451
27,439
Mitigated
25,438
6,785
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,011
1,079
0
439
9,390
3,617
273
2,221
7,169
44,970
0
W
20,025
12,837
0
3,847
9,271
5,102
2,471
2,153
7,106
0
52,735
W
9,533
4,323
0
2,499
14,552
18,720
334
3,503
11,001
29,794
0
L
10,821
3,513
0
3,163
20,422
16,328
66
10,106
10,316
1,238
31,021
L
6,279
586
0
0
11,739
4,123
0
5,079
6,660
26,396
0
L
7,448
4,338
0
0
15,290
4,987
0
5,980
9,302
0
22,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
26,819
148
Minions Killed
99
0
Camps Cleared
0
717,009
Distance Traveled
715,374
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,465
805
68
5
0
234,072
2
W
Artemis
12,479
960
64
5
0
250,726
0
W
Atlas
10,800
831
16
1
0
232,211
0
L
Surtr
8,852
681
32
2
0
238,523
0
L
Eset
8,708
670
37
3
0
204,427
0
L
Mercury
9,259
712
30
2
0
272,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role