Player Matchup

Odin
Odin
AndrewsFetus69
Odin
Level 59
God Stats
4W - 4L
1,067 SR
Queue Stats
107W - 141L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
KingDupe97
Cthulhu
Level 19
God Stats
3W - 2L
1,447 SR
Queue Stats
40W - 76L
1,149 Elo+
Party 1
Cabrakan
Cabrakan
nicatnight0
Cabrakan
Level 28
God Stats
4W - 7L
1,274 SR
Queue Stats
78W - 107L
1,202 Elo+
Party 1
Team Averages
Level 35
1,262 SR
1,184 Elo+

VS

Team Averages
Level 40
1,517 SR
1,370 Elo+
Arachne
Arachne
KovuVitani4288
Arachne
Level 40
God Stats
3W - 2L
1,528 SR
Queue Stats
3W - 2L
1,551 Elo+
Solo
Ishtar
Ishtar
axlferrando
Ishtar
Level 44
God Stats
21W - 22L
1,525 SR
Queue Stats
113W - 121L
1,398 Elo+
Solo
Thoth
Thoth
xTimmy2Times
Thoth
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 143L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 5
8,729
794
6,338
9,638
6,271
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
KingDupe97
Cthulhu
11
3 / 1 / 2
8,756
796
3,722
7,372
6,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
nicatnight0
Cabrakan
12
3 / 1 / 5
9,360
851
5,532
7,692
8,036
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
8,615
783
6,041
11,042
5,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ishtar
4
0 / 0 / 0
6,666
606
637
557
170
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
3 / 5 / 2
8,930
812
8,557
7,579
3,105
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
4
5
Deaths
8
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Cthulhu
KingDupe97
Cthulhu
3
1
2
4
L
1
3
3
0.83
L
Ishtar
0
0
0
0
W
Cabrakan
nicatnight0
Cabrakan
3
1
5
5.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,592
Damage
15,235
24,702
Taken
19,178
20,311
Mitigated
8,904
3,996
Healing
1,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,338
2,547
0
841
9,638
6,271
514
3,635
6,003
9,729
15,590
W
Cthulhu
KingDupe97
Cthulhu
3,722
187
0
2,044
7,372
6,004
0
2,815
4,557
30,409
0
L
6,041
4,549
0
1,056
11,042
5,629
0
6,033
4,973
0
31,199
L
Ishtar
637
553
0
0
557
170
0
159
398
0
2,464
W
Cabrakan
nicatnight0
Cabrakan
5,532
833
0
1,111
7,692
8,036
392
3,101
4,591
29,232
0
L
8,557
1,782
0
0
7,579
3,105
0
5,160
2,347
24,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
24,211
114
Minions Killed
84
0
Camps Cleared
0
618,611
Distance Traveled
429,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,729
794
26
2
0
194,979
0
W
Cthulhu
8,756
796
46
4
0
222,982
0
L
Arachne
8,615
783
52
5
0
207,582
0
L
Ishtar
6,666
606
7
1
0
34,029
0
W
Cabrakan
9,360
851
42
4
0
200,650
0
L
Thoth
8,930
812
25
2
0
187,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role