Player Matchup

Nox
Nox
Dueend
Nox
Level 159
God Stats
7W - 11L
1,409 SR
Queue Stats
40W - 46L
1,444 Elo+
Party 1
Serqet
Serqet
MonamourPantera
Serqet
Level 129
God Stats
6W - 4L
1,569 SR
Queue Stats
23W - 21L
1,450 Elo+
Party 1
Bacchus
Bacchus
Trevoza157
Bacchus
Level 37
God Stats
3W - 1L
1,722 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 1
Team Averages
Level 108
1,567 SR
1,422 Elo+

VS

Team Averages
Level 92
1,567 SR
1,405 Elo+
Achilles
Achilles
GuryDasTapioca
Achilles
Level 49
God Stats
5W - 6L
1,673 SR
Queue Stats
22W - 26L
1,486 Elo+
Solo
Hel
Hel
Hospedeira
Hel
Level 87
God Stats
0W - 3L
1,507 SR
Queue Stats
3W - 7L
1,262 Elo+
Solo
Shiva
Shiva
knocker710
Shiva
Level 139
God Stats
5W - 6L
1,520 SR
Queue Stats
152W - 165L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Dueend
Nox
17
7 / 0 / 7
13,529
846
14,566
9,679
5,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 5 / 7
12,629
789
12,556
11,865
6,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Trevoza157
Bacchus
14
0 / 2 / 14
11,169
698
8,590
14,143
16,467
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 3 / 3
10,886
680
10,091
17,270
21,804
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 2
10,851
678
3,333
11,277
4,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
14
3 / 4 / 4
11,594
725
15,015
18,335
18,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
14
Kills
7
7
Deaths
14
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
Dueend
Nox
7
0
7
10.5
L
Achilles
3
3
3
1.5
L
1
7
2
0.29
W
7
5
7
2.1
W
Bacchus
Trevoza157
Bacchus
0
2
14
3.5
L
Shiva
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,712
Damage
28,439
35,687
Taken
46,882
27,590
Mitigated
44,763
4,419
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Dueend
Nox
14,566
946
0
750
9,679
5,080
249
1,142
8,414
76,311
0
L
Achilles
10,091
1,013
0
272
17,270
21,804
0
8,965
7,821
930
22,710
L
3,333
169
2,278
1,577
11,277
4,805
0
6,479
4,475
47,697
0
W
12,556
3,623
0
1,255
11,865
6,043
876
1,586
10,224
0
34,262
W
Bacchus
Trevoza157
Bacchus
8,590
998
0
2,414
14,143
16,467
0
2,139
11,733
21,441
0
L
Shiva
15,015
920
110
1,776
18,335
18,154
0
8,457
8,666
0
52,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
33,331
165
Minions Killed
174
0
Camps Cleared
0
921,287
Distance Traveled
874,435
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,529
846
120
8
0
335,425
7
L
Achilles
10,886
680
26
2
0
325,192
1
L
Hel
10,851
678
78
5
0
268,655
0
W
Serqet
12,629
789
31
2
0
300,224
0
W
Bacchus
11,169
698
14
1
0
285,638
0
L
Shiva
11,594
725
70
4
0
280,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role