Player Matchup

Susano
Susano
MouseCopp
Susano
Level 172
God Stats
6W - 5L
1,252 SR
Queue Stats
339W - 337L
1,490 Elo+
Party 1
Ymir
Ymir
SheepMaser9000
Ymir
Level 97
God Stats
19W - 16L
1,630 SR
Queue Stats
254W - 278L
1,431 Elo+
Party 1
Vulcan
Vulcan
TheDeadlyHornet
Vulcan
Level 107
God Stats
4W - 11L
1,418 SR
Queue Stats
344W - 318L
1,494 Elo+
Party 1
Artemis
Artemis
Turkeymaser9000
Artemis
Level 67
God Stats
1W - 7L
1,440 SR
Queue Stats
513W - 473L
1,490 Elo+
Party 1
Tyr
Tyr
dapm9
Tyr
Level 58
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 22L
1,542 Elo+
Solo
Team Averages
Level 100
1,448 SR
1,489 Elo+

VS

Team Averages
Level 133
1,658 SR
1,466 Elo+
Loki
Loki
HarlequinOFHeart
Loki
Level 140
God Stats
6W - 0L
1,843 SR
Queue Stats
145W - 143L
1,501 Elo+
Party 2
Chang'e
Chang'e
Killerboymicah
Chang'e
Level 119
God Stats
3W - 1L
1,729 SR
Queue Stats
129W - 147L
1,396 Elo+
Solo
Poseidon
Poseidon
LilLuvSign
Poseidon
Level 121
God Stats
32W - 37L
1,503 SR
Queue Stats
91W - 113L
1,500 Elo+
Solo
Neith
Neith
NickFromWithin
Neith
Level 158
God Stats
5W - 1L
1,764 SR
Queue Stats
182W - 173L
1,488 Elo+
Party 2
Charon
Charon
frankmok
Charon
Level 128
God Stats
6W - 2L
1,453 SR
Queue Stats
143W - 133L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
MouseCopp
Susano
14
4 / 2 / 1
8,132
542
6,424
12,590
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 4
6,972
465
5,054
10,315
6,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
4 / 3 / 2
7,485
499
6,239
7,991
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 0
6,641
443
4,023
9,222
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
dapm9
Tyr
12
0 / 4 / 1
7,214
481
4,896
18,285
10,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,795
520
5,359
9,635
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 3
7,446
496
7,528
14,122
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
LilLuvSign
Poseidon
16
4 / 1 / 0
10,147
676
15,649
8,037
3,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 2
8,413
561
5,566
5,591
2,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
frankmok
Charon
11
1 / 0 / 2
7,511
501
4,366
11,130
9,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
8
Kills
12
12
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
2
6
3
0.58
W
Poseidon
LilLuvSign
Poseidon
4
1
0
4
L
Susano
MouseCopp
Susano
4
2
1
2.25
W
2
0
2
3
L
0
1
4
2
L
4
3
2
1.67
L
0
2
0
0
L
Tyr
dapm9
Tyr
0
4
1
0.13
W
Charon
frankmok
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
38,468
58,403
Taken
48,515
30,032
Mitigated
23,781
13,741
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,359
775
0
4,706
9,635
3,524
0
751
8,884
0
47,904
W
7,528
287
2,166
4,159
14,122
5,299
107
6,398
7,724
48,252
0
W
Poseidon
LilLuvSign
Poseidon
15,649
3,515
0
3,705
8,037
3,061
448
562
7,475
99,140
0
L
Susano
MouseCopp
Susano
6,424
809
0
750
12,590
5,319
0
2,391
10,199
0
70,949
W
5,566
3,160
0
4,404
5,591
2,213
705
716
4,875
0
68,894
L
5,054
121
0
2,342
10,315
6,981
0
5,403
4,912
20,618
0
L
6,239
1,641
0
1,000
7,991
3,220
0
5,242
2,749
52,710
0
L
4,023
1,650
0
3,263
9,222
3,663
0
1,329
7,893
0
44,673
L
Tyr
dapm9
Tyr
4,896
804
0
6,386
18,285
10,849
0
13,199
5,086
72
57,969
W
Charon
frankmok
Charon
4,366
1,035
0
2,201
11,130
9,684
366
2,959
8,171
27,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
41,312
404
Minions Killed
468
0
Camps Cleared
0
1,497,585
Distance Traveled
1,443,635
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,795
520
71
5
0
333,081
3
W
Chang'e
7,446
496
77
5
0
264,932
2
W
Poseidon
10,147
676
164
11
0
278,676
0
L
Susano
8,132
542
107
7
0
346,595
0
W
Neith
8,413
561
128
9
0
285,607
0
L
Ymir
6,972
465
27
2
0
299,623
2
L
Vulcan
7,485
499
97
6
0
279,680
1
L
Artemis
6,641
443
81
5
0
270,100
2
L
Tyr
7,214
481
92
6
0
301,587
0
W
Charon
7,511
501
28
2
0
281,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role