Player Matchup

Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CH30x12
Sol
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
262W - 237L
1,480 Elo+
Solo
Charon
Charon
Juss Isacc
Charon
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
190W - 200L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Platanos 954
Cu Chulainn
Level 107
God Stats
16W - 10L
1,507 SR
Queue Stats
143W - 140L
1,500 Elo+
Party 1
Anhur
Anhur
xLyosin
Anhur
Level 146
God Stats
4W - 3L
1,359 SR
Queue Stats
166W - 171L
1,482 Elo+
Party 1
Team Averages
Level 130
1,473 SR
1,493 Elo+

VS

Team Averages
Level 160
1,500 SR
1,506 Elo+
Gilgamesh
Gilgamesh
Avenger Mitch
Gilgamesh
Level 165
God Stats
5W - 8L
1,488 SR
Queue Stats
326W - 314L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
CloseGryphon27
Jing Wei
Level 127
God Stats
4W - 8L
1,482 SR
Queue Stats
266W - 248L
1,532 Elo+
Solo
Ganesha
Ganesha
Porch Ape5082
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 72L
1,431 Elo+
Solo
Nemesis
Nemesis
RunicOutcast
Nemesis
Level 140
God Stats
2W - 3L
1,564 SR
Queue Stats
172W - 142L
1,578 Elo+
Solo
Persephone
Persephone
TheNativeWZRD
Persephone
Level 208
God Stats
25W - 35L
1,465 SR
Queue Stats
224W - 238L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
4 / 0 / 0
4,387
877
2,150
2,828
997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
7
0 / 1 / 2
4,061
812
1,466
3,708
1,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
Juss Isacc
Charon
7
2 / 0 / 0
3,842
768
2,992
3,789
1,482
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Platanos 954
Cu Chulainn
8
3 / 1 / 0
4,493
899
3,242
5,722
4,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
xLyosin
Anhur
6
0 / 0 / 3
3,630
726
2,103
3,032
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avenger Mitch
Gilgamesh
7
1 / 3 / 0
4,051
810
4,017
6,238
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
5
0 / 2 / 0
3,171
634
1,140
4,159
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
4
0 / 1 / 0
3,278
656
1,480
3,388
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
RunicOutcast
Nemesis
7
1 / 2 / 0
4,157
831
2,126
4,730
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
TheNativeWZRD
Persephone
7
0 / 1 / 1
4,380
876
2,314
2,966
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
9
Kills
2
2
Deaths
9
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
0
0
4
L
Gilgamesh
Avenger Mitch
Gilgamesh
1
3
0
0.33
W
Sol
0
1
2
1
L
Jing Wei
0
2
0
0
W
Charon
Juss Isacc
Charon
2
0
0
2
W
Cu Chulainn
Platanos 954
Cu Chulainn
3
1
0
3
L
Ganesha
0
1
0
0
L
Nemesis
RunicOutcast
Nemesis
1
2
0
0.5
L
Persephone
TheNativeWZRD
Persephone
0
1
1
0.5
W
Anhur
xLyosin
Anhur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
11,077
19,079
Taken
21,481
9,249
Mitigated
7,169
7,284
Healing
5,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,150
708
0
1,385
2,828
997
0
994
1,834
0
22,159
L
Gilgamesh
Avenger Mitch
Gilgamesh
4,017
1,702
0
1,696
6,238
2,511
0
136
6,102
0
21,289
W
Sol
1,466
504
0
1,642
3,708
1,226
0
1,412
2,296
24,264
4,834
L
Jing Wei
1,140
1,013
0
463
4,159
974
0
1,668
2,491
0
12,389
W
Charon
Juss Isacc
Charon
2,992
707
67
861
3,789
1,482
0
599
3,190
17,281
0
W
Cu Chulainn
Platanos 954
Cu Chulainn
3,242
938
0
2,219
5,722
4,616
0
6
5,716
136
24,625
L
Ganesha
1,480
528
0
1,252
3,388
1,441
0
814
2,574
7,224
0
L
Nemesis
RunicOutcast
Nemesis
2,126
951
0
821
4,730
1,461
0
1,101
3,629
0
24,548
L
Persephone
TheNativeWZRD
Persephone
2,314
258
0
936
2,966
782
0
843
2,052
26,161
0
W
Anhur
xLyosin
Anhur
2,103
1,565
0
1,110
3,032
928
0
881
2,151
0
17,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
19,037
182
Minions Killed
163
0
Camps Cleared
0
581,545
Distance Traveled
580,351
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
4,387
877
38
8
0
142,063
0
L
Gilgamesh
4,051
810
44
9
0
120,162
0
W
Sol
4,061
812
49
10
0
107,373
2
L
Jing Wei
3,171
634
24
5
0
113,364
0
W
Charon
3,842
768
22
4
0
106,926
3
W
Cu Chulainn
4,493
899
41
8
0
119,462
0
L
Ganesha
3,278
656
1
0
0
83,607
0
L
Nemesis
4,157
831
42
8
0
145,448
2
L
Persephone
4,380
876
52
10
0
117,770
0
W
Anhur
3,630
726
32
6
0
105,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role