Player Matchup

Charon
Charon
GÍbby
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,599 Elo+
Solo
Ra
Ra
Mern3478
Ra
Level 157
God Stats
1W - 1L
1,724 SR
Queue Stats
128W - 112L
1,704 Elo+
Party 1
Anhur
Anhur
Pringos
Anhur
Level 144
God Stats
3W - 2L
1,955 SR
Queue Stats
158W - 81L
1,757 Elo+
Party 1
Team Averages
Level 143
1,726 SR
1,687 Elo+

VS

Team Averages
Level 135
1,398 SR
1,577 Elo+
Hera
Hera
Astro EP
Hera
Level 129
God Stats
1W - 3L
1,468 SR
Queue Stats
291W - 288L
1,560 Elo+
Party 2
Bastet
Bastet
BoodeWarrior
Bastet
Level 129
God Stats
5W - 6L
1,339 SR
Queue Stats
199W - 199L
1,606 Elo+
Party 2
Charon
Charon
KrIegdaSpiko
Charon
Level 148
God Stats
2W - 3L
1,388 SR
Queue Stats
35W - 31L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GÍbby
Charon
8
0 / 4 / 1
6,841
684
3,326
11,023
8,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
7,128
713
5,441
7,412
2,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Pringos
Anhur
10
1 / 1 / 0
7,535
754
3,723
7,955
2,938
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
1 / 0 / 5
7,892
789
7,092
5,238
1,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
11
4 / 1 / 2
8,334
833
7,109
6,519
2,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
11
1 / 0 / 5
7,983
798
9,153
7,514
5,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
6
6
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
1
0
5
3.5
W
Bastet
4
1
2
5
L
Charon
GÍbby
Charon
0
4
1
0.13
W
Charon
1
0
5
3.5
L
0
1
1
0.5
L
Anhur
Pringos
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
23,354
26,390
Taken
19,271
13,373
Mitigated
10,154
3,838
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
7,092
1,710
0
2,099
5,238
1,806
362
1,972
3,266
43,902
0
W
Bastet
7,109
1,460
0
2,965
6,519
2,384
0
3,442
3,077
0
31,228
L
Charon
GÍbby
Charon
3,326
395
143
613
11,023
8,001
0
6,866
4,157
7,484
451
W
Charon
9,153
1,044
0
750
7,514
5,964
995
3,134
4,228
26,600
245
L
5,441
539
684
1,131
7,412
2,434
0
3,853
3,549
41,417
0
L
Anhur
Pringos
Anhur
3,723
1,960
0
1,267
7,955
2,938
0
5,704
2,251
0
20,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,504
Gold Earned
24,209
116
Minions Killed
141
0
Camps Cleared
0
575,944
Distance Traveled
624,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,892
789
66
7
0
194,171
0
W
Bastet
8,334
833
45
5
0
226,643
0
L
Charon
6,841
684
6
1
0
177,960
0
W
Charon
7,983
798
30
3
0
203,435
0
L
Ra
7,128
713
64
6
0
219,062
0
L
Anhur
7,535
754
46
5
0
178,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role