Player Matchup

Tiamat
Tiamat
BloomingTrack85
Tiamat
Level 44
God Stats
5W - 6L
1,412 SR
Queue Stats
43W - 36L
1,522 Elo+
Solo
Charon
Charon
GoldMortis
Charon
Level 38
God Stats
8W - 8L
1,345 SR
Queue Stats
41W - 34L
1,502 Elo+
Party 1
Cupid
Cupid
PetSheep
Cupid
Level 28
God Stats
2W - 1L
1,467 SR
Queue Stats
145W - 144L
1,422 Elo+
Party 2
Kali
Kali
SnowieGinja
Kali
Level 87
God Stats
25W - 17L
1,516 SR
Queue Stats
560W - 498L
1,512 Elo+
Party 2
Ganesha
Ganesha
karatekidxl
Ganesha
Level 25
God Stats
16W - 10L
1,666 SR
Queue Stats
18W - 15L
1,574 Elo+
Party 1
Team Averages
Level 44
1,481 SR
1,506 Elo+

VS

Team Averages
Level 56
1,534 SR
1,483 Elo+
Thanatos
Thanatos
BennyBlueBalls
Thanatos
Level 18
God Stats
43W - 62L
1,711 SR
Queue Stats
175W - 271L
1,315 Elo+
Party 4
Martichoras
Martichoras
Rjaffer512
Martichoras
Level 128
God Stats
27W - 30L
1,552 SR
Queue Stats
424W - 684L
1,439 Elo+
Party 4
Olorun
Olorun
da-shadow96
Olorun
Level 26
God Stats
8W - 12L
1,591 SR
Queue Stats
177W - 248L
1,375 Elo+
Party 4
Hercules
Hercules
valleyoff1
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,777 Elo+
Party 3
Fenrir
Fenrir
wafflewarrior10
Fenrir
Level 106
God Stats
0W - 2L
1,316 SR
Queue Stats
32W - 38L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
9,818
545
10,879
8,869
6,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
GoldMortis
Charon
16
8 / 2 / 5
10,674
593
14,932
13,268
15,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
PetSheep
Cupid
13
1 / 2 / 4
7,717
429
4,641
8,314
2,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 2 / 7
10,123
562
7,129
14,721
7,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
karatekidxl
Ganesha
13
0 / 1 / 11
8,830
491
6,178
12,059
11,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 2 / 1
9,002
500
4,728
14,535
5,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Rjaffer512
Martichoras
14
2 / 3 / 1
8,788
488
8,105
11,679
4,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
1 / 5 / 0
8,584
477
7,860
11,732
4,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
valleyoff1
Hercules
12
0 / 7 / 2
7,835
435
2,752
15,173
11,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 4 / 3
7,833
435
3,461
15,258
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
19
Kills
8
8
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
4
2
1
2.25
W
4
1
5
6.5
W
Charon
GoldMortis
Charon
8
2
5
5.25
W
Cupid
PetSheep
Cupid
1
2
4
1.5
L
Martichoras
Rjaffer512
Martichoras
2
3
1
0.83
W
6
2
7
4.75
L
Olorun
1
5
0
0.2
W
Ganesha
karatekidxl
Ganesha
0
1
11
5.5
L
Hercules
valleyoff1
Hercules
0
7
2
0.14
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,759
Damage
26,906
57,231
Taken
68,377
43,375
Mitigated
38,064
13,093
Healing
21,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,728
889
0
9,911
14,535
5,960
0
4,879
9,227
0
68,896
W
10,879
819
0
2,501
8,869
6,533
564
4,301
4,568
83,692
0
W
Charon
GoldMortis
Charon
14,932
2,390
0
1,374
13,268
15,112
951
82
13,186
55,652
1,548
W
Cupid
PetSheep
Cupid
4,641
1,233
140
2,821
8,314
2,800
585
114
8,200
0
35,084
L
Martichoras
Rjaffer512
Martichoras
8,105
2,344
0
3,645
11,679
4,935
163
1,239
10,140
0
76,034
W
7,129
2,870
0
3,564
14,721
7,534
0
469
14,252
0
83,557
L
Olorun
7,860
3,614
216
2,108
11,732
4,231
486
6,939
4,496
77,274
0
W
Ganesha
karatekidxl
Ganesha
6,178
216
0
2,693
12,059
11,396
194
3,083
8,976
17,379
0
L
Hercules
valleyoff1
Hercules
2,752
1,408
0
2,299
15,173
11,814
153
7,394
6,778
0
39,551
L
3,461
693
0
3,212
15,258
11,124
197
7,534
6,970
0
14,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
42,042
401
Minions Killed
476
0
Camps Cleared
0
1,820,680
Distance Traveled
1,796,149
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,002
500
114
6
0
392,046
2
W
Tiamat
9,818
545
162
9
0
378,342
0
W
Charon
10,674
593
71
4
0
310,441
0
W
Cupid
7,717
429
64
4
0
367,671
6
L
Martichoras
8,788
488
116
6
0
365,238
6
W
Kali
10,123
562
100
6
0
396,662
0
L
Olorun
8,584
477
136
8
0
337,819
0
W
Ganesha
8,830
491
4
0
0
367,564
0
L
Hercules
7,835
435
83
5
0
309,398
0
L
Fenrir
7,833
435
27
2
0
391,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role