Player Matchup

Surtr
Surtr
LibertyValance97
Surtr
Level 33
God Stats
1W - 0L
1,428 SR
Queue Stats
3W - 1L
1,352 Elo+
Party 1
Chaac
Chaac
SpaceyDave
Chaac
Level 16
God Stats
3W - 1L
1,410 SR
Queue Stats
3W - 1L
1,352 Elo+
Party 1
Anubis
Anubis
bbang1997
Anubis
Level 16
God Stats
3W - 1L
1,462 SR
Queue Stats
3W - 1L
1,352 Elo+
Party 1
Team Averages
Level 22
1,433 SR
1,352 Elo+

VS

Team Averages
Level 39
1,501 SR
1,208 Elo+
Charon
Charon
Selion_dragon
Charon
Level 52
God Stats
1W - 4L
1,720 SR
Queue Stats
16W - 25L
1,383 Elo+
Solo
Hou Yi
Hou Yi
XxTheprodigy69xX
Hou Yi
Level 39
God Stats
38W - 32L
1,366 SR
Queue Stats
86W - 89L
1,113 Elo+
Party 2
Kukulkan
Kukulkan
croberts_10
Kukulkan
Level 27
God Stats
66W - 59L
1,416 SR
Queue Stats
92W - 103L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
8,643
720
5,084
10,283
8,485
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
12
3 / 3 / 7
9,666
806
6,174
12,292
12,339
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bbang1997
Anubis
14
10 / 2 / 3
10,776
898
18,107
9,112
4,990
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
8,522
710
6,715
12,997
4,624
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
4 / 5 / 2
9,468
789
7,220
10,615
3,102
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
croberts_10
Kukulkan
13
2 / 4 / 4
9,712
809
9,944
9,551
3,123
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
13
Kills
6
7
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
0
4
7
0.88
W
Chaac
3
3
7
2.17
L
4
5
2
1
W
Anubis
bbang1997
Anubis
10
2
3
5.75
L
Kukulkan
croberts_10
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
23,879
31,687
Taken
33,163
25,814
Mitigated
10,849
5,784
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,084
1,154
0
460
10,283
8,485
167
6,263
3,924
786
17,291
L
6,715
637
0
0
12,997
4,624
0
7,403
5,594
23,624
0
W
Chaac
6,174
951
0
1,699
12,292
12,339
139
4,943
7,255
0
25,313
L
7,220
3,678
0
0
10,615
3,102
0
6,151
4,373
0
18,034
W
Anubis
bbang1997
Anubis
18,107
877
0
3,625
9,112
4,990
544
5,655
3,447
54,425
0
L
Kukulkan
croberts_10
Kukulkan
9,944
1,069
0
0
9,551
3,123
0
5,410
4,129
43,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
27,702
102
Minions Killed
132
0
Camps Cleared
0
700,115
Distance Traveled
622,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,643
720
17
1
0
244,256
0
L
Charon
8,522
710
32
3
0
205,222
0
W
Chaac
9,666
806
32
3
0
258,352
0
L
Hou Yi
9,468
789
25
2
0
198,066
0
W
Anubis
10,776
898
53
4
0
197,507
0
L
Kukulkan
9,712
809
75
6
0
219,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role