Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Blackclues
King Arthur
Level 159
God Stats
25W - 8L
1,630 SR
Queue Stats
1,102W - 152L
1,877 Elo+
Party 2
Charon
Charon
SoriukenKawaii
Charon
Level 63
God Stats
13W - 5L
1,778 SR
Queue Stats
111W - 93L
1,457 Elo+
Party 1
Baron Samedi
Baron Samedi
greed54xx
Baron Samedi
Level 38
God Stats
3W - 3L
1,987 SR
Queue Stats
134W - 122L
1,426 Elo+
Party 1
Team Averages
Level 93
1,679 SR
1,552 Elo+

VS

Team Averages
Level 72
1,422 SR
1,390 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
F5nt-_-sy
Nemesis
Level 16
God Stats
11W - 15L
1,413 SR
Queue Stats
12W - 16L
1,371 Elo+
Party 3
Thanatos
Thanatos
LYJGS
Thanatos
Level 33
God Stats
0W - 3L
1,146 SR
Queue Stats
2W - 8L
1,278 Elo+
Solo
Charon
Charon
PerfectCeIl
Charon
Level 142
God Stats
66W - 58L
1,552 SR
Queue Stats
1,014W - 1,051L
1,492 Elo+
Solo
Hachiman
Hachiman
ShyKitten4765
Hachiman
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,308 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
7 / 0 / 8
8,453
1,409
6,088
2,673
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
 
Ne Zha
13
1 / 0 / 11
6,986
1,164
7,063
5,811
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Blackclues
King Arthur
13
1 / 0 / 13
7,347
1,225
9,971
8,498
8,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 9
8,556
1,426
7,729
7,135
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
greed54xx
Baron Samedi
12
1 / 1 / 10
6,944
1,157
4,635
2,415
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

401

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 1
6,137
1,023
2,987
2,045
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
F5nt-_-sy
Nemesis
11
0 / 5 / 1
6,305
1,051
5,008
11,700
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
LYJGS
Thanatos
11
0 / 5 / 1
6,447
1,075
3,622
8,503
3,822
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
11
1 / 1 / 0
7,315
1,219
6,341
8,257
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ShyKitten4765
Hachiman
11
0 / 3 / 1
6,281
1,047
4,452
8,405
3,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
15
Kills
1
1
Deaths
15
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
8
11
W
Ne Zha
 
Ne Zha
1
0
11
6.5
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
King Arthur
Blackclues
King Arthur
1
0
13
7.5
L
Nemesis
F5nt-_-sy
Nemesis
0
5
1
0.1
L
Thanatos
LYJGS
Thanatos
0
5
1
0.1
L
Charon
1
1
0
1
L
Hachiman
ShyKitten4765
Hachiman
0
3
1
0.17
W
5
0
9
9.5
W
Baron Samedi
greed54xx
Baron Samedi
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
22,410
26,532
Taken
38,910
19,276
Mitigated
22,102
7,808
Healing
5,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,088
202
2,021
1,047
2,673
971
0
619
2,054
24,566
0
W
Ne Zha
 
Ne Zha
7,063
1,110
0
722
5,811
4,400
0
2,554
3,257
0
15,332
L
Baron Samedi
 
Baron Samedi
2,987
315
951
577
2,045
892
0
861
1,044
7,397
0
W
King Arthur
Blackclues
King Arthur
9,971
1,023
0
458
8,498
8,402
0
2,416
5,814
65
18,958
L
Nemesis
F5nt-_-sy
Nemesis
5,008
1,223
0
810
11,700
5,975
0
4,610
6,640
0
11,871
L
Thanatos
LYJGS
Thanatos
3,622
594
0
2,267
8,503
3,822
0
4,168
4,052
0
17,406
L
Charon
6,341
818
0
650
8,257
7,674
0
4,340
3,537
15,259
620
L
Hachiman
ShyKitten4765
Hachiman
4,452
2,687
0
410
8,405
3,739
0
3,891
4,304
0
15,751
W
7,729
1,796
0
2,094
7,135
4,552
0
2,064
4,885
12,849
0
W
Baron Samedi
greed54xx
Baron Samedi
4,635
196
1,147
319
2,415
951
0
1,273
980
9,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
32,485
125
Minions Killed
81
4
Camps Cleared
4
676,936
Distance Traveled
535,220
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,453
1,409
59
10
0
137,628
0
W
Ne Zha
6,986
1,164
9
2
1
143,266
0
L
Baron Samedi
6,137
1,023
10
2
0
57,990
0
W
King Arthur
7,347
1,225
20
3
1
137,703
0
L
Nemesis
6,305
1,051
14
2
0
132,886
0
L
Thanatos
6,447
1,075
21
4
2
108,690
0
L
Charon
7,315
1,219
14
2
2
130,229
0
L
Hachiman
6,281
1,047
22
4
0
105,425
0
W
Charon
8,556
1,426
17
3
2
131,324
0
W
Baron Samedi
6,944
1,157
20
3
0
127,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role