Player Matchup

Aphrodite
Aphrodite
Bronze I
Fabio2007Br
Aphrodite
Bronze I
Level 227
God Stats
1W - 2L
1,282 SR
Queue Stats
128W - 185L
599 MMR
Solo
Arachne
Arachne
Bronze V
Reptoswalks
Arachne
Bronze V
Level 103
God Stats
35W - 42L
1,122 SR
Queue Stats
70W - 110L
506 MMR
Party 1
Janus
Janus
Silver V
Stinkybathtub84
Janus
Silver V
Level 148
God Stats
13W - 17L
1,389 SR
Queue Stats
268W - 323L
614 MMR
Solo
Medusa
Medusa
Bronze V
TripleSolid
Medusa
Bronze V
Level 103
God Stats
1W - 2L
1,314 SR
Queue Stats
60W - 104L
516 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
d4rkm4dness
Sun Wukong
Bronze IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 53L
547 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,321 SR
556 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,346 SR
558 MMR
Athena
Athena
Bronze I
Abrahamrey11omg
Athena
Bronze I
Level 68
God Stats
1W - 5L
1,031 SR
Queue Stats
29W - 49L
559 MMR
Solo
Skadi
Skadi
Silver V
CocoMadeMeDoIt_
Skadi
Silver V
Level 141
God Stats
15W - 11L
1,517 SR
Queue Stats
915W - 941L
533 MMR
Solo
Thor
Thor
Silver V
Donald Trump Q1
Thor
Silver V
Level 176
God Stats
9W - 21L
1,235 SR
Queue Stats
547W - 580L
505 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
HimmytheTruth
Zhong Kui
Bronze III
Level 123
God Stats
3W - 4L
1,355 SR
Queue Stats
17W - 33L
635 MMR
Solo
Sol
Sol
Silver IV
leonardojp14
Sol
Silver IV
Level 156
God Stats
17W - 14L
1,592 SR
Queue Stats
741W - 808L
555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Fabio2007Br
Aphrodite
7
0 / 0 / 1
3,843
549
1,768
2,808
1,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Reptoswalks
Arachne
8
0 / 1 / 0
4,397
628
795
6,135
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 0 / 0
4,594
656
1,356
2,230
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
6
1 / 2 / 0
3,887
555
1,866
4,377
1,410
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
d4rkm4dness
Sun Wukong
6
0 / 1 / 0
4,045
578
1,686
4,439
2,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
HerculesBakasuraThanatos

VS

Bans
KaliChang'eMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 2
4,140
591
1,701
4,047
2,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,237
605
1,533
2,993
1,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 0 / 0
4,472
639
962
4,978
1,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
HimmytheTruth
Zhong Kui
8
0 / 0 / 1
4,363
623
2,136
3,935
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 0 / 1
4,780
683
2,190
2,882
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
3
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
0
0
0
0
W
2
0
0
2
L
Aphrodite
Fabio2007Br
Aphrodite
0
0
1
0.5
W
Zhong Kui
HimmytheTruth
Zhong Kui
0
0
1
0.5
L
Arachne
Reptoswalks
Arachne
0
1
0
0
L
0
0
0
0
L
Medusa
1
2
0
0.5
L
Sun Wukong
d4rkm4dness
Sun Wukong
0
1
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,471
Damage
8,522
19,989
Taken
18,835
7,092
Mitigated
9,734
7,493
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,701
772
18
1,373
4,047
2,258
0
1,256
2,791
15,784
0
W
1,533
430
0
1,111
2,993
1,066
0
860
2,019
0
29,002
W
962
125
0
1,389
4,978
1,638
0
344
4,596
0
31,616
L
Aphrodite
Fabio2007Br
Aphrodite
1,768
510
68
2,125
2,808
1,037
0
1,644
1,164
17,509
0
W
Zhong Kui
HimmytheTruth
Zhong Kui
2,136
440
0
2,008
3,935
3,959
0
0
3,935
27,271
0
L
Arachne
Reptoswalks
Arachne
795
511
0
1,689
6,135
2,006
0
568
5,567
0
27,629
L
1,356
0
0
500
2,230
637
0
0
2,230
31,200
0
L
Medusa
1,866
943
91
1,336
4,377
1,410
0
1,759
2,618
0
13,581
L
Sun Wukong
d4rkm4dness
Sun Wukong
1,686
480
0
1,684
4,439
2,002
0
2,056
2,383
0
19,330
W
2,190
848
0
1,459
2,882
813
0
603
2,279
28,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,766
Gold Earned
21,992
197
Minions Killed
226
0
Camps Cleared
0
666,635
Distance Traveled
677,254
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
4,140
591
29
4
0
139,619
0
W
Skadi
4,237
605
48
7
0
120,057
3
W
Thor
4,472
639
46
7
0
160,014
0
L
Aphrodite
3,843
549
23
3
0
92,940
0
W
Zhong Kui
4,363
623
45
6
0
127,330
0
L
Arachne
4,397
628
58
8
0
171,014
0
L
Janus
4,594
656
64
9
0
158,921
0
L
Medusa
3,887
555
23
3
0
141,081
0
L
Sun Wukong
4,045
578
29
4
0
102,679
0
W
Sol
4,780
683
58
8
0
130,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role