Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Vault14Boy
Cabrakan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,666 Elo+
Solo
Rama
Rama
wingman22184
Rama
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 50L
1,581 Elo+
Solo
Thanatos
Thanatos
zonkedpanther14
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,726 Elo+
Party 1
Team Averages
Level 95
1,500 SR
1,595 Elo+

VS

Team Averages
Level 103
1,473 SR
1,484 Elo+
Nu Wa
Nu Wa
Sh0wGOAT
Nu Wa
Level 139
God Stats
3W - 3L
1,336 SR
Queue Stats
157W - 130L
1,509 Elo+
Party 2
Hera
Hera
Shentex
Hera
Level 119
God Stats
7W - 7L
1,471 SR
Queue Stats
203W - 184L
1,562 Elo+
Solo
Izanami
Izanami
blebs007
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 83L
1,409 Elo+
Party 2
Ganesha
Ganesha
drumstix678
Ganesha
Level 106
God Stats
9W - 4L
1,527 SR
Queue Stats
221W - 221L
1,455 Elo+
Party 2
Sol
Sol
santabunny27
Sol
Level 125
God Stats
16W - 11L
1,530 SR
Queue Stats
400W - 411L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 3 / 8
9,525
794
10,889
10,538
4,631
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
14
1 / 7 / 9
8,166
681
7,804
15,896
18,926
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
Vault14Boy
Cabrakan
14
0 / 6 / 5
8,697
725
2,104
16,635
19,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 5 / 6
9,335
778
5,437
11,208
3,941
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
17
11 / 4 / 3
10,858
905
15,466
15,872
6,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sh0wGOAT
Nu Wa
18
5 / 0 / 14
10,868
906
16,273
5,246
1,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
Shentex
Hera
17
6 / 4 / 14
10,682
890
13,076
9,349
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
blebs007
Izanami
15
3 / 6 / 12
9,205
767
10,885
11,791
5,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
drumstix678
Ganesha
15
0 / 5 / 17
9,838
820
6,374
18,148
17,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 1 / 10
11,446
954
18,049
11,308
4,910
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
16
Kills
25
25
Deaths
16
31
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
3
8
2.33
L
Athena
 
Athena
1
7
9
0.79
W
Nu Wa
Sh0wGOAT
Nu Wa
5
0
14
12
W
Hera
Shentex
Hera
6
4
14
3.25
L
Cabrakan
Vault14Boy
Cabrakan
0
6
5
0.42
W
Izanami
blebs007
Izanami
3
6
12
1.5
W
Ganesha
drumstix678
Ganesha
0
5
17
1.7
W
11
1
10
16
L
1
5
6
0.8
L
Thanatos
11
4
3
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
64,657
70,149
Taken
55,842
53,781
Mitigated
34,037
20,593
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,889
6,389
454
2,586
10,538
4,631
896
6,230
4,196
0
45,807
L
Athena
 
Athena
7,804
1,173
968
964
15,896
18,926
0
11,884
4,012
16,425
0
W
Nu Wa
Sh0wGOAT
Nu Wa
16,273
8,180
899
1,315
5,246
1,965
1,191
1,065
4,165
34,473
0
W
Hera
Shentex
Hera
13,076
3,273
805
1,613
9,349
3,646
1,846
1,470
7,879
32,813
0
L
Cabrakan
Vault14Boy
Cabrakan
2,104
165
1,377
3,476
16,635
19,599
0
13,884
2,751
7,322
0
W
Izanami
blebs007
Izanami
10,885
6,829
431
423
11,791
5,672
1,098
2,292
9,499
0
24,372
W
Ganesha
drumstix678
Ganesha
6,374
449
2,744
2,263
18,148
17,844
137
2,759
15,389
10,600
0
W
18,049
6,242
1,286
2,684
11,308
4,910
3,782
2,513
8,795
38,165
0
L
5,437
4,089
669
1,517
11,208
3,941
900
10,216
992
0
45,235
L
Thanatos
15,466
1,820
210
8,372
15,872
6,684
0
11,623
4,249
0
19,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
52,039
180
Minions Killed
153
0
Camps Cleared
0
1,059,618
Distance Traveled
1,173,010
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,525
794
63
5
0
202,567
0
L
Athena
8,166
681
16
1
0
218,315
0
W
Nu Wa
10,868
906
48
4
0
254,709
0
W
Hera
10,682
890
35
3
0
207,214
0
L
Cabrakan
8,697
725
7
1
0
237,548
2
W
Izanami
9,205
767
28
2
0
234,835
0
W
Ganesha
9,838
820
0
0
0
232,331
0
W
Sol
11,446
954
42
4
0
243,921
0
L
Rama
9,335
778
85
7
0
206,914
0
L
Thanatos
10,858
905
9
1
0
194,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role