Player Matchup

Ravana
Ravana
EatMyMacMuffin
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 303L
1,420 Elo+
Party 2
Achilles
Achilles
Ephannn
Achilles
Level 104
God Stats
3W - 0L
1,827 SR
Queue Stats
7W - 6L
1,458 Elo+
Party 2
Izanami
Izanami
TurpRaid
Izanami
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,547 Elo+
Party 2
Charon
Charon
WolfieCorp
Charon
Level 107
God Stats
3W - 3L
1,448 SR
Queue Stats
105W - 91L
1,504 Elo+
Solo
Ra
Ra
tukilino22
Ra
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
565W - 543L
1,491 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,484 Elo+

VS

Team Averages
Level 111
1,589 SR
1,481 Elo+
King Arthur
King Arthur
LacsKiller07
King Arthur
Level 109
God Stats
5W - 7L
1,265 SR
Queue Stats
247W - 232L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
Maxuko
Zhong Kui
Level 92
God Stats
2W - 2L
1,768 SR
Queue Stats
65W - 89L
1,477 Elo+
Party 3
Charon
Charon
NGKx_xVOLT
Charon
Level 111
God Stats
7W - 5L
1,677 SR
Queue Stats
148W - 163L
1,492 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tumamaesuncheto
Tsukuyomi
Level 122
God Stats
37W - 27L
1,606 SR
Queue Stats
272W - 245L
1,482 Elo+
Party 1
Cupid
Cupid
UginPR
Cupid
Level 122
God Stats
4W - 3L
1,627 SR
Queue Stats
299W - 299L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 2
12,390
652
22,608
13,288
10,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Ephannn
Achilles
18
6 / 1 / 2
11,143
586
15,916
17,009
26,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
TurpRaid
Izanami
17
0 / 1 / 0
10,405
548
8,134
9,113
3,661
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
WolfieCorp
Charon
15
0 / 3 / 8
9,273
488
11,961
14,870
8,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 1 / 2
8,748
460
6,508
11,202
8,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LacsKiller07
King Arthur
15
0 / 8 / 2
9,245
487
8,492
25,035
20,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Maxuko
Zhong Kui
16
3 / 5 / 1
9,939
523
13,089
17,424
15,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon
NGKx_xVOLT
Charon
13
1 / 1 / 3
8,909
469
6,276
19,993
17,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
Tumamaesuncheto
Tsukuyomi
16
3 / 6 / 3
9,815
517
10,907
18,653
7,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
UginPR
Cupid
14
0 / 1 / 1
7,981
420
5,300
13,885
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
21
Kills
7
7
Deaths
21
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
W
Achilles
Ephannn
Achilles
6
1
2
7
L
King Arthur
LacsKiller07
King Arthur
0
8
2
0.13
L
Zhong Kui
Maxuko
Zhong Kui
3
5
1
0.7
L
Charon
NGKx_xVOLT
Charon
1
1
3
2.5
L
Tsukuyomi
Tumamaesuncheto
Tsukuyomi
3
6
3
0.75
W
Izanami
TurpRaid
Izanami
0
1
0
0
L
Cupid
UginPR
Cupid
0
1
1
0.5
W
Charon
WolfieCorp
Charon
0
3
8
1.33
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,127
Damage
44,064
65,482
Taken
94,990
57,930
Mitigated
67,029
22,525
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,608
7,564
0
2,724
13,288
10,856
0
3,480
9,808
637
125,496
W
Achilles
Ephannn
Achilles
15,916
2,771
0
3,311
17,009
26,861
0
488
16,521
84
82,700
L
King Arthur
LacsKiller07
King Arthur
8,492
1,137
0
3,950
25,035
20,806
0
479
22,813
69
74,846
L
Zhong Kui
Maxuko
Zhong Kui
13,089
1,357
0
4,645
17,424
15,513
72
6,048
10,878
79,849
0
L
Charon
NGKx_xVOLT
Charon
6,276
1,170
599
5,012
19,993
17,906
92
5,089
14,343
41,824
0
L
Tsukuyomi
Tumamaesuncheto
Tsukuyomi
10,907
2,620
0
1,102
18,653
7,599
0
3,559
14,528
0
88,456
W
Izanami
TurpRaid
Izanami
8,134
5,227
0
3,290
9,113
3,661
909
1,465
7,648
0
106,912
L
Cupid
UginPR
Cupid
5,300
2,853
224
5,400
13,885
5,205
0
2,405
11,290
0
56,764
W
Charon
WolfieCorp
Charon
11,961
1,266
0
3,176
14,870
8,148
0
9,117
5,753
56,744
0
W
6,508
898
4,023
6,001
11,202
8,404
0
4,905
6,297
42,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,959
Gold Earned
45,889
643
Minions Killed
542
0
Camps Cleared
0
1,872,878
Distance Traveled
1,855,287
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,390
652
149
8
0
435,945
0
W
Achilles
11,143
586
139
7
0
370,778
0
L
King Arthur
9,245
487
119
6
0
376,717
0
L
Zhong Kui
9,939
523
157
8
0
342,468
1
L
Charon
8,909
469
55
3
0
366,193
5
L
Tsukuyomi
9,815
517
99
5
0
422,369
0
W
Izanami
10,405
548
167
9
0
352,646
5
L
Cupid
7,981
420
112
6
0
347,540
2
W
Charon
9,273
488
115
6
0
398,202
3
W
Ra
8,748
460
73
4
0
315,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role