Player Matchup

Charon
Charon
Deity08
Charon
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 142L
1,479 Elo+
Solo
Janus
Janus
Elite_Milo24
Janus
Level 109
God Stats
22W - 18L
1,601 SR
Queue Stats
228W - 201L
1,480 Elo+
Party 1
Ravana
Ravana
Im01dGr3g330
Ravana
Level 123
God Stats
34W - 43L
1,539 SR
Queue Stats
745W - 818L
1,457 Elo+
Solo
Shiva
Shiva
MentxllyUnstable
Shiva
Level 66
God Stats
11W - 10L
1,538 SR
Queue Stats
125W - 142L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
swagkilla1025
Danzaburou
Level 99
God Stats
2W - 3L
1,218 SR
Queue Stats
98W - 125L
1,434 Elo+
Solo
Team Averages
Level 101
1,479 SR
1,456 Elo+

VS

Team Averages
Level 96
1,538 SR
1,414 Elo+
Kukulkan
Kukulkan
HORNZ123
Kukulkan
Level 54
God Stats
9W - 14L
1,423 SR
Queue Stats
11W - 18L
1,373 Elo+
Party 2
Charon
Charon
Opu5045
Charon
Level 108
God Stats
1W - 2L
1,623 SR
Queue Stats
168W - 172L
1,470 Elo+
Solo
Skadi
Skadi
SnipW SluiS
Skadi
Level 120
God Stats
11W - 8L
1,645 SR
Queue Stats
376W - 356L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wizenard
Cu Chulainn
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,357 Elo+
Party 2
Thor
Thor
xlxGodzBrxlx
Thor
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 30L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Deity08
Charon
10
1 / 1 / 4
6,528
544
4,868
8,933
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 2
7,704
642
4,751
3,803
1,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
3 / 2 / 4
6,468
539
5,274
8,216
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 3
8,002
667
8,835
9,931
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
swagkilla1025
Danzaburou
10
4 / 1 / 1
6,539
545
5,408
3,847
1,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HORNZ123
Kukulkan
11
0 / 2 / 0
6,308
526
2,077
5,566
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
Opu5045
Charon
8
2 / 2 / 1
5,980
498
4,967
8,968
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 3 / 2
5,747
479
4,658
7,371
2,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Wizenard
Cu Chulainn
11
1 / 4 / 0
5,983
499
5,579
13,068
6,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 0
5,730
478
1,970
11,099
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
4
4
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
Deity08
Charon
1
1
4
3
W
3
0
2
4
L
Kukulkan
HORNZ123
Kukulkan
0
2
0
0
W
Ravana
3
2
4
2.5
W
2
0
3
3.5
L
Charon
Opu5045
Charon
2
2
1
1.25
L
1
3
2
0.67
L
Cu Chulainn
Wizenard
Cu Chulainn
1
4
0
0.25
W
Danzaburou
swagkilla1025
Danzaburou
4
1
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,136
Damage
19,251
34,730
Taken
46,072
21,034
Mitigated
20,324
6,998
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Deity08
Charon
4,868
756
0
1,960
8,933
5,866
252
3,076
5,697
23,209
0
W
4,751
45
0
250
3,803
1,276
0
584
3,219
57,855
0
L
Kukulkan
HORNZ123
Kukulkan
2,077
233
0
1,000
5,566
1,852
720
2,201
3,205
50,923
0
W
Ravana
5,274
1,564
189
596
8,216
3,230
0
1,544
6,572
0
35,941
W
8,835
1,690
0
2,328
9,931
9,283
290
722
9,209
0
54,375
L
Charon
Opu5045
Charon
4,967
384
165
1,653
8,968
5,534
0
2,409
6,559
24,427
0
L
4,658
1,962
0
481
7,371
2,617
0
3,012
4,309
0
31,457
L
Cu Chulainn
Wizenard
Cu Chulainn
5,579
1,095
0
2,230
13,068
6,302
0
6
12,065
0
33,646
W
Danzaburou
swagkilla1025
Danzaburou
5,408
2,331
0
1,675
3,847
1,379
663
1,168
2,679
0
33,918
L
1,970
166
0
4,912
11,099
4,019
0
1,634
9,131
0
41,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,241
Gold Earned
29,748
347
Minions Killed
292
0
Camps Cleared
0
1,216,890
Distance Traveled
1,071,797
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,528
544
31
3
0
231,734
4
W
Janus
7,704
642
115
10
0
257,985
0
L
Kukulkan
6,308
526
90
8
0
208,521
3
W
Ravana
6,468
539
48
4
0
259,860
0
W
Shiva
8,002
667
94
8
0
243,683
0
L
Charon
5,980
498
25
2
0
209,942
0
L
Skadi
5,747
479
60
5
0
209,222
1
L
Cu Chulainn
5,983
499
47
4
0
218,359
3
W
Danzaburou
6,539
545
59
5
0
223,628
0
L
Thor
5,730
478
70
6
0
225,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role