Player Matchup

Kali
Kali
Bossman1Z
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 282L
1,346 Elo+
Solo
Charon
Charon
DeepStretch
Charon
Level 28
God Stats
7W - 7L
1,691 SR
Queue Stats
62W - 54L
1,515 Elo+
Solo
Neith
Neith
Occupiemusic6
Neith
Level 25
God Stats
18W - 17L
1,649 SR
Queue Stats
33W - 31L
1,574 Elo+
Solo
Osiris
Osiris
braybostock
Osiris
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,255 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ouchuncle
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,569 SR
Queue Stats
19W - 14L
1,510 Elo+
Solo
Team Averages
Level 26
1,582 SR
1,440 Elo+

VS

Team Averages
Level 47
1,532 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GetMyKeys
Danzaburou
Level 28
God Stats
16W - 16L
1,605 SR
Queue Stats
147W - 175L
1,421 Elo+
Party 2
Apollo
Apollo
Gloopd
Apollo
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
GonBananas420
Sol
Level 103
God Stats
32W - 22L
1,622 SR
Queue Stats
383W - 396L
1,530 Elo+
Party 1
Janus
Janus
JBourg19
Janus
Level 83
God Stats
32W - 53L
1,431 SR
Queue Stats
337W - 378L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 6 / 0
6,968
633
3,731
16,447
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
14
0 / 4 / 1
7,486
681
9,599
11,496
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 1
7,373
670
3,054
9,680
4,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
13
1 / 9 / 0
7,067
642
2,355
14,246
15,780
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
ouchuncle
Morgan Le Fay
16
4 / 2 / 1
8,691
790
13,295
10,701
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 0 / 10
8,589
781
4,593
5,668
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
GetMyKeys
Danzaburou
14
1 / 3 / 6
8,081
735
6,108
9,175
4,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
Gloopd
Apollo
18
12 / 0 / 3
10,354
941
18,679
13,515
7,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 2 / 7
9,298
845
14,219
11,234
4,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
JBourg19
Janus
15
1 / 1 / 12
8,344
759
7,457
6,290
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
6
Kills
26
26
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
10
8
L
Kali
0
6
0
0
L
Charon
0
4
1
0.13
W
Danzaburou
GetMyKeys
Danzaburou
1
3
6
1.33
W
Apollo
Gloopd
Apollo
12
0
3
13.5
W
9
2
7
6.25
W
Janus
JBourg19
Janus
1
1
12
7
L
1
5
1
0.3
L
Osiris
1
9
0
0.11
L
Morgan Le Fay
ouchuncle
Morgan Le Fay
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
51,056
62,570
Taken
45,882
39,892
Mitigated
24,985
7,115
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,593
568
0
2,189
5,668
6,065
0
1,980
3,486
12,520
0
L
Kali
3,731
1,657
0
2,508
16,447
7,799
372
5,669
10,550
0
19,564
L
Charon
9,599
457
0
1,796
11,496
6,243
108
4,164
7,238
27,651
0
W
Danzaburou
GetMyKeys
Danzaburou
6,108
2,728
0
1,969
9,175
4,132
703
5,546
3,369
0
27,658
W
Apollo
Gloopd
Apollo
18,679
13,460
0
3,330
13,515
7,283
1,868
6,466
6,879
0
47,636
W
14,219
6,620
0
1,702
11,234
4,696
948
4,580
6,412
38,845
0
W
Janus
JBourg19
Janus
7,457
620
0
500
6,290
2,809
380
3,577
2,593
32,279
0
L
3,054
934
0
341
9,680
4,391
412
4,411
5,119
0
15,880
L
Osiris
2,355
1,020
62
274
14,246
15,780
0
8,220
5,794
0
7,976
L
Morgan Le Fay
ouchuncle
Morgan Le Fay
13,295
460
0
2,134
10,701
5,679
0
3,165
7,478
41,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,585
Gold Earned
44,666
198
Minions Killed
254
0
Camps Cleared
0
971,039
Distance Traveled
1,184,878
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,589
781
13
1
0
241,162
1
L
Kali
6,968
633
27
2
0
215,276
0
L
Charon
7,486
681
41
4
0
187,106
0
W
Danzaburou
8,081
735
43
4
0
241,604
0
W
Apollo
10,354
941
81
7
0
258,647
4
W
Sol
9,298
845
56
5
0
214,096
1
W
Janus
8,344
759
61
6
0
229,369
0
L
Neith
7,373
670
41
4
0
170,877
0
L
Osiris
7,067
642
18
2
0
169,830
0
L
Morgan Le Fay
8,691
790
71
6
0
227,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role