Player Matchup

Charon
Charon
BeNaps
Charon
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 92L
1,465 Elo+
Party 2
Bakasura
Bakasura
RoronoaZor0
Bakasura
Level 29
God Stats
5W - 4L
1,484 SR
Queue Stats
99W - 109L
1,503 Elo+
Party 2
Nike
Nike
WhoopsIShidded
Nike
Level 113
God Stats
1W - 0L
1,272 SR
Queue Stats
3W - 5L
1,497 Elo+
Party 2
Rama
Rama
bramblefire
Rama
Level 151
God Stats
4W - 3L
1,532 SR
Queue Stats
73W - 81L
1,424 Elo+
Party 2
Janus
Janus
xHaleyx
Janus
Level 140
God Stats
6W - 6L
1,287 SR
Queue Stats
82W - 116L
1,407 Elo+
Party 2
Team Averages
Level 118
1,415 SR
1,459 Elo+

VS

Team Averages
Level 126
1,587 SR
1,586 Elo+
Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alch3mical
Nemesis
Level 156
God Stats
2W - 4L
1,484 SR
Queue Stats
211W - 198L
1,548 Elo+
Party 1
Rama
Rama
RiIex
Rama
Level 87
God Stats
3W - 2L
1,665 SR
Queue Stats
31W - 25L
1,608 Elo+
Party 1
Charon
Charon
Zagrathon
Charon
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 221L
1,685 Elo+
Party 1
Ra
Ra
mbodiene
Ra
Level 80
God Stats
13W - 11L
1,786 SR
Queue Stats
395W - 384L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BeNaps
Charon
10
1 / 1 / 2
6,333
576
4,747
7,566
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
RoronoaZor0
Bakasura
13
7 / 1 / 0
7,510
683
5,490
9,954
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,264
569
4,360
9,223
5,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 1 / 1
6,278
571
4,892
7,339
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
xHaleyx
Janus
11
0 / 1 / 1
6,118
556
2,134
4,810
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 2 / 1
6,752
614
5,573
10,565
4,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Alch3mical
Nemesis
11
5 / 2 / 0
6,709
610
4,133
8,745
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
RiIex
Rama
10
0 / 3 / 0
5,634
512
2,340
7,755
2,792
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Zagrathon
Charon
10
0 / 0 / 3
6,005
546
4,558
7,626
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 2 / 0
6,372
579
3,041
4,524
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
9
Kills
7
7
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
2
1
1.25
L
Nemesis
Alch3mical
Nemesis
5
2
0
2.5
W
Charon
BeNaps
Charon
1
1
2
2
L
Rama
RiIex
Rama
0
3
0
0
W
Bakasura
RoronoaZor0
Bakasura
7
1
0
7
W
0
3
2
0.33
L
Charon
Zagrathon
Charon
0
0
3
1.5
W
1
1
1
1.5
L
0
2
0
0
W
Janus
xHaleyx
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,623
Damage
19,645
38,892
Taken
39,215
18,192
Mitigated
17,675
10,204
Healing
11,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,573
2,799
0
3,257
10,565
4,259
0
14
10,283
0
51,344
L
Nemesis
Alch3mical
Nemesis
4,133
1,896
0
1,107
8,745
3,152
0
1,248
7,035
0
54,062
W
Charon
BeNaps
Charon
4,747
1,106
0
1,994
7,566
4,825
0
2,638
4,888
23,982
0
L
Rama
RiIex
Rama
2,340
2,051
0
3,229
7,755
2,792
141
1,251
6,434
0
42,953
W
Bakasura
RoronoaZor0
Bakasura
5,490
2,900
0
2,114
9,954
3,626
0
860
9,094
0
43,207
W
4,360
311
0
1,145
9,223
5,632
0
0
9,223
0
42,720
L
Charon
Zagrathon
Charon
4,558
1,086
0
2,290
7,626
5,919
0
2,548
5,038
24,473
0
W
4,892
4,358
0
4,171
7,339
2,657
893
2,066
5,237
0
47,783
L
3,041
166
252
1,501
4,524
1,553
0
1,987
2,277
60,784
0
W
Janus
xHaleyx
Janus
2,134
80
0
780
4,810
1,452
0
2,058
2,752
54,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,503
Gold Earned
31,472
362
Minions Killed
392
0
Camps Cleared
0
1,146,187
Distance Traveled
1,149,580
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,752
614
87
8
0
237,740
1
L
Nemesis
6,709
610
86
8
0
262,402
0
W
Charon
6,333
576
26
2
0
232,946
3
L
Rama
5,634
512
91
8
0
201,203
0
W
Bakasura
7,510
683
80
7
0
270,781
4
W
Nike
6,264
569
75
7
0
205,769
3
L
Charon
6,005
546
27
2
0
218,171
0
W
Rama
6,278
571
78
7
0
199,093
1
L
Ra
6,372
579
101
9
0
230,064
6
W
Janus
6,118
556
103
9
0
237,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role